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countryclub2023-01-25 12:08 am
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JANUARY TEST DRIVE MEME!
JANUARY 2023 TDM
A TYPICAL ARRIVAL WITH A SWEET TWIST
WAIT FOR ME
YOU TAKE MY BREATH AWAY
CODING
Another month, another test drive meme! Our test drive memes are open to anyone interested - regardless of whether or not you join our game!
All Test Drive Memes are game canon. Players can choose to keep their TDM threads canon or not. TDM threads can be used for AC and can be used as your writing sample for your application.
Our TDMs serve as a way to build into the actual lore and worldbuilding of Deer Country and we strongly encourage everyone to enjoy and participate! Current players are always welcome to pull prompts from the TDM to reference on the Network or bring into logs as well as tag out to new characters top-leveling on the TDM itself.
Characters will always be able to actively die during TDMs as this is an extremely dangerous world. You can still have this be game canon! Check out how character death in Deer Country works here.
If you have any questions about the TDM, please ask down below!
IMAGE DESCRIPTORS IN ORDER OF APPEARANCE
Prompt One
[Image One: Bloody Candles]
[Image Two: Anatomically Correct Chocolate Hearts in a Coffin]
Prompt Two
[Image One: Woman in restaurant, dressed in pink, surrounded by mannequins.]
[Image Two: Creepy looking mannequin staring]
Prompt Three
[Image One: Hands touching and holding at sunset]
[Image Two: Girl Screaming with her Mouth Fused Shut.]
All Test Drive Memes are game canon. Players can choose to keep their TDM threads canon or not. TDM threads can be used for AC and can be used as your writing sample for your application.
Our TDMs serve as a way to build into the actual lore and worldbuilding of Deer Country and we strongly encourage everyone to enjoy and participate! Current players are always welcome to pull prompts from the TDM to reference on the Network or bring into logs as well as tag out to new characters top-leveling on the TDM itself.
Characters will always be able to actively die during TDMs as this is an extremely dangerous world. You can still have this be game canon! Check out how character death in Deer Country works here.
If you have any questions about the TDM, please ask down below!
Prompt One
[Image One: Bloody Candles]
[Image Two: Anatomically Correct Chocolate Hearts in a Coffin]
Prompt Two
[Image One: Woman in restaurant, dressed in pink, surrounded by mannequins.]
[Image Two: Creepy looking mannequin staring]
Prompt Three
[Image One: Hands touching and holding at sunset]
[Image Two: Girl Screaming with her Mouth Fused Shut.]
WHEN: Last Week of January through all February
WHERE: The Shores, Boardwalk and throughout Trench
CONTENT WARNINGS: Mild Body horror for arrival, additional warnings for Blood Bonds and the Chocolatier:
* Blood Bonds: Blood ceremony, bodily ceremony, telepathic/empathetic connections, possible forced/coerced relationships.
* Choclatier: Themes of temptation (non-sexual and/or sexual), addiction, blood sacrifice, severely warped personality/reality including temporary amnesia, inability to use body, paranoia, vomiting organs, homicidal feelings, mild body horror.
WHERE: The Shores, Boardwalk and throughout Trench
CONTENT WARNINGS: Mild Body horror for arrival, additional warnings for Blood Bonds and the Chocolatier:
* Blood Bonds: Blood ceremony, bodily ceremony, telepathic/empathetic connections, possible forced/coerced relationships.
* Choclatier: Themes of temptation (non-sexual and/or sexual), addiction, blood sacrifice, severely warped personality/reality including temporary amnesia, inability to use body, paranoia, vomiting organs, homicidal feelings, mild body horror.
For those who are arriving, they are fortunate. The worst of the ice and chill of the Season of Bone is fading. Any ice flows are breaking up and it is safe for little squidlings to come to shore, wakers present to help them with cups of hot cocoa and heavy robes to ward off of the cold. Nothing, however, removes the almost bleak and dreary state of the world. All of the beach seems washed with a sort of white that remindes the mind of bleached bone. Transformation from squid to the sleeper's natural form is slower, because of the cold, but does not pose any real difficulty.
Warm Food is prepared in the form of stews, complemented by bread that tastes heavily of mushroom. Unlike prior years, no roses are given to the new sleepers, though there are roses found throughout the city of trench. All of them, however, are black as midnight and there is an ominous sense to them should a sleeper think to reach out and pluck the blooms. Should someone do so, they will feel an increased paranoia about their relationships for the next few days and the natives of Trench will give them a wide berth, refusing to sell them anything at the shops and shooing them away, though there is no outward sign of anything being amiss. Whispers in town hint that the Doorway is in a poor mood this year.
Nevertheless, the patron pthumerian of the month can be seen around Trench. Bonding Rituals remain very popular this month and many seek to curry her presence during their rites. She shows no outward sign of discomfort or disapproval, yet there seems to be more blood than usual on her ivory blade as she stands in silent vigil wherever a ritual is performed.
Anyone who yearns for a bit of sweetness that they might associate with the waning chill of winter will find themselves meeting a sudden and disturbing fellow (CW: Some Blood/Disturbing Content in some chocolates. Please check warnings in prompt). The chocolatier, who was seen in past years, still wanders about and appears to any who yearn for a happier time in the otherwise gloom of the month. His offer is simple. A little bit of blood, for a little bit of sweet. What is the harm in it? Why his sweets even have mystical properties to make life interesting!
FAQ:
* The Chocolatier option remains identical to what happened in 2023, and is available throughout the last week of January and into February. The chocolates offered have not changed this year.
* Blood Bonds are available all year round, and the method of getting one is easily learned from any local in Trench, or from a Sleeper. While they can be performed every year, they are more powerful if performed in this month (Player discretion) and the Doorway is more likely to be present to bless them personally.
Warm Food is prepared in the form of stews, complemented by bread that tastes heavily of mushroom. Unlike prior years, no roses are given to the new sleepers, though there are roses found throughout the city of trench. All of them, however, are black as midnight and there is an ominous sense to them should a sleeper think to reach out and pluck the blooms. Should someone do so, they will feel an increased paranoia about their relationships for the next few days and the natives of Trench will give them a wide berth, refusing to sell them anything at the shops and shooing them away, though there is no outward sign of anything being amiss. Whispers in town hint that the Doorway is in a poor mood this year.
Nevertheless, the patron pthumerian of the month can be seen around Trench. Bonding Rituals remain very popular this month and many seek to curry her presence during their rites. She shows no outward sign of discomfort or disapproval, yet there seems to be more blood than usual on her ivory blade as she stands in silent vigil wherever a ritual is performed.
Anyone who yearns for a bit of sweetness that they might associate with the waning chill of winter will find themselves meeting a sudden and disturbing fellow (CW: Some Blood/Disturbing Content in some chocolates. Please check warnings in prompt). The chocolatier, who was seen in past years, still wanders about and appears to any who yearn for a happier time in the otherwise gloom of the month. His offer is simple. A little bit of blood, for a little bit of sweet. What is the harm in it? Why his sweets even have mystical properties to make life interesting!
FAQ:
* The Chocolatier option remains identical to what happened in 2023, and is available throughout the last week of January and into February. The chocolates offered have not changed this year.
* Blood Bonds are available all year round, and the method of getting one is easily learned from any local in Trench, or from a Sleeper. While they can be performed every year, they are more powerful if performed in this month (Player discretion) and the Doorway is more likely to be present to bless them personally.
WHEN: Anytime in February
WHERE: Anywhere in Trench
CONTENT WARNINGS: Body Horror, Loneliness, Depression elements, Being Trapped in One's Own Body, Psychological Horror
WHERE: Anywhere in Trench
CONTENT WARNINGS: Body Horror, Loneliness, Depression elements, Being Trapped in One's Own Body, Psychological Horror
Sleepers have been working to put an end to the strange plague afflicting pthumerians. Still, while there has been success, something seems off this month nevertheless. Even if she is not ill, the Doorway appears to be in a foul mood and it is felt by many. There is a moody, brooding sense that permeates the whole of the city, as if something were supposed to happen that did not. It's the awful sense that one gets when they expect to meet up with someone for something important and, without warning, that person does not show and there's no explanation. That light gnawing at the pit of the stomach when worry or irritation sets in grows steadily worse. Is this about someone specific, or a general malaise? It's hard to tell what sets it off. For some, it comes waiting by the coast in the hopes a loved one arrives this month. For others, maybe someone was just busy and ended up late for lunch. It might not even have a visible cause.
Whatever happens, the dreadful reality settles in almost immediately. As they wait, the person begins to feel their body stiffen. It does not feel like the lockjoint disease, but rather a sudden and whole-body hardening of the person. Within seconds, they feel their body solidifying into a state almost like a mannequin. Unable to move, they can feel a dread cold leeching into their heart as they are forced to watch, to wait for whoever was supposed to be there. Why aren't they here? The longer that they are there, the colder that they feel, and if they are in a secluded place it could feel quite perilous. However, no monsters can seem to harm the person, their body nigh indestructible. The frigid state, however, denies them the ability to sleep or even blink, forced to watch the world as a prisoner in their own mind.
Palebloods are somewhat fortunate in this state. All palebloods trapped this way find themselves able to telepathically communicate with loved ones or people close, regardless of distance. Their voices, however, are always in a state like the wail of a ghost regardless of their mental state. For anyone else, they can manage to mentally connect through the network to plead for help using an omni on their person, though only in Text form until they are released. So, at least they are not trapped without escape, unless by chance they forgot their omni, but you wouldn't be so foolish as to leave home without your phone would you?
HOW TO CURE THE CONDITION:
Several options exist. Anyone with a "Blade of Mercy" (a gift given last February) could use it to sever whatever connection caused the person to feel like they are waiting, though that might very well sever the emotional connection entirely! The very person that they are waiting for could arrive, in which case a kiss (on the cheek, on the lips, gallantly on one knee to the back of the hand. Whatever works for you!) or an apology for tardiness should suffice to warm the heart. If there is no source, or if that person cannot arrive (or chooses not to), any friend or even new acquaintance can try to help the person not feel quite as alone in their waiting through some reasonable means. Any cure-all for corruption will also help with this condition.
The locales do not have any idea officially how to cure the condition, but they may suggest some of the above simply because it seems helpful at the time. At the worst, the condition does eventually fade with time.
FAQ:
* This can happen in a public location, or entirely remote, wherever you wish.
* The above "Cures" are not exhaustive. Any reasonable act that establishes or re-establishes empathy for the person trapped will cure them.
* Paleblood Telepathy is not limited by distance. However, non-palebloods must have their omni on their person in order to mentally link to it.
* This condition does not lead to death, but if allowed to persist is a reasonable source of higher corruption.
* If untreated, it will usually clear up in a couple days, or at most a week. If a player wishes to use this as a form of hiatus in February, they may, in which case it can last all month.
Whatever happens, the dreadful reality settles in almost immediately. As they wait, the person begins to feel their body stiffen. It does not feel like the lockjoint disease, but rather a sudden and whole-body hardening of the person. Within seconds, they feel their body solidifying into a state almost like a mannequin. Unable to move, they can feel a dread cold leeching into their heart as they are forced to watch, to wait for whoever was supposed to be there. Why aren't they here? The longer that they are there, the colder that they feel, and if they are in a secluded place it could feel quite perilous. However, no monsters can seem to harm the person, their body nigh indestructible. The frigid state, however, denies them the ability to sleep or even blink, forced to watch the world as a prisoner in their own mind.
Palebloods are somewhat fortunate in this state. All palebloods trapped this way find themselves able to telepathically communicate with loved ones or people close, regardless of distance. Their voices, however, are always in a state like the wail of a ghost regardless of their mental state. For anyone else, they can manage to mentally connect through the network to plead for help using an omni on their person, though only in Text form until they are released. So, at least they are not trapped without escape, unless by chance they forgot their omni, but you wouldn't be so foolish as to leave home without your phone would you?
HOW TO CURE THE CONDITION:
Several options exist. Anyone with a "Blade of Mercy" (a gift given last February) could use it to sever whatever connection caused the person to feel like they are waiting, though that might very well sever the emotional connection entirely! The very person that they are waiting for could arrive, in which case a kiss (on the cheek, on the lips, gallantly on one knee to the back of the hand. Whatever works for you!) or an apology for tardiness should suffice to warm the heart. If there is no source, or if that person cannot arrive (or chooses not to), any friend or even new acquaintance can try to help the person not feel quite as alone in their waiting through some reasonable means. Any cure-all for corruption will also help with this condition.
The locales do not have any idea officially how to cure the condition, but they may suggest some of the above simply because it seems helpful at the time. At the worst, the condition does eventually fade with time.
FAQ:
* This can happen in a public location, or entirely remote, wherever you wish.
* The above "Cures" are not exhaustive. Any reasonable act that establishes or re-establishes empathy for the person trapped will cure them.
* Paleblood Telepathy is not limited by distance. However, non-palebloods must have their omni on their person in order to mentally link to it.
* This condition does not lead to death, but if allowed to persist is a reasonable source of higher corruption.
* If untreated, it will usually clear up in a couple days, or at most a week. If a player wishes to use this as a form of hiatus in February, they may, in which case it can last all month.
WHEN: The First Week of February
WHERE: Anywhere in Trench
CONTENT WARNINGS: Choking, Asphyxiation, Body Horror, Dependency, Possible Death
WHERE: Anywhere in Trench
CONTENT WARNINGS: Choking, Asphyxiation, Body Horror, Dependency, Possible Death
Self-reliance is a powerful tool in the city of Trench. You have to be able to take care of yourself, lest the dangerous elements on the fringe of the city overtake you and claim you in the night. Right?
The Doorway could not disagree more. To her, people depend upon each other. Corruption is only cleansed through the presence of others and conversation, connection. Cures and potions are, in her thought, unreliable. Even going to the Blood Ministers is more of a last-ditch effort when all else fails as she sees it. Sometimes? People need a little gentle reminder, a push to get them to rely upon each other more. Unfortunately, what a Pthumerian considers a gentle push to be tends not to be so gentle.
It happens at random, though it seems to happen most of all when it involves people who might not want to be close. You come into contact with a person, and just as you start to speak, you feel your throat throttle. It is like there is an invisible noose around your neck. No visible rope exists, but the air is cut off. You double over, gasping for air that will not come. Even if you don't or can't breathe you find yourself choking like a flopping goldfish out of water! As you reach out for help, you can see to your horror that the person you are trying to meet is choking too! What do you do? There is only one cure to this situation. You have to get to the other person quickly. There's still time. Maybe you can find some sort of solution if you get there. Deep down, you know you just need to be closer.
The moment that the two choking sleepers make contact, they will be able to breathe. The relief of oxygen entering the lungs comes instantly, though there is a problem. Any time you break contact, you begin to choke again. So long as you are able to stay in contact, you're safe but any attempt to break that contact is potentially life threatening. There is no solution other than to hold onto each other, hold hands, whatever it takes to maintain contact. For how long you ask? Oh, for at least an hour. But it's not like anyone's actually going to give you a timer on this. Will you just put up with it, or will you keep experimenting only to be choked repeatedly.
FAQ:
* Anyone can be affected by this, no matter physiology. It defies magical powers, biology and even blood powers.
* The effects last no more than 6 hours at the absolute max and most of the time it will end within 1 hour.
* Effects will cease when the two participants go to sleep (No accidental chokings). As a result, the effect will always start at least an hour before you might normally go to sleep.
* Yes, you can choke to death if you want.
* There is no knowledge of the effect amongst the locals and no warning about it, so there is no real warning on how to "cure" this other than the compulsion to get close to the other choking person and trial and error. Or Patience!
* No, the Doorway isn't sorry.
The Doorway could not disagree more. To her, people depend upon each other. Corruption is only cleansed through the presence of others and conversation, connection. Cures and potions are, in her thought, unreliable. Even going to the Blood Ministers is more of a last-ditch effort when all else fails as she sees it. Sometimes? People need a little gentle reminder, a push to get them to rely upon each other more. Unfortunately, what a Pthumerian considers a gentle push to be tends not to be so gentle.
It happens at random, though it seems to happen most of all when it involves people who might not want to be close. You come into contact with a person, and just as you start to speak, you feel your throat throttle. It is like there is an invisible noose around your neck. No visible rope exists, but the air is cut off. You double over, gasping for air that will not come. Even if you don't or can't breathe you find yourself choking like a flopping goldfish out of water! As you reach out for help, you can see to your horror that the person you are trying to meet is choking too! What do you do? There is only one cure to this situation. You have to get to the other person quickly. There's still time. Maybe you can find some sort of solution if you get there. Deep down, you know you just need to be closer.
The moment that the two choking sleepers make contact, they will be able to breathe. The relief of oxygen entering the lungs comes instantly, though there is a problem. Any time you break contact, you begin to choke again. So long as you are able to stay in contact, you're safe but any attempt to break that contact is potentially life threatening. There is no solution other than to hold onto each other, hold hands, whatever it takes to maintain contact. For how long you ask? Oh, for at least an hour. But it's not like anyone's actually going to give you a timer on this. Will you just put up with it, or will you keep experimenting only to be choked repeatedly.
FAQ:
* Anyone can be affected by this, no matter physiology. It defies magical powers, biology and even blood powers.
* The effects last no more than 6 hours at the absolute max and most of the time it will end within 1 hour.
* Effects will cease when the two participants go to sleep (No accidental chokings). As a result, the effect will always start at least an hour before you might normally go to sleep.
* Yes, you can choke to death if you want.
* There is no knowledge of the effect amongst the locals and no warning about it, so there is no real warning on how to "cure" this other than the compulsion to get close to the other choking person and trial and error. Or Patience!
* No, the Doorway isn't sorry.
2
The choking does snap her out of it, though, and like Chozen, Ariane reaches thin fingers towards her own neck.
And then, just as suddenly, it stops. There's a hand on her shoulder, and she looks up to the person offering it. ]
I -- yes. I'm sorry, I don't know what happened. I must not be used to the sea.
[ An explanation that doesn't make much sense, but then again, neither did that entire episode. ]
Are you?
no subject
I am, yes.
[ He smiles as harmlessly as he can manage at her, although he cannot know how it comes across. He has been told his smiles can be somewhat...intense. ]
I live by another ocean, on an island called Okinawa. It is a very beautiful place.
[ A nice, calming detail. It will be more difficult to think of him as a crazy old man if she knows something about him as a person, after all, and that is important for the next part of their conversation. ]
I have a strange request, if you could humour me...would you brace yourself on the railing, to make yourself steady?
no subject
The intensity of the stranger's smile doesn't bother her, and neither does his request. Ariane sets her work down and nods. ]
Sure.
[ There's a certain awkwardness to her movements, and it takes her a little longer to stand than the average person, but soon enough, she's braced against the railing, looking out towards the sea. It's much more interesting to her than this man. ]
Are you testing something? [ A half-smile, a shitty joke: ] I didn't study.
no subject
(Felt badly about it, for one thing.) ]
Ah, it's not that kind of test.
[ He doesn't mind her looking away. Eye contact with a stranger up close is not everyone's cup of tea. ]
I will move my hand on the count of one. Three, two, one...
[ He lifts his hand. His throat closes. That settles that. He drops his palm back to her shoulder and sighs ruefully, although he offers up a less forced version of his earlier smile to go with it. ]
I was afraid of that. Apologies - it seems we will be spending some more time in each other's company. My name is Toguchi Chozen. Are you feeling all right after that?
no subject
Mm. Looks like I should have studied. [ Come on, Ariane, you have got to get new material. ] I'm Ariane Yeong. And I'm fine. It didn't last very long.
[ If anything, she looks downright exhausted, but she's appeared that way since she got here, strange choking curse or not. Still, she seems in good spirits as she bends down to collect her art supplies, keeping a light touch on Chozen's arm. ]
Unfortunately, I'm not that interesting, but I do have a wide-open schedule. I'll just let Elster know where I am, if you have anything you need to do. [ Then, with some awe: ] Do you have one of those little animals that sends messages? They're incredible.
no subject
[ But the idea is intriguing, and enviable. He has a vague impression that magical creatures are a fixture of this sort of scenario, usually styled to be suitable for mascots. ]
It is a pleasure to meet you...and I do not know if I believe you aren't that interesting. I have never met an artist who was not at least a little interesting.
[ Painters, actors, dancers. It takes a quality of spirit Chozen has never possessed, whatever artistry he possesses directed only towards the direct physical expression of martial arts. He appreciates it in others, though. ]
I have only just arrived, so there is nowhere in particular I must be. If you wish to continue your drawing, I can promise you - I am very good at being quiet.
[ Ariane is taking it well. He is pleasantly impressed. It is an equanimity that belies her age. ]
Is Elster a friend of yours?
no subject
His offer to allow her to continue drawing is a nice one, and Ariane nods in acceptance. She'll take him up on it. Careful to maintain a couple fingers of contact, Ariane sits down again and takes up her paper and pencil. ]
You can talk. I've had enough quiet.
[ At the mention of Elster, Ariane smiles, and for a few moments, she doesn't look tired at all. ]
She's more than that.
[ Ariane shuffles through her pages, until she finds a watercolor portrait of a different young woman, painted under a starry sky. This one is dark-haired, with shapes across her neck and face that suggest something mechanical. In the painting, though, she's absolutely radiant, like a moon among all those stars. ]
This is Elster.
no subject
(The markings are curious, but he can make no assumptions or inferences from them, and it would be rank bad manners to ask directly. They aren't the important thing.) ]
She looks kind. It is something about the eyes, I think.
[ He's never met anyone opposed to someone calling the object of their affection kind, and in this case, it's true. He guesses that Ariane's admiration is reciprocated - or more honestly, he hopes. He sometimes likes to think of himself as a romantic. ]
Did you come here together?
no subject
She is. She always took such good care of the ship, and then me, when I got sick. [ No point in beating around the bush. Ariane knows what she looks like. ] You should see her eyes when she smiles. They're even more beautiful than the stars.
[ Ariane would know. She's seen too many of them. ]
We did. We're fixing up a little cottage, by the shore. You should come visit us, when we're no longer trapped by magic.