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Deer Country Mod ([personal profile] reddosmod) wrote in [community profile] countryclub2021-11-05 03:20 am
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November 2021 Event Plotting

NOVEMBER 2021 PLOTTING POST
Please use this post to plot with other players and keep track of your plans for this month's event! You can ask specific questions about the event down below. If you are ever waiting on a question, please feel free to reach out to Milk directly.

This post will be updated with the Live Event once it is posted. Plotting posts are always made on the 5th and events always go live on the 8th.

PROMPT 1: MUSHABOOMING
CONTENT WARNINGS: Poisonous mushrooms that induce paralysis and suffocation and violent hallucinations.

Come November, Trench is flourishing with a wide variety of mushrooms. Mushrooms can be found growing in the woods, around your house, and maybe even on your house if you're especially lucky...Or unlucky, depending on the type of mushroom.

The mushroom is considered to be arguably the most important food source in Trench. It's the easiest to find and grow, and one of the easiest to harvest. It's a dependable source of protein and can fill people up. They are filled with vitamins that directly help your blood and heart health and can help keep your digestive system on track. But not everyone is a mushroom farmer and most Trenchies wind up foraging for their own mushrooms. Woven baskets are sold just about everywhere to help forage. Omens are extremely good at scenting out edible mushrooms.

The following edible mushrooms can be found/grown throughout Trench: button, portobello, cremini, oyster, chanterelle, porcini, black trumpets, morels, enoki, shimeji, shiitake, and giant puffballs. If you are extremely lucky, you might even find rare truffles. Truffles can be exchanged for highly valuable goods such as magnificent jewels and specialized weapons. Or you can keep the truffles to yourself and use them in a nice dish.

It is said there are hundreds of unique species of mushrooms to Trench. The following mushrooms are permanent features in Trench and can be found most commonly during Bone Season:

WALKING TERRORS

These parasitic mushrooms seem to "walk" around the forest floor. Arcane scholars have determined that their motion is actually just a natural response to stimuli in the environment and helps the fungi to spread its spores onto living hosts. Once you have been exposed to a cloud of these spores, you will immediately begin to hallucinate the world around you warping into a terrifying hellscape. Some say that Walking Terrors have driven people to beasthood in a matter of minutes. But there is a huge benefit to finding Walking Terrors: their caps, once dried and crushed down, are an ample treatment option for corruption. The tricky part is actually getting them. Covering your entire body, head to toe, completely is one way of avoiding the spores and probably the easiest way. Does anyone have a hazmat suit? Another option is knowing a darkblood or someone with similar abilities who can manipulate the direction of the spores in the air by pushing them away. Once the caps have been removed from the rest of the mushroom, the spores seem to lose their nightmarish quality and, at most, will just make you sneeze.


FLOATERS

These mushrooms come out exclusively at night and float lazily through the air. They bob and bump around, their tentacles searching for something to cling to and settle on. They mostly search for tree branches but have been known to accidentally cling to animals and people. The tentacles paralyze any sentient being it lands on. The good thing is that the cap and the little mushrooms on top are completely harmless to touch so if you have a buddy around, they can pull them off with no problem. You'll regain the ability to move your body a few seconds after the tentacles have been removed. The paralytic quality of these tentacles do not impact vilebloods. These mushrooms dried out and cooked are said to amplify electric abilities in coldbloods for a short moment of time. They can also be used to enchant an item with paralytic properties.


WEEPERS

These rare mushrooms can pop up just about anywhere. Only one grows every hundred feet or so and they don't get any bigger than a penny. Weepers are highly sought after since they have been known to greatly reduce corruption. Consuming a Weeper raw will immediately calm someone down, get rid of any current anxiety, wash away depression and paranoia, and clear the mind of hallucinations. Weepers can sharpen the mind and help increase focus. The effect lasts for days and sometimes even weeks. It isn't a permanent cure but it sure beats having a panic attack. Weepers can be collected and saved indefinitely. There are no other uses for them than mental relief, and they must be consumed raw. Cooking a Weeper will get rid of its healing properties - but it does add great flavor to a dish! If a mentally stable person eats them, there will be no effect.


BLUE CHEEKS

These radiant mushrooms grow in clusters on healthy trees and seem to thrive among vegetation. You might find Blue Cheeks in your own garden. They are certainly pretty, but you don't want to eat these. They will cause you to slowly suffocate - even if you don't typically need to "breathe" in the traditional way. It's an agonizing way to go. Your body will start to experience micro-seizures as it locks up, your throat slowly closing up, lungs squeezing inward. It will begin to feel like someone is sitting on your chest and there will be no relief. Your cheeks start to turn blue. Most who eat Blue Cheeks wind up dead, but if someone forcibly makes you vomit shortly after consuming a Blue Cheek, you may be able to survive. Some harvest Blue Cheeks and smash them up to coat their weapons in the jelly-like substance. This substance causes the same effect but must be used while the Blue Cheek jam is still wet. It will stay wet for an hour.

PROMPT 2: THE SLEEPER FARM
CONTENT WARNINGS: Kidnapping, claustrophobia, harvesting blood/organs, imprisonment, temporary nerf of powers, blood sacrifice, brief amnesia, confusion, loss of time, breathing in blood, treatment of humanoids(?) like livestock, themes of meat markets, themes of torture, mutilated corpses, mutilating injuries.

The blood pollution is thick this month and the more a Sleeper is exposed, the more a Sleeper will find themselves falling into a strange stupor. You seem to forget what you were doing, where you are, what time it is. You will find it increasingly difficult to use your blood powers. Some may lose their new abilities entirely. It's like trying to wake up from a deep dream, everything's sluggish and hazy.

Then you blink. That's all. Maybe you went to sleep or wash your face. When you open your eyes again, you're somewhere else entirely and have no recollection of how you got there. Your body has a deep ache, you're filthy, hungry, and feel like it's somehow been days. You have nothing on you except a drab red jumpsuit. No shoes. No Omni. No weapons.

THE STALLS: 1st FLOOR


If you're lucky, you wake up in a stall with another Sleeper (or more). You can hear and feel the dull vibration of heavy machinery chugging around you; you can smell oil and something thick and musty fermenting.

You are in some way restrained upon waking, whether through shackles to the wall, one another, or some other means. Whatever put you here doesn't want you to escape. You can barely access your powers (for now), but maybe you can find help in nearby Sleepers.

Once you escape, you almost wish you had stayed in your stall. The stalls are the only thing that's farmlike about the Sleeper Farm. It's an architectural masterpiece of steel pistons gyrating, metal staircases heading in every direction, steam-powered doors that exhale open upon an approach. Oil drips continually from above, like filthy rainfall, but every now and then, so does blood of all kind. Never enough to detect the source immediately though.

Your only real option left is to...explore. And this metal palace is huge. You will find various tools for construction around: wrenches, hammers, saws, nails, anything you'd find at a hardware store. You could come across workboots, protective gloves, helmets with lights. The metal around you is boiling hot, and if you're not careful, getting burns is all too easy. You can hear something banging around above. You may even see movement through metal slots of humanoids rushing away. Then you start to find the source of the blood...

STORAGE: 2-9th Floors


Sleepers have been strung up in various locations. Maybe they are ones you recognize, maybe they are you (if you're unlucky enough to wake up like that), or maybe they are completely foreign to you, maimed beyond recognition. Many have been pinned up and mutilated in some way, whether fully skinned and bled dry, or body parts removed, skin carved into. Some have buckets beneath them to collect blood while others seem to have been decoratively destroyed. There is no saving some, but there is saving many. Some might have only just been strung up, still alive, still fully intact, and without any harm done just yet...But no matter what, most won't remember how they got there.

The further you go, the more bodies you come across. Some bodies have been rolled up into bags and tossed into empty rooms in piles. The floor is slick with blood, and the metal maze becomes increasingly complex with tighter turns and thicker blood pollution. It becomes difficult to breathe without ingesting in some kind of blood - but on the other hand...Your powers begin to work because of it. You can start to feel it coming back to you. You can feel yourself slowly start to regain your strength. Which is probably for the best, since you're not out of this hell just yet.

BLOOD HARVEST: 10th Floor


You enter a perfect, circular room built out of pure bloodstone from the different blood types, neatly flushed together in a mesmerizing display of artistry and architecture. At the center of a room is an enormous golden statue of The Tower, hands held out with palms open.

Filling the palms of the statue and surrounding the base of the Tower are hundreds of organs, perfectly intact, given to the statue in sacrifice. The miraculous thing, however, is the fact that most of the organs still seem to be functioning - or at the very least, they aren't rotting the way they should be. It isn't something one wishes to look at for too long.

More importantly, are the five doors that represent the five different blood types. Each door is made from the same gray wood, but with a single bloodstone in the center. Beyond the door is where you come to discover the true horror of where you are.

You're in a Sleeper Farm. Sleepers have been organized by blood types into a vast room. Some cannot be saved, opened up on tables, their organs already carved out and given over to the sacrifice. Others are still alive, but hooked up to tubes, their blood being pumped into vats kept in the ceiling. More disturbingly are the bodies of Sleepers that barely look like Sleepers at all anymore - they have been stripped so thoroughly of everything, left like hunks of meat on hooks. There are fires stoked towards the back, with shelves of jars with blood vials and bloodstones.

It's probably time to wonder who did this to you. Who brought you to this place?

And probably how the hell you get out.

QUICK FACTS

1. To avoid this prompt, you can simply handwave your character getting lucky or Wearing a gas mask and full facial/bodily coverage to help keep the likelihood of blood pollution impact lower.

2. If characters don't have eyes, any variation of vulnerability will count (ie; turning away from something, putting on headphones, etc).

3. Characters cannot have their Omni or any other item in this prompt except items they find along the way. They can still summon their Omens. Omens can help guide Sleepers, and provide communication. One can use Omens to transmit messages to the Network. However, characters cannot find their way to this location from outside. This is a by-chance location.

4. You can choose your character's level of restraint (muzzles/handcuffs/etc) and how easily they can escape them (maybe the shackles can be broken apart with enough strength or you need a nearby key).

5. Those whose Patron is the Tower will be able to more easily navigate the Sleeper Farm and figure out its continually moving parts. They may get a "telepathic" swaying by the Tower to go in the right direction. They will also instinctively know that they are inside the Tower's body in some way.

6. Characters can wake up in any part of the Tower and experience this prompt multiple times.

7. To get out, one must sacrifice some sort of blood or an organ directly to the Tower whether their own or someone else's. This will transport a Sleeper back into town in a random location. Alternatively: Moon Presence will be saving Sleepers by "pulling" them out of this place at random. It will feel a lot like traveling through the lamps, but Sleepers will realize it's the Moon Presence instead. She will place them back in their homes. This can be done at any time.

8. This prompt is meant to go hand-in-hand with the third prompt, but it is not required to engage with both.

PROMPT 3: BLOOD CRAZED ZEALOTS
CONTENT WARNINGS: Severe disorientation, psychological horror, paradoxical horror, feelings of being trapped/lost, Cenobites/beings with extreme bodily modifications, themes of mental and physical torture.

You are not alone in the Sleeper Farm, and someone powerful has brought you here. It wasn't the Tower though. It was someone obsessed with the Tower. Or...obsessed with blood.

They lurk throughout Trench, never letting themselves be known until they want to be known. They abduct Sleepers in the blink of an eye, masters of reality-bending and experts of blood abilities.

Meet the Blood-Crazed Zealots.

Or, as you will come to learn through various interactions, ancient Sleepers who have been exposed to blood pollution for far too long and who have been completely corrupt by it. These are masters of their blood magic, darkblood magicians who can snap their fingers and rip a Sleeper off the streets. Palebloods who can make you forget who you are, where you are. Vilebloods who have mastered the exact skill of extracting blood and harvesting it for bloodstones and sacrifices. Warmbloods who have gladly given their bodies up to power the Tower. Coldbloods who keep the metal machinery of the Sleeper Farm running perfectly.

These are the Sleepers who learned to survive in a different way, Sleepers who learned to cohesively blend their skills together to not only survive but excel. Most have completely disfigured themselves, claiming it to be an act of religious commitment to the "Patron Pthumerians that guide us."

The Blood Crazed Zealots believe that they must continually sacrifice Sleepers to the Tower primarily in order to keep the city of Trench strong against corruption. And the thing is...They technically aren't wrong. The Bone Season is when Trench becomes the weakest, so the Blood Crazed Zealots work overtime to get the blood pumping into the streets.

These beings are naturally sadistic, uninterested in compassion. Yet they show the potential for what Sleepers could learn, and if you're clever enough, you may even be able to get a Blood Crazed Zealot to pause and teach you a thing about your own blood type. They are ruthless and powerful, but far from irrational or stupid. Corrupt they may be, senseless they are not.

Some of you may wake up to one of these creatures torturing you or torturing a friend. You may catch them in the streets of Trench, turning a corner, and that may be your chance to follow them into the Sleeper Farm by stepping into the black holes they leave in their wake when teleporting.

The Blood Crazed Zealots can summon hooks from nowhere and snare you in their traps. They can get extremely creative and oftentimes will enjoy dragging out the agony. They know how to drain Sleepers of their blood and their powers...So how is one to even combat one of these?

Use their own game against them, of course. Blood is power and you might as well use yours. Blood Crazed Zealots are tied to their word and obey the law of the blood. If you create a blood oath with one of these Blood Crazed Zealots that's just clever enough, you may be able to protect yourself and a few others. But be careful. Blood oaths with Blood Crazed Zealots can have loopholes. Ask to be set free and they might let your body go, but keep your mind to drive you insane.

Despite their power, they are still limited in what they can do. They can't be everywhere at once, and one can hide from them. They can even be killed if a Sleeper properly regains their strength.

QUICK FACTS

1. You can create your own variation of a Blood Crazed Zealot. Their general concept is inspired by cenobites, but the general concept is a humanoid-being who looks like they have sacrificed a good deal of their body.

2. They will communicate this information openly to Sleepers who ask about it as well as tell Sleepers about other lore and facts about blood types/the Pthumerians.

3. Their powers are based on regular blood type powers (ie; a coldblood BCZ could torture people with electricity.) Some are much weaker than others.

4. They would not accept a new Sleeper who wanted to become "one of them" since they are created after decades of exposure to blood pollution.

5. People can run into these both in the Sleeper Farm and in Trench. One could convince a Blood Crazed Zealot to bring them to the Sleeper Farm in order to save others.
PLOTTING FORM
Feel free to use the following form as a general guidance for your ideas for this month's event. Tag around for new CR, build off old CR, or use this as a way of organizing your thoughts and plans.

CODING
wannasmash: Shit just got real (angry feral down)

[personal profile] wannasmash 2021-11-06 03:58 am (UTC)(link)
Player Name: Tea
Player's Pronouns: She/They
Preferred Player Contact: I love chatting at [plurk.com profile] misosoupaddict. You can also poke me right here.
Monthly Pacing: Slow but sometimes I counterattack. I'm looking to get back to medium later.
OOC Limits: None for this event
Opting-Out Prompts: Maybe gathering mushrooms. Farm threads may use my spoons and I don't want to lag behind.

Character Name: Izuku "Deku" Midoriya
Character Blood Type: Warmblood
Character Role: Hunter

What CR you would like to develop for this event: Anything within prompt ideas below
Open/Closed to New CR this event: Anyone, old or new, who would be suitably shocked to see a good soft boi in a rage or hurting himself is welcome. Be aware that, in some ways, Deku is a walking spoiler through the Class A/B joint training session.
What CR you want to avoid this event: I already have a lot of lovely meet-and-greet SOL threads that I will backtag into infinity. I can't see Deku doing/allowing organ sacrifice when blood will work just fine. No killing anyone/thing (to his knowledge), except maybe him.

Event Ideas: I didn't expect it to happen so soon but BERSERKER DEKU, THIS IS NOT A DRILL. Nothing pushes his rage button harder than hurting an innocent person or his allies. It's an even better way to torture him than actually torturing him! I would especially love existing CR to see this almost feral side of him. It's not corruption. It's just him.

Farm Rescue: He's got super strength and basic first aid. He will absolutely be coated in blood at some point, and his face may look murderous. Do... you really want to be rescued by him... JK he's a good boy. We can deus ex Moon Presence, or he will insist (CW: self harm) that he do the blood sacrifice. I think this idea is the one I'm most interested in.

Farm Captive: CW: finger/hand injury and self harm in this prompt. Let's temp power nerf and shackle our chars. Continuing the fine(?) MHA tradition of hand injuries, Deku will break his first metacarpals. He knows this is a stupid idea for several reasons too long to list here. But in (t)his case, it's just viable enough to work. Then he'll free your character. Please be his opposable thumb buddy!! He may attempt to rescue some NPCs along the way. I'm also pretty jazzed about this prompt.

Combat Zealots: Let's kick some heads! for information, to rescue someone, etc. If you want to win, I'm looking for someone pretty capable so this team-up can actually hold their own. If you want to lose, farm times? Death? Deku could get really injured here. If your mushroom-gathering character will give him some, he may use them in/post battle too!

Hospital pls: Please patch him up or visit him. He'll probably cry about not being able to save everyone. Comfort him. Yell at him for getting into danger. You love to see it.
undermoonlight: (246)

[personal profile] undermoonlight 2021-11-06 06:03 pm (UTC)(link)
Hi, would you be down for two superstrength boys to go feral at the farm together? Seeing his own self destructive tendencies in Deku might help Atsushi realize he has bad habits himself. haha, no he won't. but he'll understand deku's shift.
wannasmash: "That's unsettling." (oh no unsettling)

[personal profile] wannasmash 2021-11-06 10:15 pm (UTC)(link)
Someday we'll get it through their thick heads...

Even if he sees Atsushi pushing himself, he's not leaving him behind!! Do you want the Rescue prompt or the Captive prompt?
undermoonlight: (256)

[personal profile] undermoonlight 2021-11-09 08:23 am (UTC)(link)
Atsushi will be coming to help people, so maybe rescue prompt? Or they could join forces to combat the zealots? Atsushi can help hold his own for a victory and to try to learn how to get people out.
wannasmash: "GO!" (Default)

[personal profile] wannasmash 2021-11-09 08:55 am (UTC)(link)
Nothing says they can't encounter a BCZ or two while rescuing Sleepers! I'm thinking this round won't be Deku's first time in the Farm too, just to up the ante.

Do you want to make a starter or shall I?
undermoonlight: (232)

[personal profile] undermoonlight 2021-11-09 09:08 am (UTC)(link)
Sounds great!

Were you planning to top-level? If not, I'll go ahead and write something real quick~!
wannasmash: "GO!" (Default)

[personal profile] wannasmash 2021-11-09 09:39 pm (UTC)(link)
No topleveling for me. I'm still shy about throwing Deku's Everything out there re: CWs. Maybe someday I won't be afraid! I'll happily tag into Atsushi minding his own business.
likethelight: (80)

[personal profile] likethelight 2021-11-07 02:10 pm (UTC)(link)
Allen is going be be pretty single-minded in trying to shut down the Sleeper Farm (until it becomes obvious that's futile) since he's a good boy until horrible things done to innocent people make him rage, and is a super powered protagonist himself who can purge/heal corruption. Team up to knock heads and try to find out more about the farm, y/y? And probably get pretty rekt in the process because it isn't fun if it's easy.
wannasmash: It's a bird, it's a plane! (fight flight)

[personal profile] wannasmash 2021-11-07 09:30 pm (UTC)(link)
Just because it's futile doesn't mean it's not a just cause... These boys are going to enable each other in a bad way lmao.

Temporarily healing the corruption in a BCZ might get them the info they need tbh!!! Deku would be SO down to use Allen's power for that versus the Jack Bauer interrogation technique.

What blood type would you like the enemy to have? I'm good with any but Warmblood, to make it challenging ofc. I'm thinking it'll be just one BCZ, because Deku's driven, not dumb. I'm down for ambushing or being ambushed. Deku usually patrols around the city as a Hunter.
likethelight: (439)

[personal profile] likethelight 2021-11-07 09:53 pm (UTC)(link)
You mean enable each other in the BEST possible way. :'D #goodlifedecisions #gjbreakingithero

Perfect! And it's the best possible opportunity for Allen to re-manifest his ability to do that. Since for canon and being new reasons his head is a mess so he's still relearning how to fully invoke his sword that only cuts corrupted/"evil" things, and having to fight people who are essentially "human" that he still wants to save even if he hates them is literally exactly what he needs to do that. It'll be a happy accident LOL.

HmmMMMM. Since they're both primarily melee-types, I think a Coldblood or Paleblood would be the biggest challenge for them (that's still straight forward to thread for action) and I think where I'm leaning? Allen needs to be pushed hard into a do-or-die situation in order to re-obtain his sword.

As for the setup--depends! I can think of a few scenarios. If they both met either recovering in the hospital after bonding over mutual teary frustration over not being able to do enough, they could actually be purposeful in trying to find their way back there to capture a BCZ and encounter them either in the city--or follow them/get dragged through one of the portals to get back there either by accident or on purpose (Allen IS that reckless and kamikaze under these circumstances lmao). Alternatively, they could meet up while in the farm itself with a mix of "we need to get out/get others out/stop this place/find out what's going on". Depends where you want to thread them out and if you want it to be at the farm or not! Which could be fun if it is, I have ideas. It'd be more intense for sure and could tie in with the response I got from mods (that even if they try to break the machinery and idolatry of the farm itself, they won't be powerful enough to).
Edited 2021-11-07 21:55 (UTC)
wannasmash: "GO!" (Default)

[personal profile] wannasmash 2021-11-08 12:19 am (UTC)(link)
OK I want all the things but I have to be realistic! What about a combo... We could do being ambushed in the street, and that's when they first meet? A very quick but violent fight, enough to push our boys' protective instincts over the edge. They get dragged through a portal to the Farm.

For either Cold- or Paleblood, Deku has some surprises up his sleeve. How OK are you with spoilers?

Interrogation optional, they KO their captor, explore the farm, maybe rescue a few NPCs. Deku will have enough self-preservation to keep himself 1) moving 2) having enough blood to do a blood sacrifice at the end of their "dungeon run". He'd insist, even if he didn't already know that Warmbloods contribute least to blood pollution.
likethelight: (154)

[personal profile] likethelight 2021-11-08 01:07 am (UTC)(link)
That all sounds great! And I am totally fine with spoilers, so hit me. (Likewise, how do you feel with Allen? Although he's amnesiac and with how slow canon updates any possible spoilers with him are well over 2 years old, lmao.)

Regarding getting ambushed, Allen has a cursed eye which gives him a slight edge on realizing someone is there since it makes him extremely sensitive to highly corrupted beings/places and beasts to the point where he can "see" it. Could help explain how they get ambushed, but not enough to get kidnapped the traditional way. Exorcist powers, man. For once they come in handy in a game. :')

Also, I can't wait for Deku to offer himself as the blood sacrifice in the end. Because Allen would freak and protest that so strongly and it'd be great to see two self-sacrificing types clash on that haha.
wannasmash: "GO!" (Default)

hell yeah ~spoilers~

[personal profile] wannasmash 2021-11-08 02:49 am (UTC)(link)
Yes please spoil me as well!

It couldn't be an instant kidnapping like the BCZ was hoping, no. Maybe Allen can get pinged for danger and rush over to where Deku is being ambushed? Strong physical attacks might be less avoidable... Coldblood it is! In that case, Deku's been developing mid- to long-range attacks of his own: He can flick his fingers and punch someone with air. He's got elemental type classmates, so he'll be happy to shout tips to Allen midbattle, the nerd.
ETA: The portals are created by Darkbloods, so let's throw a Darkblood in the mix too.

If Deku yells back at him it will be *chefskiss*. It's OK Allen, you can dramatically carry him to the hospital for a transfusion in return.
Edited 2021-11-08 04:11 (UTC)
likethelight: (329)

[personal profile] likethelight 2021-11-08 03:17 pm (UTC)(link)
Ooo I like this, that's a good setup. And THAT'S SO COOL. I absolutely love the idea of him shouting tips to Allen mid-battle, because Allen is not a nerd in the slightest. He's almost completely uneducated as a Victorian urchin and books and writing make his eyes glaze over lmfao. But, his instincts are superb and he's quite street smart and savvy, so he'd appreciate it and learn fast haha.

I saw! Darkblood initially it is. 👍 I'm perfectly happy winging it as we go with whatever difficulty seems good for them. Darkbloods can also come and go and stalk unseen.

Do you have a Discord or something for any questions we have if we go btw? I'm sorry I don't plurk, I don't have enough social battery to keep up with another social media platform. ;;
Edited 2021-11-08 15:17 (UTC)
wannasmash: "GO!" (Default)

[personal profile] wannasmash 2021-11-08 11:17 pm (UTC)(link)
Deku is the nerdiest kid to walk the planet smh.

No need to apologize! I technically disco, but I don't check it often enough, so it's not a reliable way to contact me. Discord is stressful for me. But feel free to send me dank memes or reply to me on the game server! TeaMergency#8071 (I don't know how to get the game server link, but you probably already got one on acceptance?)

For time-sensitive things like thread questions, it's best to reply to my comments here or use my OOC contact post.

I'm not topleveling but I'll work on a starter of Deku getting punk'd by a Darkblood and put it in a catchall. A Coldblood can join if we need more power.
likethelight: (Default)

[personal profile] likethelight 2021-11-09 12:23 am (UTC)(link)
All that sounds good to me! And yes, I'm in the game Discord as well, but I'll ping you on your ooc contact if we need discuss anything for the thread. 👍👍 Otherwise I'll keep an eye out for your post!
wannasmash: "GO!" (Default)

[personal profile] wannasmash 2021-11-09 12:35 am (UTC)(link)
Yeeeee even if that ping is just "hey get on discord" lmao. THAT I should be able to do I think.
likethelight: (33)

[personal profile] likethelight 2021-11-10 05:48 pm (UTC)(link)
Awesome! This looks great!
wannasmash: "GO!" (Default)

[personal profile] wannasmash 2021-11-26 08:12 am (UTC)(link)
Ok! I'm wondering if you had any thoughts on how much of the Farm you'd like them to see? I gotta hash out some things first before doing any after-event threads.

(no subject)

[personal profile] likethelight - 2022-02-28 20:12 (UTC) - Expand

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[personal profile] wannasmash - 2022-02-28 21:53 (UTC) - Expand
onekindsoul: (the soulless will rise)

[personal profile] onekindsoul 2021-11-11 03:25 pm (UTC)(link)
I'd be down for any sort of farm shenanigan's with Ruby and Deku if you're down. She's about as eager to self sacrifice herself as Deku so they could end up fighting over who ends up getting self harmed until deus ex moon presence shows up because she's had enough of watching this.

I'd also be down for any other shenanigans if no one has pressed rage button mode for deku I could throw her into some sort of torture.
wannasmash: It's just a sports festival, Deku. (angry feral sports)

[personal profile] wannasmash 2021-11-11 11:42 pm (UTC)(link)
I have threads with rage button potential, but yeah finding someone torturing a friend is definitely INSTANT RAGE and I'd love to seal the deal. You know, because I'm terrible. And Ruby gets the catharsis of a BCZ getting their ass handed to them. Optional: If Ruby feels well enough, the two of them arguing over who does the blood sacrifice, Deku probably crying angry tears, Moon Presence getting fed up with these battle anime heroes and their bullshit.
onekindsoul: (how can we give more?)

[personal profile] onekindsoul 2021-11-12 03:55 pm (UTC)(link)
I'm down for all of this! Do you want me to do a starter with both of them captured and them ready to carve into ruby so Deku can bust out in a rage or would you rather find them in the process of it?

She'd really appreciate seeing that- She'd rather be doing it herself but she doesn't get a vote this time around. That would probably get her into the mood to do the sacrifice so she could contribute to their escape.

Then the moon presence can get upset with them.
wannasmash: "GO!" (Default)

[personal profile] wannasmash 2021-11-12 11:02 pm (UTC)(link)
I'm imagining Deku regaining consciousness when they've already started. Level of injury up to you, it don't matter, it's still gonna make him mad.

I think I'm gonna have Deku captured after losing a fight while trying to break into the place. Insult to injury. So, he'll be more restrained... not sure how yet, I'll let you know in my tag ig.

I'm not sure if I've asked you, but how OK are you with spoilers? As his power grows, I'm dipping into spoilers beyond my canon point.

Please make use of my catchall log (because I need more than one thread in it lmao).
onekindsoul: (No path)

[personal profile] onekindsoul 2021-11-12 11:26 pm (UTC)(link)
Sounds good! I'm not going to do anything lasting to her but she's going to be cut up and possibly getting cut more. So that works out perfect. Ruby will probably be in the same boat because she's a fighter too- I swear to god kids.

I'm okay with spoilers I haven't caught up with the manga due to time but I watch plot armor on youtube so I know what's going on with deku.

I will hit that up! I just wanted to go over the basics before I did! You'll get something tonight or tomorrow!