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Deer Country Mod ([personal profile] reddosmod) wrote in [community profile] countryclub2021-11-05 03:20 am
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November 2021 Event Plotting

NOVEMBER 2021 PLOTTING POST
Please use this post to plot with other players and keep track of your plans for this month's event! You can ask specific questions about the event down below. If you are ever waiting on a question, please feel free to reach out to Milk directly.

This post will be updated with the Live Event once it is posted. Plotting posts are always made on the 5th and events always go live on the 8th.

PROMPT 1: MUSHABOOMING
CONTENT WARNINGS: Poisonous mushrooms that induce paralysis and suffocation and violent hallucinations.

Come November, Trench is flourishing with a wide variety of mushrooms. Mushrooms can be found growing in the woods, around your house, and maybe even on your house if you're especially lucky...Or unlucky, depending on the type of mushroom.

The mushroom is considered to be arguably the most important food source in Trench. It's the easiest to find and grow, and one of the easiest to harvest. It's a dependable source of protein and can fill people up. They are filled with vitamins that directly help your blood and heart health and can help keep your digestive system on track. But not everyone is a mushroom farmer and most Trenchies wind up foraging for their own mushrooms. Woven baskets are sold just about everywhere to help forage. Omens are extremely good at scenting out edible mushrooms.

The following edible mushrooms can be found/grown throughout Trench: button, portobello, cremini, oyster, chanterelle, porcini, black trumpets, morels, enoki, shimeji, shiitake, and giant puffballs. If you are extremely lucky, you might even find rare truffles. Truffles can be exchanged for highly valuable goods such as magnificent jewels and specialized weapons. Or you can keep the truffles to yourself and use them in a nice dish.

It is said there are hundreds of unique species of mushrooms to Trench. The following mushrooms are permanent features in Trench and can be found most commonly during Bone Season:

WALKING TERRORS

These parasitic mushrooms seem to "walk" around the forest floor. Arcane scholars have determined that their motion is actually just a natural response to stimuli in the environment and helps the fungi to spread its spores onto living hosts. Once you have been exposed to a cloud of these spores, you will immediately begin to hallucinate the world around you warping into a terrifying hellscape. Some say that Walking Terrors have driven people to beasthood in a matter of minutes. But there is a huge benefit to finding Walking Terrors: their caps, once dried and crushed down, are an ample treatment option for corruption. The tricky part is actually getting them. Covering your entire body, head to toe, completely is one way of avoiding the spores and probably the easiest way. Does anyone have a hazmat suit? Another option is knowing a darkblood or someone with similar abilities who can manipulate the direction of the spores in the air by pushing them away. Once the caps have been removed from the rest of the mushroom, the spores seem to lose their nightmarish quality and, at most, will just make you sneeze.


FLOATERS

These mushrooms come out exclusively at night and float lazily through the air. They bob and bump around, their tentacles searching for something to cling to and settle on. They mostly search for tree branches but have been known to accidentally cling to animals and people. The tentacles paralyze any sentient being it lands on. The good thing is that the cap and the little mushrooms on top are completely harmless to touch so if you have a buddy around, they can pull them off with no problem. You'll regain the ability to move your body a few seconds after the tentacles have been removed. The paralytic quality of these tentacles do not impact vilebloods. These mushrooms dried out and cooked are said to amplify electric abilities in coldbloods for a short moment of time. They can also be used to enchant an item with paralytic properties.


WEEPERS

These rare mushrooms can pop up just about anywhere. Only one grows every hundred feet or so and they don't get any bigger than a penny. Weepers are highly sought after since they have been known to greatly reduce corruption. Consuming a Weeper raw will immediately calm someone down, get rid of any current anxiety, wash away depression and paranoia, and clear the mind of hallucinations. Weepers can sharpen the mind and help increase focus. The effect lasts for days and sometimes even weeks. It isn't a permanent cure but it sure beats having a panic attack. Weepers can be collected and saved indefinitely. There are no other uses for them than mental relief, and they must be consumed raw. Cooking a Weeper will get rid of its healing properties - but it does add great flavor to a dish! If a mentally stable person eats them, there will be no effect.


BLUE CHEEKS

These radiant mushrooms grow in clusters on healthy trees and seem to thrive among vegetation. You might find Blue Cheeks in your own garden. They are certainly pretty, but you don't want to eat these. They will cause you to slowly suffocate - even if you don't typically need to "breathe" in the traditional way. It's an agonizing way to go. Your body will start to experience micro-seizures as it locks up, your throat slowly closing up, lungs squeezing inward. It will begin to feel like someone is sitting on your chest and there will be no relief. Your cheeks start to turn blue. Most who eat Blue Cheeks wind up dead, but if someone forcibly makes you vomit shortly after consuming a Blue Cheek, you may be able to survive. Some harvest Blue Cheeks and smash them up to coat their weapons in the jelly-like substance. This substance causes the same effect but must be used while the Blue Cheek jam is still wet. It will stay wet for an hour.

PROMPT 2: THE SLEEPER FARM
CONTENT WARNINGS: Kidnapping, claustrophobia, harvesting blood/organs, imprisonment, temporary nerf of powers, blood sacrifice, brief amnesia, confusion, loss of time, breathing in blood, treatment of humanoids(?) like livestock, themes of meat markets, themes of torture, mutilated corpses, mutilating injuries.

The blood pollution is thick this month and the more a Sleeper is exposed, the more a Sleeper will find themselves falling into a strange stupor. You seem to forget what you were doing, where you are, what time it is. You will find it increasingly difficult to use your blood powers. Some may lose their new abilities entirely. It's like trying to wake up from a deep dream, everything's sluggish and hazy.

Then you blink. That's all. Maybe you went to sleep or wash your face. When you open your eyes again, you're somewhere else entirely and have no recollection of how you got there. Your body has a deep ache, you're filthy, hungry, and feel like it's somehow been days. You have nothing on you except a drab red jumpsuit. No shoes. No Omni. No weapons.

THE STALLS: 1st FLOOR


If you're lucky, you wake up in a stall with another Sleeper (or more). You can hear and feel the dull vibration of heavy machinery chugging around you; you can smell oil and something thick and musty fermenting.

You are in some way restrained upon waking, whether through shackles to the wall, one another, or some other means. Whatever put you here doesn't want you to escape. You can barely access your powers (for now), but maybe you can find help in nearby Sleepers.

Once you escape, you almost wish you had stayed in your stall. The stalls are the only thing that's farmlike about the Sleeper Farm. It's an architectural masterpiece of steel pistons gyrating, metal staircases heading in every direction, steam-powered doors that exhale open upon an approach. Oil drips continually from above, like filthy rainfall, but every now and then, so does blood of all kind. Never enough to detect the source immediately though.

Your only real option left is to...explore. And this metal palace is huge. You will find various tools for construction around: wrenches, hammers, saws, nails, anything you'd find at a hardware store. You could come across workboots, protective gloves, helmets with lights. The metal around you is boiling hot, and if you're not careful, getting burns is all too easy. You can hear something banging around above. You may even see movement through metal slots of humanoids rushing away. Then you start to find the source of the blood...

STORAGE: 2-9th Floors


Sleepers have been strung up in various locations. Maybe they are ones you recognize, maybe they are you (if you're unlucky enough to wake up like that), or maybe they are completely foreign to you, maimed beyond recognition. Many have been pinned up and mutilated in some way, whether fully skinned and bled dry, or body parts removed, skin carved into. Some have buckets beneath them to collect blood while others seem to have been decoratively destroyed. There is no saving some, but there is saving many. Some might have only just been strung up, still alive, still fully intact, and without any harm done just yet...But no matter what, most won't remember how they got there.

The further you go, the more bodies you come across. Some bodies have been rolled up into bags and tossed into empty rooms in piles. The floor is slick with blood, and the metal maze becomes increasingly complex with tighter turns and thicker blood pollution. It becomes difficult to breathe without ingesting in some kind of blood - but on the other hand...Your powers begin to work because of it. You can start to feel it coming back to you. You can feel yourself slowly start to regain your strength. Which is probably for the best, since you're not out of this hell just yet.

BLOOD HARVEST: 10th Floor


You enter a perfect, circular room built out of pure bloodstone from the different blood types, neatly flushed together in a mesmerizing display of artistry and architecture. At the center of a room is an enormous golden statue of The Tower, hands held out with palms open.

Filling the palms of the statue and surrounding the base of the Tower are hundreds of organs, perfectly intact, given to the statue in sacrifice. The miraculous thing, however, is the fact that most of the organs still seem to be functioning - or at the very least, they aren't rotting the way they should be. It isn't something one wishes to look at for too long.

More importantly, are the five doors that represent the five different blood types. Each door is made from the same gray wood, but with a single bloodstone in the center. Beyond the door is where you come to discover the true horror of where you are.

You're in a Sleeper Farm. Sleepers have been organized by blood types into a vast room. Some cannot be saved, opened up on tables, their organs already carved out and given over to the sacrifice. Others are still alive, but hooked up to tubes, their blood being pumped into vats kept in the ceiling. More disturbingly are the bodies of Sleepers that barely look like Sleepers at all anymore - they have been stripped so thoroughly of everything, left like hunks of meat on hooks. There are fires stoked towards the back, with shelves of jars with blood vials and bloodstones.

It's probably time to wonder who did this to you. Who brought you to this place?

And probably how the hell you get out.

QUICK FACTS

1. To avoid this prompt, you can simply handwave your character getting lucky or Wearing a gas mask and full facial/bodily coverage to help keep the likelihood of blood pollution impact lower.

2. If characters don't have eyes, any variation of vulnerability will count (ie; turning away from something, putting on headphones, etc).

3. Characters cannot have their Omni or any other item in this prompt except items they find along the way. They can still summon their Omens. Omens can help guide Sleepers, and provide communication. One can use Omens to transmit messages to the Network. However, characters cannot find their way to this location from outside. This is a by-chance location.

4. You can choose your character's level of restraint (muzzles/handcuffs/etc) and how easily they can escape them (maybe the shackles can be broken apart with enough strength or you need a nearby key).

5. Those whose Patron is the Tower will be able to more easily navigate the Sleeper Farm and figure out its continually moving parts. They may get a "telepathic" swaying by the Tower to go in the right direction. They will also instinctively know that they are inside the Tower's body in some way.

6. Characters can wake up in any part of the Tower and experience this prompt multiple times.

7. To get out, one must sacrifice some sort of blood or an organ directly to the Tower whether their own or someone else's. This will transport a Sleeper back into town in a random location. Alternatively: Moon Presence will be saving Sleepers by "pulling" them out of this place at random. It will feel a lot like traveling through the lamps, but Sleepers will realize it's the Moon Presence instead. She will place them back in their homes. This can be done at any time.

8. This prompt is meant to go hand-in-hand with the third prompt, but it is not required to engage with both.

PROMPT 3: BLOOD CRAZED ZEALOTS
CONTENT WARNINGS: Severe disorientation, psychological horror, paradoxical horror, feelings of being trapped/lost, Cenobites/beings with extreme bodily modifications, themes of mental and physical torture.

You are not alone in the Sleeper Farm, and someone powerful has brought you here. It wasn't the Tower though. It was someone obsessed with the Tower. Or...obsessed with blood.

They lurk throughout Trench, never letting themselves be known until they want to be known. They abduct Sleepers in the blink of an eye, masters of reality-bending and experts of blood abilities.

Meet the Blood-Crazed Zealots.

Or, as you will come to learn through various interactions, ancient Sleepers who have been exposed to blood pollution for far too long and who have been completely corrupt by it. These are masters of their blood magic, darkblood magicians who can snap their fingers and rip a Sleeper off the streets. Palebloods who can make you forget who you are, where you are. Vilebloods who have mastered the exact skill of extracting blood and harvesting it for bloodstones and sacrifices. Warmbloods who have gladly given their bodies up to power the Tower. Coldbloods who keep the metal machinery of the Sleeper Farm running perfectly.

These are the Sleepers who learned to survive in a different way, Sleepers who learned to cohesively blend their skills together to not only survive but excel. Most have completely disfigured themselves, claiming it to be an act of religious commitment to the "Patron Pthumerians that guide us."

The Blood Crazed Zealots believe that they must continually sacrifice Sleepers to the Tower primarily in order to keep the city of Trench strong against corruption. And the thing is...They technically aren't wrong. The Bone Season is when Trench becomes the weakest, so the Blood Crazed Zealots work overtime to get the blood pumping into the streets.

These beings are naturally sadistic, uninterested in compassion. Yet they show the potential for what Sleepers could learn, and if you're clever enough, you may even be able to get a Blood Crazed Zealot to pause and teach you a thing about your own blood type. They are ruthless and powerful, but far from irrational or stupid. Corrupt they may be, senseless they are not.

Some of you may wake up to one of these creatures torturing you or torturing a friend. You may catch them in the streets of Trench, turning a corner, and that may be your chance to follow them into the Sleeper Farm by stepping into the black holes they leave in their wake when teleporting.

The Blood Crazed Zealots can summon hooks from nowhere and snare you in their traps. They can get extremely creative and oftentimes will enjoy dragging out the agony. They know how to drain Sleepers of their blood and their powers...So how is one to even combat one of these?

Use their own game against them, of course. Blood is power and you might as well use yours. Blood Crazed Zealots are tied to their word and obey the law of the blood. If you create a blood oath with one of these Blood Crazed Zealots that's just clever enough, you may be able to protect yourself and a few others. But be careful. Blood oaths with Blood Crazed Zealots can have loopholes. Ask to be set free and they might let your body go, but keep your mind to drive you insane.

Despite their power, they are still limited in what they can do. They can't be everywhere at once, and one can hide from them. They can even be killed if a Sleeper properly regains their strength.

QUICK FACTS

1. You can create your own variation of a Blood Crazed Zealot. Their general concept is inspired by cenobites, but the general concept is a humanoid-being who looks like they have sacrificed a good deal of their body.

2. They will communicate this information openly to Sleepers who ask about it as well as tell Sleepers about other lore and facts about blood types/the Pthumerians.

3. Their powers are based on regular blood type powers (ie; a coldblood BCZ could torture people with electricity.) Some are much weaker than others.

4. They would not accept a new Sleeper who wanted to become "one of them" since they are created after decades of exposure to blood pollution.

5. People can run into these both in the Sleeper Farm and in Trench. One could convince a Blood Crazed Zealot to bring them to the Sleeper Farm in order to save others.
PLOTTING FORM
Feel free to use the following form as a general guidance for your ideas for this month's event. Tag around for new CR, build off old CR, or use this as a way of organizing your thoughts and plans.

CODING
onekindsoul: (When we've lost all hope)

[personal profile] onekindsoul 2021-11-07 01:36 pm (UTC)(link)
Hello! Yes, Ruby can always use more of a mentor with these kinds of things. She tends to be a bit more of a doer than a thinker when it comes to learning but the right words really help her find the mindset she's in to get the job done. So I dig this a lot.

On the farm I'd be aiming for some implied to light torture if playing out still captured. Working on a general escape with whoever is with her at the time. To full on jail break and encountering some of the zealots. I'm probably most interested in working through escape scenarios.
rosae: ( 𝑬𝑫𝑰𝑻𝑬𝑫 𝑩𝒀 𝑹𝑶𝑺𝑨𝑬 ) (Default)

[personal profile] rosae 2021-11-07 01:55 pm (UTC)(link)
Hello! I play that spooky boy Peter Graham as well as this new horror mom here, and I just wanted to firstly apologise for running so slowly, sobs... but also say how much I'm enjoying our threads / cr so far! God, I'd been meaning to poke Shiro forever back in Deerington; he's such a good. ;;

I've also really been enjoying threading with Vasco on the tdm! Him handing Rose a gun is a moment that's going to mean a lot to her going forward tbh... baby's first experience with a gun.... If you'd like to keep continuing that one a bit more I am definitely down for it, or if you might like to do something fresh, I'd love to have her bump into him again sometime this month!
likethelight: (80)

[personal profile] likethelight 2021-11-07 02:10 pm (UTC)(link)
Allen is going be be pretty single-minded in trying to shut down the Sleeper Farm (until it becomes obvious that's futile) since he's a good boy until horrible things done to innocent people make him rage, and is a super powered protagonist himself who can purge/heal corruption. Team up to knock heads and try to find out more about the farm, y/y? And probably get pretty rekt in the process because it isn't fun if it's easy.
searingwing: (pic#14902149)

[personal profile] searingwing 2021-11-07 02:37 pm (UTC)(link)
I’m most interested in escape scenarios too. Light torture implied is fine by me. Diluc is solid in a fight and a thinker. He’d be focused on getting them out. He could give them a little support with blocking pursuer routes with walls of ice. Or so on.

And despite his whole loner deal, he’s good in teams and working with a partner. I think they’ll work well together.
rosae: ( 𝑬𝑫𝑰𝑻𝑬𝑫 𝑩𝒀 𝑹𝑶𝑺𝑨𝑬 ) (Default)

[personal profile] rosae 2021-11-07 02:39 pm (UTC)(link)
Hello, I also very much enjoyed our tdm thread! I'm canonblind to Bigby, but he is such a fascinating character and I'm just already so endeared to him gkdl;f

I'd love to do something for the event! I was reading in your plot post how he's not going to be having a great time in the Sleeper Farm, so it could be fun to have Rose (who willingly ends up there...) try to help talk him down / keep him steady.... whether that would actually work or not :') Or she could bump into him around town when the moon is affecting him, because she's going to be doing a lot of wandering around, foolishly on her own, at night!!

Or if you have any other kinds of thoughts or desires, I'm definitely open to anything!
searingwing: (all of my excess)

[personal profile] searingwing 2021-11-07 02:41 pm (UTC)(link)
Exactly! They both get what they want.
rosae: ( 𝑬𝑫𝑰𝑻𝑬𝑫 𝑩𝒀 𝑹𝑶𝑺𝑨𝑬 ) (Default)

[personal profile] rosae 2021-11-07 02:42 pm (UTC)(link)
omg, I love this!! Them taking turns protecting / saving each other would be good, good food :')) I'm 100% down!
imaglyphwitch: (luz is a pirate)

[personal profile] imaglyphwitch 2021-11-07 02:51 pm (UTC)(link)
Awesome, yes! They will totally need to have each other's backs for this one.
onekindsoul: (When we trust in love)

[personal profile] onekindsoul 2021-11-07 03:28 pm (UTC)(link)
Yeah! Ruby would be most focused on escaping too! She wont have her scythe and will have to more rely on her blood powers which are mixed with her canon powers. So she can turn into one of the cold blood elements and burst around at super speed create an elemental sort of shield around her or blast flash fry/freeze/or shock something with an eyebeam.

Ruby’s worked with a few people like that so she’ll definitely feel a bit at home like that. I’m super stoked to see them in action together
enblightened: (mouth is alive)

[personal profile] enblightened 2021-11-07 03:47 pm (UTC)(link)
I'm so glad you like him it's a big relief!!

I'd be down for either prompt, whichever one seems the most fun for you to respond to. I'm honestly just excited to keep having their CR grow. IF ALL ELSE FAILS FLIP A COIN
killed: (pic♯15756468)

Bunny | Midori | Your Turn To Die

[personal profile] killed 2021-11-07 04:21 pm (UTC)(link)
Player Name: Bunny
Player's Pronouns: she/her
Preferred Player Contact: [plurk.com profile] pfle or PM
Monthly Pacing: I should be about the usual speed! I don't have anything in particular planned.
OOC Limits: I don't want Midori to die this round, but that's it.
Opting-Out Prompts: N/A, give me all of them.

Character Name: Midori
Character Blood Type: Paleblood
Character Role: tbd

What CR you would like to develop for this event: I would really like to branch out and get more positive CR for Midori! He's a friendly, charming guy who really adjusts well and shows interest in everyone and everything. He's the type to cozy up to people and do favors, so especially those who are kind, naive, or in need of help of some kind would capture his attention.

He's also very fond of useful people. He enjoys learning new things and people who have a lot of information, and medical and tech experts will find a lot of common ground on him. He's an expert in the hard and soft sciences, as well as various technology fields - he really is a true, once in a generation genius. Finally, characters with unique perspectives and worldviews - he's the type to really dig into people's thoughts and adore hearing about your weird views so please tell him all about them?? You can have a long conversation on the network bout romance, it's fine, it'll be fun. But even if that's not your thing, he just likes talking about that kind of thing.

I'm also open to negative CR. He won't actively antagonize or go out of his way to be rude, and he's the sort to exit conversations if a person is being blatantly antagonistic rather than engage buuuuuut that said there's plenty of ways around that and I do live for neg CR.

Finally, he's a medical practitioner, and a surgeon, and many other things, so please feel free to come to him if you're having any health issues! ♥
Open/Closed to New CR this event: Y
What CR you want to avoid this event: I'm fine with just about anything!

Timeline/Event Ideas: I only have a vague sketch of the month. He will be mushroom hunting! He's going to be trying to collect a little bit of everything for future use (on other people,) so I wouldn't mind having him pair up with a vileblood for the walking terrors. Otherwise, he's happy to assist and have people join him - there's safety in numbers, after all! He'll also be finding ways to utilize them and make them into treatments as such.

I also want to do things with the Sleeper Farm to see him get shaken up because ya boy is real afraid of dying!! He's going to get shackled and then just casually take his hand off and then put it back on because it's detachable smh. He's looking out for number one here, but if he sees another Sleeper who is conscious and salvageable he will assist them - either by saving them, or by just pairing with them, and show a lot of concern and care for him.

On the 10th Floor, he ain't gonna hesitate for a second to toss a sacrifice in there. He'll try to avoid sacrificing his partner, but if this is something you'd be interested in please let me know and they can get mcmurdered.
searingwing: (only fate's left to decide)

[personal profile] searingwing 2021-11-07 04:59 pm (UTC)(link)
Sameee and he’ll feel at home using his canon fire magic and ice blood magic in concert with hers. He mainly really solid at close range combat but could sling magic from a distance. Without his sword or access to his other weapons, he’ll improvise. If he gets his hands on a chain he’ll know how to use it.

And He can provide cover while she does her eye blast. Or offer distraction via Dragon omen.
emptyeyed: (43)

Luna | Manjiro Sano | Tokyo Revengers

[personal profile] emptyeyed 2021-11-07 05:21 pm (UTC)(link)
Player Name: Luna
Player's Pronouns: she/her
Preferred Player Contact: [plurk.com profile] Rivenix or PM!
Monthly Pacing: This is my first time being in a game for a while, so I'm honestly not too sure what to expect, but I'm a big fan of this event so I should be around pretty regularly! You're also free to add me on Plurk and poke at me if I haven't replied to something in a while - it won't bother me at all!
OOC Limits: Nothing in particular except any kind of smut. I probably won't want Mikey to be tortured physically in this event either since he's only just arrived, but it's still going to be pretty traumatic for him regardless...
Opting-Out Prompts: None.

Character Name: Manjiro "Mikey" Sano
Character Blood Type: Paleblood
Character Role: He's only just arrived, so not sure yet!

What CR you would like to develop for this event: I hate to give the cliche answer but I'm literally up for anything! Mikey's brand new to Trench so he needs some friends, and people who can support him, since he's pretty dependent on other people emotionally and he's going to be going through it. Pretty badly. But I'm also up for negative CR which I always find fun too! Nothing romantic yet though, since he needs to get to know people first.
Open/Closed to New CR this event: Open!
What CR you want to avoid this event: Romance, basically.

Timeline/Event Ideas: Okay, so I definitely want Mikey to have a run in with the Walking Terrors. He's probably gonna hallucinate out of his mind and will absolutely need someone to rescue him if anyone's interested in saving a teenager well out of his depth! He'll probably be out collecting mushrooms and not really knowing what he's doing in general - he's not used to having to make a living for himself but he's trying his best...

And I'd also love to get him kidnapped into the Sleeper Farm - it'll be a good introduction for him to see what kind of a place Trench really is, and he's going to be pretty disturbed by what he sees (though he'll be trying his best to hide it.) Hopefully he can find someone to explore with and search for a way out with - when he figures out that a sacrifice is needed to escape he'll be pretty reluctant to sacrifice anyone or anything at first but could probably be pushed to go along with it. I'd rather not have him rescued by the Moon Presence this time if possible, though! I want to force him to make the hard decisions.
opress: (Default)

Vette

[personal profile] opress 2021-11-07 05:35 pm (UTC)(link)
Player Name: Vette
Player's Pronouns: She/Her
Preferred Player Contact: [plurk.com profile] apomorphine or Discord: apomorphine#7044 or PM.
Monthly Pacing: I should be at a better tagging speed this month, which is always depending on RL things. I have some crafty goals this month, so I may take a bit of time between tags.
OOC Limits: Nothing so far.
Opting-Out Prompts: I'm not particularly interested in the mushroom aspect of this month's events.
opress: (Default)

Savage Opress

[personal profile] opress 2021-11-07 05:46 pm (UTC)(link)
Character Name: Savage Opress
Character Blood Type: Vileblood
Character Role: Hunter currently

What CR you would like to develop for this event: All the CR! Positive or negative is fine by me! He's slow to integrate him in with other characters, so he needs people in his life.
Open/Closed to New CR this event: Yes! Always!
What CR you want to avoid this event: I don't plan on killing him this month.

Timeline/Event Ideas:
General: Savage will be mostly alone this month at the household, so he'll be surly and ill-tempered (okay, a touch jealous of others too). He will concentrate on hunting, so he will tag-in on people collecting mushrooms, though he won't be too interested in them himself. I might play with the effects of them in a tag-out prompt if someone wants it.

Sleeper Farm: I plan on throwing him in here! He will be strung up and blood drained, but I don't plan on removing organs from him. He can be saved by someone else because he'll be strung up, or he can save others in a similar position.

I will be playing with the idea that Savage will have to try to figure out why everything in that place feels very wrong and soaked with the Dark Side of the Force. Basically, atrocities cause wounds in the Force, and while he's experienced it on battlefields, he will be soaked in such a wounded Force he actually has to try to comprehend it and how it makes him experience darker, more violent thoughts.

Blood Crazed Zealots: Savage will be encountering another Vileblood female who will remind him of a Nightsister. She will torture him with her acidic blood under the claim that she is making him much more 'handsome'; she will be pushing him towards corruption with this technique. She will also teach him about some of the effects of his own blood. Anyone who encounters them and decides to fight will have to deal with her being buffed out on his blood effects, which cause all physical attributes to strengthen.
no_reload: (Reaper - My oh shit face)

Reaper

[personal profile] no_reload 2021-11-07 05:53 pm (UTC)(link)
Character Name: Reaper
Character Blood Type: Darkblood
Character Role: Hunter currently

What CR you would like to develop for this event: Reaper is dealing with the fall out from being killed end of last month and Lance's public call out post. So if someone wants to discuss with him about it, I'm good.
Open/Closed to New CR this event: Yes
What CR you want to avoid this event: I will not be killing Reaper this month.

Timeline/Event Ideas:
General: I will be going light with Reaper in the event this month because I am dealing with some threads stemming from his death at the end of last month. He also will be spending some of the month recovering from the effects of getting a new body, so I will be tagging out more in the event rather than writing a top-level for him.

Mushrooms: Reaper will help people avoiding them or finding them if they ask. He isn't particularly interested in their effects as they are related to him.

Sleeper Farm: I plan on having him enter the Sleeper Farm willingly to try to get people out. He can be caught and bled while in there, but his purpose is to rescue, and it will give him an opportunity to learn more about his Darkblood power potential. He may drink blood for the first time here, so if anyone wants to be a part of that magic happening, let me know.

Blood Crazed Zealots: He will be very, very interested in discovering these beings are very old Sleepers. It will give him a sense of how deep blood corruption can go, and he doesn't particularly plan on even attempting to save any of these people. His interest in them is purely saving others from them and investigative.
no_reload: (Default)

[personal profile] no_reload 2021-11-07 06:03 pm (UTC)(link)
/points at eyes, points at you

I know we had discussed them having their first meeting with Lance fixing things up, but come on, the Blood-crazed zealots thing is just ASKING to be happen between them. I think either would be fun, but post-murder meet ups just need to happen.
opress: (Default)

[personal profile] opress 2021-11-07 06:18 pm (UTC)(link)
Savage needs friends too! Also he's covered in tribal tattoos, so that might be of interest to connect them? Maybe they can meet on the Sleeper Farm and help each other out to escape???
opress: (Default)

[personal profile] opress 2021-11-07 06:20 pm (UTC)(link)
Amos and Savage should fight their way through the Sleeper Farm!
opress: (Default)

[personal profile] opress 2021-11-07 06:23 pm (UTC)(link)
Savage looks a bit like something that might be encountered in one of the dungeons, so clearly they should meet up and have to deal with that. Maybe sleeper farm or Savage encounters a moon rampage?
opress: (Default)

[personal profile] opress 2021-11-07 06:26 pm (UTC)(link)
I think Savage and Midori would make for an interesting adventure in the Sleeper Farm. Savage is mostly a combat type individual, but he takes orders quite well and he's all about survival. He also has no issue taking damage, so he would make a pretty good body shield.
meds4sale: (ooc - /flaps away)

[personal profile] meds4sale 2021-11-07 07:15 pm (UTC)(link)
Med seller's gonna be so happy to talk to someone as stoked about herbalism as he is (and yes, he is totally stoked, even if he sounds like he's perpetually dead inside.)
rocinantes: (amos44)

[personal profile] rocinantes 2021-11-07 07:26 pm (UTC)(link)
ooooh yes, let them fight EVERYTHING
opress: (Default)

[personal profile] opress 2021-11-07 07:37 pm (UTC)(link)
Yes, all the fighting! What are your thoughts on their meeting up? One rescuing the other or just them running into each other and battling up the floor levels?
enblightened: (a scent and a sound)

[personal profile] enblightened 2021-11-07 07:43 pm (UTC)(link)
OH MAN, he really does! I think these two encountering would be fantastic. Please hit up whichever prompt looks the most fun for you!

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