reddosmod: (Default)
Deer Country Mod ([personal profile] reddosmod) wrote in [community profile] countryclub2021-11-05 03:20 am
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November 2021 Event Plotting

NOVEMBER 2021 PLOTTING POST
Please use this post to plot with other players and keep track of your plans for this month's event! You can ask specific questions about the event down below. If you are ever waiting on a question, please feel free to reach out to Milk directly.

This post will be updated with the Live Event once it is posted. Plotting posts are always made on the 5th and events always go live on the 8th.

PROMPT 1: MUSHABOOMING
CONTENT WARNINGS: Poisonous mushrooms that induce paralysis and suffocation and violent hallucinations.

Come November, Trench is flourishing with a wide variety of mushrooms. Mushrooms can be found growing in the woods, around your house, and maybe even on your house if you're especially lucky...Or unlucky, depending on the type of mushroom.

The mushroom is considered to be arguably the most important food source in Trench. It's the easiest to find and grow, and one of the easiest to harvest. It's a dependable source of protein and can fill people up. They are filled with vitamins that directly help your blood and heart health and can help keep your digestive system on track. But not everyone is a mushroom farmer and most Trenchies wind up foraging for their own mushrooms. Woven baskets are sold just about everywhere to help forage. Omens are extremely good at scenting out edible mushrooms.

The following edible mushrooms can be found/grown throughout Trench: button, portobello, cremini, oyster, chanterelle, porcini, black trumpets, morels, enoki, shimeji, shiitake, and giant puffballs. If you are extremely lucky, you might even find rare truffles. Truffles can be exchanged for highly valuable goods such as magnificent jewels and specialized weapons. Or you can keep the truffles to yourself and use them in a nice dish.

It is said there are hundreds of unique species of mushrooms to Trench. The following mushrooms are permanent features in Trench and can be found most commonly during Bone Season:

WALKING TERRORS

These parasitic mushrooms seem to "walk" around the forest floor. Arcane scholars have determined that their motion is actually just a natural response to stimuli in the environment and helps the fungi to spread its spores onto living hosts. Once you have been exposed to a cloud of these spores, you will immediately begin to hallucinate the world around you warping into a terrifying hellscape. Some say that Walking Terrors have driven people to beasthood in a matter of minutes. But there is a huge benefit to finding Walking Terrors: their caps, once dried and crushed down, are an ample treatment option for corruption. The tricky part is actually getting them. Covering your entire body, head to toe, completely is one way of avoiding the spores and probably the easiest way. Does anyone have a hazmat suit? Another option is knowing a darkblood or someone with similar abilities who can manipulate the direction of the spores in the air by pushing them away. Once the caps have been removed from the rest of the mushroom, the spores seem to lose their nightmarish quality and, at most, will just make you sneeze.


FLOATERS

These mushrooms come out exclusively at night and float lazily through the air. They bob and bump around, their tentacles searching for something to cling to and settle on. They mostly search for tree branches but have been known to accidentally cling to animals and people. The tentacles paralyze any sentient being it lands on. The good thing is that the cap and the little mushrooms on top are completely harmless to touch so if you have a buddy around, they can pull them off with no problem. You'll regain the ability to move your body a few seconds after the tentacles have been removed. The paralytic quality of these tentacles do not impact vilebloods. These mushrooms dried out and cooked are said to amplify electric abilities in coldbloods for a short moment of time. They can also be used to enchant an item with paralytic properties.


WEEPERS

These rare mushrooms can pop up just about anywhere. Only one grows every hundred feet or so and they don't get any bigger than a penny. Weepers are highly sought after since they have been known to greatly reduce corruption. Consuming a Weeper raw will immediately calm someone down, get rid of any current anxiety, wash away depression and paranoia, and clear the mind of hallucinations. Weepers can sharpen the mind and help increase focus. The effect lasts for days and sometimes even weeks. It isn't a permanent cure but it sure beats having a panic attack. Weepers can be collected and saved indefinitely. There are no other uses for them than mental relief, and they must be consumed raw. Cooking a Weeper will get rid of its healing properties - but it does add great flavor to a dish! If a mentally stable person eats them, there will be no effect.


BLUE CHEEKS

These radiant mushrooms grow in clusters on healthy trees and seem to thrive among vegetation. You might find Blue Cheeks in your own garden. They are certainly pretty, but you don't want to eat these. They will cause you to slowly suffocate - even if you don't typically need to "breathe" in the traditional way. It's an agonizing way to go. Your body will start to experience micro-seizures as it locks up, your throat slowly closing up, lungs squeezing inward. It will begin to feel like someone is sitting on your chest and there will be no relief. Your cheeks start to turn blue. Most who eat Blue Cheeks wind up dead, but if someone forcibly makes you vomit shortly after consuming a Blue Cheek, you may be able to survive. Some harvest Blue Cheeks and smash them up to coat their weapons in the jelly-like substance. This substance causes the same effect but must be used while the Blue Cheek jam is still wet. It will stay wet for an hour.

PROMPT 2: THE SLEEPER FARM
CONTENT WARNINGS: Kidnapping, claustrophobia, harvesting blood/organs, imprisonment, temporary nerf of powers, blood sacrifice, brief amnesia, confusion, loss of time, breathing in blood, treatment of humanoids(?) like livestock, themes of meat markets, themes of torture, mutilated corpses, mutilating injuries.

The blood pollution is thick this month and the more a Sleeper is exposed, the more a Sleeper will find themselves falling into a strange stupor. You seem to forget what you were doing, where you are, what time it is. You will find it increasingly difficult to use your blood powers. Some may lose their new abilities entirely. It's like trying to wake up from a deep dream, everything's sluggish and hazy.

Then you blink. That's all. Maybe you went to sleep or wash your face. When you open your eyes again, you're somewhere else entirely and have no recollection of how you got there. Your body has a deep ache, you're filthy, hungry, and feel like it's somehow been days. You have nothing on you except a drab red jumpsuit. No shoes. No Omni. No weapons.

THE STALLS: 1st FLOOR


If you're lucky, you wake up in a stall with another Sleeper (or more). You can hear and feel the dull vibration of heavy machinery chugging around you; you can smell oil and something thick and musty fermenting.

You are in some way restrained upon waking, whether through shackles to the wall, one another, or some other means. Whatever put you here doesn't want you to escape. You can barely access your powers (for now), but maybe you can find help in nearby Sleepers.

Once you escape, you almost wish you had stayed in your stall. The stalls are the only thing that's farmlike about the Sleeper Farm. It's an architectural masterpiece of steel pistons gyrating, metal staircases heading in every direction, steam-powered doors that exhale open upon an approach. Oil drips continually from above, like filthy rainfall, but every now and then, so does blood of all kind. Never enough to detect the source immediately though.

Your only real option left is to...explore. And this metal palace is huge. You will find various tools for construction around: wrenches, hammers, saws, nails, anything you'd find at a hardware store. You could come across workboots, protective gloves, helmets with lights. The metal around you is boiling hot, and if you're not careful, getting burns is all too easy. You can hear something banging around above. You may even see movement through metal slots of humanoids rushing away. Then you start to find the source of the blood...

STORAGE: 2-9th Floors


Sleepers have been strung up in various locations. Maybe they are ones you recognize, maybe they are you (if you're unlucky enough to wake up like that), or maybe they are completely foreign to you, maimed beyond recognition. Many have been pinned up and mutilated in some way, whether fully skinned and bled dry, or body parts removed, skin carved into. Some have buckets beneath them to collect blood while others seem to have been decoratively destroyed. There is no saving some, but there is saving many. Some might have only just been strung up, still alive, still fully intact, and without any harm done just yet...But no matter what, most won't remember how they got there.

The further you go, the more bodies you come across. Some bodies have been rolled up into bags and tossed into empty rooms in piles. The floor is slick with blood, and the metal maze becomes increasingly complex with tighter turns and thicker blood pollution. It becomes difficult to breathe without ingesting in some kind of blood - but on the other hand...Your powers begin to work because of it. You can start to feel it coming back to you. You can feel yourself slowly start to regain your strength. Which is probably for the best, since you're not out of this hell just yet.

BLOOD HARVEST: 10th Floor


You enter a perfect, circular room built out of pure bloodstone from the different blood types, neatly flushed together in a mesmerizing display of artistry and architecture. At the center of a room is an enormous golden statue of The Tower, hands held out with palms open.

Filling the palms of the statue and surrounding the base of the Tower are hundreds of organs, perfectly intact, given to the statue in sacrifice. The miraculous thing, however, is the fact that most of the organs still seem to be functioning - or at the very least, they aren't rotting the way they should be. It isn't something one wishes to look at for too long.

More importantly, are the five doors that represent the five different blood types. Each door is made from the same gray wood, but with a single bloodstone in the center. Beyond the door is where you come to discover the true horror of where you are.

You're in a Sleeper Farm. Sleepers have been organized by blood types into a vast room. Some cannot be saved, opened up on tables, their organs already carved out and given over to the sacrifice. Others are still alive, but hooked up to tubes, their blood being pumped into vats kept in the ceiling. More disturbingly are the bodies of Sleepers that barely look like Sleepers at all anymore - they have been stripped so thoroughly of everything, left like hunks of meat on hooks. There are fires stoked towards the back, with shelves of jars with blood vials and bloodstones.

It's probably time to wonder who did this to you. Who brought you to this place?

And probably how the hell you get out.

QUICK FACTS

1. To avoid this prompt, you can simply handwave your character getting lucky or Wearing a gas mask and full facial/bodily coverage to help keep the likelihood of blood pollution impact lower.

2. If characters don't have eyes, any variation of vulnerability will count (ie; turning away from something, putting on headphones, etc).

3. Characters cannot have their Omni or any other item in this prompt except items they find along the way. They can still summon their Omens. Omens can help guide Sleepers, and provide communication. One can use Omens to transmit messages to the Network. However, characters cannot find their way to this location from outside. This is a by-chance location.

4. You can choose your character's level of restraint (muzzles/handcuffs/etc) and how easily they can escape them (maybe the shackles can be broken apart with enough strength or you need a nearby key).

5. Those whose Patron is the Tower will be able to more easily navigate the Sleeper Farm and figure out its continually moving parts. They may get a "telepathic" swaying by the Tower to go in the right direction. They will also instinctively know that they are inside the Tower's body in some way.

6. Characters can wake up in any part of the Tower and experience this prompt multiple times.

7. To get out, one must sacrifice some sort of blood or an organ directly to the Tower whether their own or someone else's. This will transport a Sleeper back into town in a random location. Alternatively: Moon Presence will be saving Sleepers by "pulling" them out of this place at random. It will feel a lot like traveling through the lamps, but Sleepers will realize it's the Moon Presence instead. She will place them back in their homes. This can be done at any time.

8. This prompt is meant to go hand-in-hand with the third prompt, but it is not required to engage with both.

PROMPT 3: BLOOD CRAZED ZEALOTS
CONTENT WARNINGS: Severe disorientation, psychological horror, paradoxical horror, feelings of being trapped/lost, Cenobites/beings with extreme bodily modifications, themes of mental and physical torture.

You are not alone in the Sleeper Farm, and someone powerful has brought you here. It wasn't the Tower though. It was someone obsessed with the Tower. Or...obsessed with blood.

They lurk throughout Trench, never letting themselves be known until they want to be known. They abduct Sleepers in the blink of an eye, masters of reality-bending and experts of blood abilities.

Meet the Blood-Crazed Zealots.

Or, as you will come to learn through various interactions, ancient Sleepers who have been exposed to blood pollution for far too long and who have been completely corrupt by it. These are masters of their blood magic, darkblood magicians who can snap their fingers and rip a Sleeper off the streets. Palebloods who can make you forget who you are, where you are. Vilebloods who have mastered the exact skill of extracting blood and harvesting it for bloodstones and sacrifices. Warmbloods who have gladly given their bodies up to power the Tower. Coldbloods who keep the metal machinery of the Sleeper Farm running perfectly.

These are the Sleepers who learned to survive in a different way, Sleepers who learned to cohesively blend their skills together to not only survive but excel. Most have completely disfigured themselves, claiming it to be an act of religious commitment to the "Patron Pthumerians that guide us."

The Blood Crazed Zealots believe that they must continually sacrifice Sleepers to the Tower primarily in order to keep the city of Trench strong against corruption. And the thing is...They technically aren't wrong. The Bone Season is when Trench becomes the weakest, so the Blood Crazed Zealots work overtime to get the blood pumping into the streets.

These beings are naturally sadistic, uninterested in compassion. Yet they show the potential for what Sleepers could learn, and if you're clever enough, you may even be able to get a Blood Crazed Zealot to pause and teach you a thing about your own blood type. They are ruthless and powerful, but far from irrational or stupid. Corrupt they may be, senseless they are not.

Some of you may wake up to one of these creatures torturing you or torturing a friend. You may catch them in the streets of Trench, turning a corner, and that may be your chance to follow them into the Sleeper Farm by stepping into the black holes they leave in their wake when teleporting.

The Blood Crazed Zealots can summon hooks from nowhere and snare you in their traps. They can get extremely creative and oftentimes will enjoy dragging out the agony. They know how to drain Sleepers of their blood and their powers...So how is one to even combat one of these?

Use their own game against them, of course. Blood is power and you might as well use yours. Blood Crazed Zealots are tied to their word and obey the law of the blood. If you create a blood oath with one of these Blood Crazed Zealots that's just clever enough, you may be able to protect yourself and a few others. But be careful. Blood oaths with Blood Crazed Zealots can have loopholes. Ask to be set free and they might let your body go, but keep your mind to drive you insane.

Despite their power, they are still limited in what they can do. They can't be everywhere at once, and one can hide from them. They can even be killed if a Sleeper properly regains their strength.

QUICK FACTS

1. You can create your own variation of a Blood Crazed Zealot. Their general concept is inspired by cenobites, but the general concept is a humanoid-being who looks like they have sacrificed a good deal of their body.

2. They will communicate this information openly to Sleepers who ask about it as well as tell Sleepers about other lore and facts about blood types/the Pthumerians.

3. Their powers are based on regular blood type powers (ie; a coldblood BCZ could torture people with electricity.) Some are much weaker than others.

4. They would not accept a new Sleeper who wanted to become "one of them" since they are created after decades of exposure to blood pollution.

5. People can run into these both in the Sleeper Farm and in Trench. One could convince a Blood Crazed Zealot to bring them to the Sleeper Farm in order to save others.
PLOTTING FORM
Feel free to use the following form as a general guidance for your ideas for this month's event. Tag around for new CR, build off old CR, or use this as a way of organizing your thoughts and plans.

CODING
unsheathedfromreality: (as we make our way through starry night)

[personal profile] unsheathedfromreality 2021-11-06 07:04 am (UTC)(link)
sounds good!! that's been my usual mo but i'm gonna see if i've got it in me to tl a little bit (as a treat) this time around
torpour: (Default)

[personal profile] torpour 2021-11-06 08:18 am (UTC)(link)
i will def keep an eye out! i need someone to just pick up this old man
possessum: (𝟎𝟎𝟐)

Peter Graham | Hereditary

[personal profile] possessum 2021-11-06 01:45 pm (UTC)(link)
Player Name: Jhey
Player's Pronouns: she/her
Preferred Player Contact: [plurk.com profile] skeletals / large bat#2354 / PM (you are welcome to add/remove/readd or simply poke me on any of them!)
Monthly Pacing: I perpetually run on the slow side, but lately I've been advanced slow... Apologies for that, and thank you guys for your patience. This month I plan to try and get back into a better tagging rhythm.
OOC Limits: Nothing that I think would ever really come up, tbh.
Opting-Out Prompts: N/A

Character Name: Peter Graham (hey there demons, it's me, ya boi)
Character Blood Type: Darkblood
Character Role: Arcane Scholar: student

What CR you would like to develop for this event: Literally anything! For reference, Peter is stressed, depressed, and demonically possessed (it's totally fine). Peter and his demon (a king of Hell known as Paimon) are both on the table for interactions!
Open/Closed to New CR this event: Always open ♡
What CR you want to avoid this event: Romance, as his heart belongs to a witchy girl.

Timeline/Event Ideas: So I'll be taking it slowly for Peter this month and won't be top-leveling him, as I have a good number of older threads still going on. However, I would still love to do a few things here, so I'll be looking to make more specific plans / stick to tag ins (or I can pen up closed starters)!
GENERAL. Peter's blessed day / birthday was November 1 (he's a 19-year-old baby man now...) so he's got a bit of an advantage this month! Given that he's usually the lost one, it'd be fun to have him help navigate some others through town if they need. He also got a compass from The Tower that can be used to draw a little secret hideaway for up to 24 hours at a time, and Peter would absolutely be telling his CR about it. If anyone would like a secret room to recluse away in / some chill times inbetween all the horror of this month, he's got you.

Paimon: So the horror movie demon somehow kind of got himself a job working at Lysithea's bakery..... I'd be down to do some fun little things with that, with Fellow Employees or customers...
Also, Paimon has begun actively conjuring rewards and grants for people (at the moment, exclusively in the form of gold / golden items). I have a little page for info & wish requests, that anyone is welcomed to use (or lmk if you'd like to thread out some Wish Demon shenanigans)! I'd love to do more with this, as Paimon forming connections with others is extremely important to his progress, and it will also affect Peter's powers in game, as he begins to "merge" more with the demon king.

MUSHABOOMING. This is absolutely awful, but I would kind of love for Peter to help save someone from a Blue Cheeks suffocation.... It would involve touching on some pretty discomforting subjects, as his little sister suffered an anaphylactic episode / severe allergic reaction which ultimately led to her death (not from the reaction itself, but she was having it when she was killed in another horrific way...) I'd probably only want to stick to doing this once, so if anyone might be interested, please let me know! (aaand quickly edits to say that I've got this covered by now, but if anyone might want assistance through other types of mushroom-related terrors, I can definitely offer him up )

THE SLEEPER FARM. Peter will absolutely not handle a single part of this well at all (read: he's going to freak the fuck out). That said, I'd love to do some team ups to explore / escape. Since Peter's patron is The Tower, he'd actually be of real use here, so that could be fun to play with.... Peter, desperately trying not to faint on the floor as he attempts to guide you through the hideous gigantic meat market

BLOOD-CRAZED ZEALOTS. Peter has a heaping dose of cult-related / Being Used As A Sacrifice trauma and has actually been persistently and extremely paranoid for the past two years of the cult back home following him to Deerington, as well as to Deer Country, SO...... :'D I'd love for someone to maybe rescue him from a zealot trying to torture him on the streets, or stop them from taking him back into The Tower as a sacrifice...... I'm flexible to toy around with any ideas / desires on your end, too!
Edited 2021-11-06 21:06 (UTC)
likethelight: (99)

[personal profile] likethelight 2021-11-06 01:50 pm (UTC)(link)
If a character wants to stop the Sleeper Farm entirely, through destroying the machinery/building itself or attacking the Tower statue, or anything else if they were looking around and followed where the blood gets pumped... how successful or unsuccessful would they be.

You know. For science. And shounen lack of thinking things through.
demonicbeauty: (Default)

[personal profile] demonicbeauty 2021-11-06 01:55 pm (UTC)(link)
No need to be shy!

I'm not planning on doing a top-level, but if you'd like do do a log for the two of them, I'm happy to set it up and/or tag in!
laminae: (Default)

Fern | Adventure Time (CRAU)

[personal profile] laminae 2021-11-06 02:13 pm (UTC)(link)
Player Name: Pan
Player's Pronouns: She/her
Preferred Player Contact: [plurk.com profile] diremuta or pan#2663 or PM.
Monthly Pacing: Normal speed for me.
OOC Limits: No killing Fern this month.
Opting-Out Prompts: Opting out of escaping the Farm via sacrifice.

Character Name: Fern
Character Blood Type: Darkblood
Character Role: Hunter and architect

What CR you would like to develop for this event: Any and all!
Open/Closed to New CR this event: Open!
What CR you want to avoid this event: Fern's dance card is full.

Timeline/Event Ideas:
General: Fern is going to start the process of building a deathtrap obstacle course for Sleepers, AKA The Gauntlet! He's happy to accept help from anyone who wants to get involved. He'll also be making himself available for sparring and training sessions, and helping people improve their fighting and weaponry skills (especially for kids/teens).

Mushabooming: Oh boy!! Fern will be growing ALL of the edible mushrooms throughout the month (possibly the event ones too, we'll see), so he'll be a very reliable source of food, especially for some of the rarer stuff like truffles. He can also communicate with nature, including fungi and mushrooms, so he'll be able to feel the emotions for both the event and non-event mushrooms, and be able to impose his own emotions on them, too.

I'm very interested in mushroom shenanigans! I've got a bunch of options here: Fern growing mushrooms for people, or going mushroom hunting for funsies; Sleepers helping Fern deal with the influx of mushroom emotions hitting him; Fern helping another Sleeper deal with the event mushrooms; doing some event mushroom investigation, regardless of whether Fern can grow them on his body.

The Sleeper Farm: I'm down for one or two threads involving this, though it's a lot less torture for Fern since he's made of grass and can eventually regrow any damage he takes. That makes him a good option for exploration of their surroundings and dealing with the psychological aspects of this and so on, rather than straight physical torture buddies. I'd prefer an escape via Moon Presence as well. Except him to treat this as a particularly bad dungeon crawl and try to hoard some loot, because he's a little Adventure Time barbarian.

Blood Zealots: Fern is available to fight off Zealots. He wouldn't really go the clever direction with them. He will however be pretty shaken upon learning they're ancient Sleepers.
demonicbeauty: (Default)

[personal profile] demonicbeauty 2021-11-06 02:20 pm (UTC)(link)
Mushroom picking shenanigans? Airy needs to spend more time with Fern. She generally does better with plants than with people.
fullmast: (mono - 08)

teresa's two chaps

[personal profile] fullmast 2021-11-06 02:25 pm (UTC)(link)
Player's Pronouns: they/them
Preferred Player Contact: [plurk.com profile] lycanthropy101 or hiraeth#3602
Monthly Pacing: HOPEFULLY I will not be any slower than "usual", which is to say that I'm more active on weekends though I do try to get to tags during the week as often as I can. This last month got really busy for me, my apologies for that, I got really excited about fall in New England...
OOC Limits: I'm just not really interested in breaking my characters or putting them through anything they couldn't recover from -- this will come in a little bit in response to the prompt responses below
Opting-Out Prompts: I'm not necessarily opting out of the prompts, but Faolan has some pretty real PTSD from a torture prison he spent a month or so in. I'm not really interested in SERIOUSLY triggering him. I'm hoping his prompts will be more rescue-oriented than fear-based...
reticence: (wary on guard)

Faolan | The Bridei Chronicles

[personal profile] reticence 2021-11-06 02:27 pm (UTC)(link)
Character Name: Faolan
Character Blood Type: Vileblood
Character Role: Hunter

What CR you would like to develop for this event: I feel like this goes without saying but I'd like to have Faolan make some new friends with this event. I'll go into it a little more below, but I'd really like for him to RESCUE some people, either from the Tower or from the mushrooms he is immune to, and help people forage for mushrooms (he is from ye olden days, this is his forte)
Open/Closed to New CR this event: Yes, very open!!
What CR you want to avoid this event: I don't want Faolan to wind up needing rescuing himself, or leave him in bad headspace after this event. He's survived one torture prison with PTSD, let's not make it two...

Timeline/Event Ideas: I plan to have Faolan doing a lot of foraging for the mushrooms, since he spends a lot of time in the forest on his own in canon and he is good at that sort of thing. He will eventually wind up in the Tower but as I said I plan to tread lightly there with him because I'm not really interested in severely triggering him -- he doesn't really have a good support system and that just wouldn't be fun for anyone. I'm looking for people for him to help with mushrooms! Either rescuing them from the venemous ones he's immune to, or just helping with foraging in general! Also Tower things, I'd like for him to be able to HELP people in the tower, so he feels like he made a difference in there and he isn't just stuck in a spiral of "all despair, no hope, no friends, etc"

ALSO I'd like to really dig into him being a hunter, so I'm looking for HUNTER FRIENDS! Do they work in pairs? They can't be patroling on their own all the time, can they...
laminae: (Default)

[personal profile] laminae 2021-11-06 02:42 pm (UTC)(link)
That would be great! They can have a nice little nature exploration adventure and learn some more about mushrooms.
fullmast: (kami - 03)

Captain Flynn Fairwind | Warcraft

[personal profile] fullmast 2021-11-06 02:42 pm (UTC)(link)
Character Name: Captain Flynn Fairwind
Character Blood Type: Warmblood
Character Role: ...still figuring this out! (is slacker a role?)

What CR you would like to develop for this event: Friends of course! Also specifically people who he/I can start to call "CR", he's talked to a couple people once or twice but I really want for him to start developing people that he can count on/drop in on to bother randomly in the middle of the day, who may come to regret this decisiono but clearly are fond of him anyway haha
Open/Closed to New CR this event: Very open!!!
What CR you want to avoid this event: Flynn is happily taken in the romantic department, sorry folks. Also I'm not really sure I'm going to play out the worse parts of the tower with him either, he may just be Very Spooked by the whole thing and a chipper, debatably useless sidekick

Timeline/Event Ideas: Flynn will of course be attempting to forage for mushrooms, though he has absolutely no idea what he's doing. Though that's half the fun! He may stumble on/bite off more than he can chew as far as this whole business is concerned, someone might need to save him from himself as far as that is concerned.

He'll probably wind up in the Farm as well, though I'm not going to hurt him. He's likely going to run around being scared and trying to help people as best he can, and MAYBE he will manifest his Omen for the first time to help protect himself!!! So if you would like to meet a Wicker Bear, now's your chance!!!

His bear will be his only protection against the Zealots, so I don't REALLY have any plans there, though I'm not opposed to playing something out with prompt 3 if something good comes up!

Also he needs to find a job..... Someday.....
demonicbeauty: (Default)

[personal profile] demonicbeauty 2021-11-06 02:44 pm (UTC)(link)
And gossip about Varian.

I'm not planning to do a top-level. So I can either tag into yours, or we can set up a closed log.
demonicbeauty: (Default)

[personal profile] demonicbeauty 2021-11-06 02:46 pm (UTC)(link)
Mushroom shenanigans? Airy is all over any nature-related prompt.

He could help her escape a floater?
laminae: (Default)

[personal profile] laminae 2021-11-06 02:53 pm (UTC)(link)
Hell yes that's some fun gossip.

I'll be doing a top level, so I'll let you know when it's up.
demonicbeauty: (Default)

[personal profile] demonicbeauty 2021-11-06 02:56 pm (UTC)(link)
Perfect!
reticence: (Default)

[personal profile] reticence 2021-11-06 03:01 pm (UTC)(link)
And Faolan is all over being out in nature whenever he can, so this works well!!

I like the idea of this! Faolan's had a real rough go of things lately and it'd be nice for him to feel like he's doing good for someone, ESPECIALLY because of his blood type (it's literally called Vileblood, he has a lot of feelings about it -- they literally cursed him to eat rotten food last month, things are bad...)
silkcasket: (004. 🎀)

Nemu Aohitsugi | Hypnosis Mic.

[personal profile] silkcasket 2021-11-06 03:18 pm (UTC)(link)
Player Name: Judah.
Player's Pronouns: He/him.
Preferred Player Contact: [plurk.com profile] katakurii or PM.
Monthly Pacing: I'm hitting the ground running here. Got a lot of free time, so.
OOC Limits: I'm not super keen on depicting heavy torture with Nemu. I don't want her insides on the outside. I also don't want her to die yet, she just got here.
Opting-Out Prompts: Nope.

Character Name: Nemu Aohitsugi.
Character Blood Type: Vileblood.
Character Role: She's new and has yet to find a job, but eventually she'll be a Night Walker.

What CR you would like to develop for this event: Friends, mostly.
Open/Closed to New CR this event: Open, because all CR to her will be new.
What CR you want to avoid this event: Meanies DNI. I mean. If you want to make an enemy out of Nemu just because, I'm not interested.

Timeline/Event Ideas: Before the event shenanigans: settling in with her brother [personal profile] deathrespect, exploring, etc.

Mushroom hunting, yes. I think it'd be cute. She'll charge in fearlessly once she realizes the Floaters can't do shit to her. I'm down for hunting and helping.

Sleeper Farm ... Whew. Ok. So. This is a lot in her first month here? But let's go anyway. Like I said, I don't want her insides on the outside or for her to die, but she'll be doing her best to free who she can. She probably will be very stubborn about saving everyone so I might need someone to knock some sense into her and be a little more urgent about leaving?

As far as the BCZ go, she'll fight. Probably badly because she's not used to that or her blood powers in general. Injuries are likely here. She'll be pulled out mid-fight by Moon Presence.
rocinantes: (Default)

[personal profile] rocinantes 2021-11-06 03:30 pm (UTC)(link)
Player Name: trace
Player's Pronouns: she/her
Preferred Player Contact: [plurk.com profile] jortles
Monthly Pacing: i should be able to tag pretty regularly, at least once a day but probably more.
OOC Limits: just very severe eye trauma.
Opting-Out Prompts: n/a
rocinantes: (amos95)

amos burton ( the expanse )

[personal profile] rocinantes 2021-11-06 03:38 pm (UTC)(link)
Character Name: amos burton
Character Blood Type: paleblood
Character Role: tbd

What CR you would like to develop for this event: really, anything. this is the first event where i haven't had a ton of real life stuff going on that i'm gonna be able to top level in. so, people that wanna be friends with amos, people that wanna fight him, people that wanna fight with him, drink with him, all that.
Open/Closed to New CR this event: totally open
What CR you want to avoid this event: i'm open to all of it.

Timeline/Event Ideas:

mushabooming: so, amos does like plants so he's going to be interested in the mushrooms. you'll probably find him out there collecting some which means he's going to end up hallucinating, i think. please help him or stop him or whatever you think might work.

sleeper farm/blood crazed zealots: amos is definitely going to be getting kidnapped so i'm open to him waking up with people and trying to get out of there with them, even if it's new cr. he'll be grabbing anything he can for a weapon. if you're injured, he would help you out or carry you if you need it.

would he sacrifice someone to get out? yes, he would. his priority is always himself.

but after the farm, he'd just try and kill the zealots. he's not dealing with that shit.
prescind: (ayemg2u)

stefan salvatore ( the vampire diaries )

[personal profile] prescind 2021-11-06 03:57 pm (UTC)(link)
Character Name: stefan salvatore
Character Blood Type: darkblood
Character Role: tbd

What CR you would like to develop for this event: other than romantic, stefan's wide open here. again, this'll be the first event that i really get to dig into because of life so i'd love to get some stuff going.
Open/Closed to New CR this event: definitely yes
What CR you want to avoid this event: n/a

Timeline/Event Ideas:

mushabooming: so, stefan's definitely going to go around collecting mushrooms because he knows that katherine can use them in her apothecary work. no hallucinations for him here but he might get paralyzed for a bit if someone wants to help him out.

sleeper farm/blood crazed zealots: so, stefan's definitely gonna end up here and it's gonna be terrible. he's a vampire and he has an addiction to blood so once he gets out of his restraints and explores, he's going to want to feed but struggle to hold himself back. definitely open for anyone exploring with him/trying to help him. he's going to fight against sacrificing anyone because he's trying to be better but it might happen anyway if i let him get off the rails.

conversely, if anyone wants stefan to feed from them, he'd be down. i'd rather him not kill anyone but he can knock people out with draining people.

once faced with the zealots, stefan's just gonna try and use his abilities to take them out. he's not going to be in a good mood.
convene: (4)

[personal profile] convene 2021-11-06 05:28 pm (UTC)(link)
Player Name: Keith
Player's Pronouns: They/Them
Preferred Player Contact: [plurk.com profile] redfielding or icarus#6378 or PM.
Monthly Pacing: I may be a little slower this month, but nothing too terrible. I'll still try and do a few tags a day if I can manage it.
OOC Limits: None that I can think of right now.
Opting-Out Prompts: I'd rather not have Ryunosuke's organs being removed, but I'm open to all prompts otherwise.

Character Name: Ryunosuke Naruhodo
Character Blood Type: Warm Blood
Character Role: Civiliian

What CR you would like to develop for this event: I'd like him to start to develop more long-lasting relationships so that he can grow as a character. People who will reach out to him would be beneficial so he's not just an odd man out trying to navigate Trench.
Open/Closed to New CR this event: Yes, I'd love new CR.
What CR you want to avoid this event: I'm open to all types of CR.

Timeline/Event Ideas: I'd like to mostly focus on the Mushabooming and the Sleeper Farm portions of the event. The Blood Crazed Zealots he'd be interested in talking to but he's so new he wouldn't really be asking the right questions and might get himself into a lot of trouble.

Mushabooming: Ryunosuke would be game to forage edible mushrooms and gather food for the colder winter months. He'd be happy to help out, though he may run into the floaters much to his dismay.

Sleeper Farm: He'll likely treat this as a way to investigate the farm itself. He's not particularly skilled at fighting things off but he does have a keen eye for investigation all things considering. He'll want to explore the facility despite his worries and see what really is going on.

Blood Crazed Zealots: If he does run into any of them he'd at least try talking to them before he's vastly overpowered by them. He isn't looking to pick a fight but he might get himself into a bit of trouble.
swornto: (pic#15149329)

[personal profile] swornto 2021-11-06 05:44 pm (UTC)(link)
Very much enjoying their CR so far! Would you be down for any event prompts? If you're staying out of the Sleeper Farm, then maybe mushroom shenanigans? Oz knows nothing about foraging, but he wants to help.
undermoonlight: (211)

Atsushi Nakajima | Bungo Stray Dogs

[personal profile] undermoonlight 2021-11-06 05:58 pm (UTC)(link)
Character Name: Atsushi Nakajima
Character Blood Type: Paleblood
Character Role: Hunter

What CR you would like to develop for this event: Atsushi has many female friends, but few male friends his age! That might be nice?? Other than that, I'm open to anything!
Open/Closed to New CR this event: Yes, please~!
What CR you want to avoid this event: N/A

Timeline/Event Ideas:

    Mushrooms

    Atsushi probably knows a thing or two about foraging, so he'll be out trying to collect mushrooms. I'd like to mostly keep this prompt SoL! He's also going to be experimenting with cooking the mushrooms and learning how to store food for the winter. If any characters know how to do these things or want to learn with him, he'd be interested!

    Sleeper Farm

    I'd very much like to do some prompts here! I haven't fully decided yet if he will be kidnapped, allow himself to be kidnapped, or infiltrate the farm after bullying a BCZ. Either way, his primary focus will be helping the other Sleepers! If any CR needs a rescue, Atsushi will certainly be looking for them!

    He has self-regenerative abilities, which he abuses to allow him to fight longer and harder than he really ought to. Which also means he won't think twice about making sacrifices for the sake of others. Down for someone to call him out on it, since he's going to let himself get hurt a lot while he tries to help others.

    There is also a chance for Atsushi to turn into the Tiger, but I'd like to limit that to one person? When he's in a lot of physical danger, Atsushi will change into a giant white tiger. The Tiger can't be reasoned with easily, but is very powerful. He'd change back when the threat is eliminated, or maybe when someone with animal abilities helped him chill.
undermoonlight: (246)

[personal profile] undermoonlight 2021-11-06 06:03 pm (UTC)(link)
Hi, would you be down for two superstrength boys to go feral at the farm together? Seeing his own self destructive tendencies in Deku might help Atsushi realize he has bad habits himself. haha, no he won't. but he'll understand deku's shift.
imaglyphwitch: (with my fav owl)

[personal profile] imaglyphwitch 2021-11-06 06:11 pm (UTC)(link)
Same here!

I am down for event prompts, and no, Luz will definitely be in the Sleeper Farm! If anything, that will probably be the prompt she'll be involved in most.

Buuut, if you want to do the mushroom one, I'm down for that too!

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