SHARON DA SILVA (
fogsong) wrote in
countryclub2022-12-02 01:00 pm
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An Otherwordly Player Plot!
Did you know that everyone has their own hell in Silent Hill?


This is a long-term player plot that will last for several months starting December. Sleepers will have the chance to be suddenly transported to a hellish otherworldly version of Trench where they can be confronted by monsters born of their fears, guilt, and personal traumas, along with a strange variety of puzzles and items that will hint that this world is picking up on the things they refuse to address.
Wait, what?
Sharon has the ability to shift reality and pull others into a nightmarish version of the world she's in! It's an ability that she's avoided taking advantage of due to personal issues but she's come to realize that it might prove useful in the future so she's out here practicing by sporadically opening up the Otherworld and drawing characters in for a limited amount of time.
This is her testing her reach and her control by picking and choosing the districts she plunges and limiting the amount of Sleepers that can be drawn in. As the weeks go on, her reach extends and her control grows as she begins to better understand her ability.
Like all player plots, this is entirely optional!
How do they end up there?
It can happen anywhere and at any time. A dense fog will roll in, no matter where a Sleeper might be, inside or outside, that will obscure their vision and muffle sound. A darkness follows soon after, followed by the sound of a siren. If your character has a light on them or can see in the dark, they'll see that the fog is gone but the world around them is shifting, aging and corrupting in fast forward right before their very eyes. (Outdoor Example, Indoor Example, and Indoor Example II)
Once the siren is done sounding, the darkness will let up and they'll be in a very different Trench. A Trench full of different monsters, some that may tickle at their memories or remind them of people or experiences that have impacted them through their life. A Trench that taps into their fears and regrets and brings them to life.
What's it like?
The Otherworld is very clearly Trench. Sleepers will be able to recognize shops and homes and familiar streets but it's as if the city itself has succumbed to corruption; twisted and rotted after years of neglect. The streets in areas have given way and collapsed, taking a normal route from Sleepers and forcing them to cut through row houses or shops to reach the other side. Monsters roam the dark streets, and it's always safer to be inside than it is to be outside but there may be times when Sleepers have no choice.
Although Trench will be dealing with snow, this Otherworld version of it will be notably absent of thick drifts. There may be the occasional dusting of snow, or even rain, but it will be appear wrong; tainted and dirty.
Each district might have a different vibe to it. Lumenwood may find monsters based around plague doctors, blood ministers, and nurses roaming the streets and buildings and there might be plenty of used, rusted medical equipment laying about. Whereas Crenshaw might have smaller monsters that remind Sleepers of children or horrifying family units that stalk the streets while toys, drawings, and bicycles could litter the ground..
Monsters?
The monsters can change depending on the Sleeper, often reflecting their own traumas or guilt back at them (though not always) in ways that might not always be obvious (eg: the armless man symbolizes being trapped in one's self as well as a toxic hatred that corrodes everything around it due to the acid it can spew from its chest or dark nurses who represent Alessa's jealousy of womanhood). It's possible for two Sleepers to be in the Otherworld together, fighting the same creature, but both seeing something entirely different!
Don't be afraid to experiment!
Give your Sleeper a boss fight they have to beat to finally escape this Otherworld! Give them a stalker monster that hunts them relentlessly through this twisted city until the darkness fades! Give them a monster that never attacks but whenever it's around there's a heavy feeling of oppression and sorrow in the air! Hell, give them a monster that helps them out when they're in danger that reminds them of someone important to them! The sky is the absolute limit here!
Feel free to use monsters already known to the Silent Hill universe
Safe Rooms?
Although it's not a feature in the films, it's common in the games for our protagonists to have a room where they can collect themselves and save the game. The Trench version of the Otherworld will have safe rooms that can be easily located by clusters of wispy butterflies that hang around the doors leading to the room. It will almost seem as if people are being led there on purpose. In every safe room, there will be a note telling characters they can remain in this room until the world returns to normal if they need to.
What else can be found?
That depends on you and what you'd like to do with this place! Maybe your Sleeper is a soldier and they find the dog tags of long dead companions. Maybe your Sleeper is a parent and they find sketches that look a lot like something their child once drew. Or maybe your Sleeper spent a lot of time in a hospital and they start finding old hospital records.
Can my character figure out its Sharon?
Yes! It won't be obvious to the majority, in fact it will just seem like your average Trench nonsense, but anyone she's discussed her ability to shift the world with could easily put two-and-two together. There will be notes throughout the Otherworld in her handwriting offering tips (eg: "they're attracted to the light" & "keep quiet" & "sometimes it's better to run") and, sometimes, apologies. Of course, your character could miss those notes entirely!
If you think your character may be able to put it together because of a specific ability they have, let me know! I'm pretty open about what can come from this!
How long are characters trapped in this Otherworld?
Sleepers can be trapped for upwards of a day or as little as an hour! It's entirely up to you and what you're willing to put your character through!
Here's a plotting form to help you get started but feel free to add anything that helps give a good feel of what your characters Otherworld will be like including pictures and descriptions!
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probably
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WELLP let's begin the trauma conga line
might even bust out my old notebook to doodle some horror
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