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Entry tags:
October Test Drive Meme!
OCTOBER 2022 TDM
STANDARD ARRIVAL
IMAGE OF THE SELF
A GOOD NIGHT'S SLEEP
THE VEINS OF THE TOWER
CODING
Another month, another test drive meme! Our test drive memes are open to anyone interested - regardless of whether or not you join our game!
All Test Drive Memes are game canon. Players can choose to keep their TDM threads canon or not. TDM threads can be used for AC and can be used as your writing sample for your application.
Our TDMs serve as a way to build into the actual lore and worldbuilding of Deer Country and we strongly encourage everyone to enjoy and participate! Current players are always welcome to pull prompts from the TDM to reference on the Network or bring into logs as well as tag out to new characters top-leveling on the TDM itself.
Characters will always be able to actively die during TDMs as this is an extremely dangerous world. You can still have this be game canon! Check out how character death in Deer Country works here.
If you have any questions about the TDM, please ask down below!
IMAGE DESCRIPTORS IN ORDER OF APPEARANCE
Prompt One
[Image One: A snowy, rocky beach in winter. ]
[Image Two: Bowls of mushroom soup and bread. ]
Prompt Two
[Image One: Dali painting of the moon as a city]
[Image Two: Twisted, warped cityscape]
Prompt Three
[Image One: Monster choking a sleeping person to death]
[Image Two: Death hovering over a sleeping person]
BONUS PROMPT
[Image One: Liminal Space image of a nondescript room with strange ledges]
[Image Two: Cenobite woman with borg-like attachments to her face]
All Test Drive Memes are game canon. Players can choose to keep their TDM threads canon or not. TDM threads can be used for AC and can be used as your writing sample for your application.
Our TDMs serve as a way to build into the actual lore and worldbuilding of Deer Country and we strongly encourage everyone to enjoy and participate! Current players are always welcome to pull prompts from the TDM to reference on the Network or bring into logs as well as tag out to new characters top-leveling on the TDM itself.
Characters will always be able to actively die during TDMs as this is an extremely dangerous world. You can still have this be game canon! Check out how character death in Deer Country works here.
If you have any questions about the TDM, please ask down below!
Prompt One
[Image One: A snowy, rocky beach in winter. ]
[Image Two: Bowls of mushroom soup and bread. ]
Prompt Two
[Image One: Dali painting of the moon as a city]
[Image Two: Twisted, warped cityscape]
Prompt Three
[Image One: Monster choking a sleeping person to death]
[Image Two: Death hovering over a sleeping person]
BONUS PROMPT
[Image One: Liminal Space image of a nondescript room with strange ledges]
[Image Two: Cenobite woman with borg-like attachments to her face]
WHEN: First Week of NOvember
WHERE: The Farther Shores/The Boardwalk, Koz's Orphanage
CONTENT WARNINGS: N/A
WHERE: The Farther Shores/The Boardwalk, Koz's Orphanage
CONTENT WARNINGS: N/A
You're one of the lucky ones. Your journey is smooth sailing and you wind up exactly where you're supposed to: on the Farther Shores. You grow out of your squid body without a hitch, either with the help of another Sleeper or one of the Wakers, and you get to discover this new world. All new Sleepers might take some time to find their bearings. It might be tricky to remember how to use your body parts the way you're supposed to. You might stumble around the beach or forget how to talk - but don't worry! It'll come back to you sooner or later.
Hopefully, you've found something to wear, either in your Welcoming Bag or otherwise, and can start familiarizing yourself with your surroundings. Maybe you help some other squids out on the beach. Waking up sucks! You feel for the little guys. And hey, maybe you're hoping one of those squids is a good friend...Stranger things have happened.
SEASONAL DETAILS ON THE BOARDWALK
This is not the greatest month to wash up on the Farther Shores. It's November and you'll pretty much immediately hate it! The waters are frigid but not quite frozen yet, but that won't make your arrival any less uncomfortable. Thankfully the Boardwalk seems well-stocked with heavy blankets and furs to give to newly awakened Sleepers. Barrels of hot chocolate and hot alcoholic cider are readily available to warm people up. There are several stalls selling hearty soups willed with mushrooms, potatoes, beans, and other filling components.
Fresh baked bread and pastries are sold on wax paper. Enjoy a steaming cinnamon roll or croissant or just your standard bread and butter. Many bakers have set up temporary stoves and seem to invite teaching Sleepers how to cook and prepare bread and pastries. Maybe knead some dough, learn some tricks of the trade. If you help out ab baker, they might even thank you with a sack of flour or other ingredients for bread!
Like last year, as the Moon shifts to Bone, whispers and hushed talk begins anew among the Trenchies about The Tower. There are whispers that something feels wrong. "You know Trench is his body, right?" one might say. "But look at what's been happening. Is everything alright?" There is nervousness, agitation. Trenchies can't seem to put a finger on it. One of the old fishermen mutters under his or her breath if overheard in this time. "Long time since we tried to leave the Tower's shield. Hope didn't bring anything back from out there. World's a strange place."
None of them seem to have anything specific to add. They just seem nervous for some reason.
Hopefully, you've found something to wear, either in your Welcoming Bag or otherwise, and can start familiarizing yourself with your surroundings. Maybe you help some other squids out on the beach. Waking up sucks! You feel for the little guys. And hey, maybe you're hoping one of those squids is a good friend...Stranger things have happened.
This is not the greatest month to wash up on the Farther Shores. It's November and you'll pretty much immediately hate it! The waters are frigid but not quite frozen yet, but that won't make your arrival any less uncomfortable. Thankfully the Boardwalk seems well-stocked with heavy blankets and furs to give to newly awakened Sleepers. Barrels of hot chocolate and hot alcoholic cider are readily available to warm people up. There are several stalls selling hearty soups willed with mushrooms, potatoes, beans, and other filling components.
Fresh baked bread and pastries are sold on wax paper. Enjoy a steaming cinnamon roll or croissant or just your standard bread and butter. Many bakers have set up temporary stoves and seem to invite teaching Sleepers how to cook and prepare bread and pastries. Maybe knead some dough, learn some tricks of the trade. If you help out ab baker, they might even thank you with a sack of flour or other ingredients for bread!
Like last year, as the Moon shifts to Bone, whispers and hushed talk begins anew among the Trenchies about The Tower. There are whispers that something feels wrong. "You know Trench is his body, right?" one might say. "But look at what's been happening. Is everything alright?" There is nervousness, agitation. Trenchies can't seem to put a finger on it. One of the old fishermen mutters under his or her breath if overheard in this time. "Long time since we tried to leave the Tower's shield. Hope didn't bring anything back from out there. World's a strange place."
None of them seem to have anything specific to add. They just seem nervous for some reason.
WHEN: Halloween through all November
WHERE: All of Trench
CONTENT WARNINGS: Distorted Reality, horrifying cityscape images, mounting paranoia, displacement
WHERE: All of Trench
CONTENT WARNINGS: Distorted Reality, horrifying cityscape images, mounting paranoia, displacement
"They say that Trench is the body of the Tower." It is a saying so often repeated during the Bone Moon season that it becomes more of a mantra. Whether or not it is actually true remains a hotly contested debate between Arcane Scholars and Disciples, one of the few times that neither side fully agrees even with themselves. Yet, if it is true, what happens if the person whose body serves as a city begins to have an identity crisis of sorts? That certainly seems to be the case this month.
At random times, it just happens. You're walking from one place to another with your friend. You just stepped out of a lantern network teleportation circle. You open a door. Suddenly, everything is just wrong. It feels like you are in a surrealist's nightmare. Walls appear to be bleeding concrete in all directions. Stairwells twist impossibly, as if M. C. Escher himself were the architect. The pathway to where you intended to go warps and transforms itself into a perilous, twisted monstrosity that you have to navigate. Worse? The way you got here is just gone behind you, leaving you only the path forward.
Navigating this isn't impossible, but you will definitely need help. It might be that one has to stand on another's shoulders to get over an obstacle and then help them up. Maybe someone very small has to crawl into an opening to reach the door handle so the way through can be found. It varies, and the effect lasts only as long as it takes to get where you're going, but while you're here the reality continues to shift and some of these twistings could easily crush you! Don't tarry too long!
NOTE: The physical danger here is from environmental hazards. Feel free to choose any you like, but they will all return to normal when your character reaches their intended destination. Trenchies know nothing about this, though if one asks one of the former wastes, they will ward themselves as if against evil. They know something, but they dare not speak and will whisper hurriedly that the sleeper had best not talk too openly about this. "Best not to draw attention right now."
At random times, it just happens. You're walking from one place to another with your friend. You just stepped out of a lantern network teleportation circle. You open a door. Suddenly, everything is just wrong. It feels like you are in a surrealist's nightmare. Walls appear to be bleeding concrete in all directions. Stairwells twist impossibly, as if M. C. Escher himself were the architect. The pathway to where you intended to go warps and transforms itself into a perilous, twisted monstrosity that you have to navigate. Worse? The way you got here is just gone behind you, leaving you only the path forward.
Navigating this isn't impossible, but you will definitely need help. It might be that one has to stand on another's shoulders to get over an obstacle and then help them up. Maybe someone very small has to crawl into an opening to reach the door handle so the way through can be found. It varies, and the effect lasts only as long as it takes to get where you're going, but while you're here the reality continues to shift and some of these twistings could easily crush you! Don't tarry too long!
NOTE: The physical danger here is from environmental hazards. Feel free to choose any you like, but they will all return to normal when your character reaches their intended destination. Trenchies know nothing about this, though if one asks one of the former wastes, they will ward themselves as if against evil. They know something, but they dare not speak and will whisper hurriedly that the sleeper had best not talk too openly about this. "Best not to draw attention right now."
WHEN: Last Week of October through the first week of November
WHERE: At Home, in your bed
CONTENT WARNINGS: Severe Insomnia, Sleep Deprivation, Deprivation induced hallucinations and mood swings
WHERE: At Home, in your bed
CONTENT WARNINGS: Severe Insomnia, Sleep Deprivation, Deprivation induced hallucinations and mood swings
Something is clawing at your mind from the moment that the first signs of the cold coming. You can't put your finger on it, but even as you see the people of Trench preparing for the next month's arrival of sleepers, you can see they feel it too. Something claws at the mind and for a few people in Trench, this becomes a very literal problem. The thoughts are so overwhelming that you can't manage to find a good night's sleep. This problem is especially prominent for new Sleepers, who seem prone to arriving with terrible bouts of unexplainable insomnia.
That sounds simple enough to deal with, right? Perhaps some sort of sleep aid, or working oneself to exhaustion, and you can power through it, right? No. Nothing seems to work at first. Searches for a monster are futile. Warding and incense seem utterly ineffective, and no matter how hard you try, night after night you cannot sleep. You are terrified of falling asleep. If you fall asleep, you may never wake up! Even characters who do not fear a mortal death feel themselves compelled by this, and the longer that they do not sleep the more corruption risks them at its door. A night or two missed is one thing, but eventually irascibility sets in. Hallucinations may eventually start to crop up. The body needs REM sleep. It needs dreams, yet the horror that threatens the person will not allow them to sleep, for fear that it will come for them while they sleep. What 'it' is, they do not know.
There is only one solution. For those who already spend time with others? This is a simple thing, but they must still agree to do it. You can solve this curse only if you do not sleep alone. Another must stay awake for the vigil through the whole night. Simple enough given their insomnia, but they will be assailed by their own horrific lack of slumber. Only, after you have had a good night's sleep, be sure to care for the other who was so kind to you. Why? Because anyone so unkind as to not help their erstwhile companion sleep after they have finally gotten rest will find out that those fears were not unfounded and the next time they sleep, they really do not wake up!
Death, in this rare case, comes in the form of a heart attack. Its source is unknown, and all that the sleeper will remember is the worst nightmare of their life as they lay in bed, dying in soundless screams. So, be sure to take care of each other, sleepers!
That sounds simple enough to deal with, right? Perhaps some sort of sleep aid, or working oneself to exhaustion, and you can power through it, right? No. Nothing seems to work at first. Searches for a monster are futile. Warding and incense seem utterly ineffective, and no matter how hard you try, night after night you cannot sleep. You are terrified of falling asleep. If you fall asleep, you may never wake up! Even characters who do not fear a mortal death feel themselves compelled by this, and the longer that they do not sleep the more corruption risks them at its door. A night or two missed is one thing, but eventually irascibility sets in. Hallucinations may eventually start to crop up. The body needs REM sleep. It needs dreams, yet the horror that threatens the person will not allow them to sleep, for fear that it will come for them while they sleep. What 'it' is, they do not know.
There is only one solution. For those who already spend time with others? This is a simple thing, but they must still agree to do it. You can solve this curse only if you do not sleep alone. Another must stay awake for the vigil through the whole night. Simple enough given their insomnia, but they will be assailed by their own horrific lack of slumber. Only, after you have had a good night's sleep, be sure to care for the other who was so kind to you. Why? Because anyone so unkind as to not help their erstwhile companion sleep after they have finally gotten rest will find out that those fears were not unfounded and the next time they sleep, they really do not wake up!
Death, in this rare case, comes in the form of a heart attack. Its source is unknown, and all that the sleeper will remember is the worst nightmare of their life as they lay in bed, dying in soundless screams. So, be sure to take care of each other, sleepers!
WHEN: November 1st (And only November 1st)
WHERE: Beginning anywhere, ending in A Nightmarish Place
CONTENT WARNINGS: Liminal Space, Disorientation, Hints of horrible monsters, Possible Death, Insane Zealotry, Mutilated Bodies
WHERE: Beginning anywhere, ending in A Nightmarish Place
CONTENT WARNINGS: Liminal Space, Disorientation, Hints of horrible monsters, Possible Death, Insane Zealotry, Mutilated Bodies
Rumors have lingered since the first encounters two months ago of a 'space between spaces' that people could accidentally fall into that this occurrence has not been entirely limited to the month it first happened in. Every once in a while, on unusual days, it has happened since that time. There appears to be little rhyme or reason to it, but it has happened again. Maybe you took an accidental step backwards.
Or maybe you were crazy enough to have identified some spot you disappeared before and you were actually experimenting with the effect every day to see when it happened. You know, to chronicle the dates it happen, to keep a record, to understand it better, all of those sorts of things that cause some sleepers to poke things that are Better Left Alone because that's what some sleepers do with their free time, and then they touch the spot with something and suddenly they and everything around them are sucked in. How you got there is not important. You're here now, wherever here is.
Only this time its different. You're not in the spot you were last time, and in the distance you can hear shuffling of feet. Dread enters your heart, as you know that you do not have the means to fight whatever it is. You have an overwhelming urge to run, to flee at top speed. You and whoever is "lucky" enough to be with you must run as fast as you can, around corners, a roaring, inhuman scream echoing through the hallways, slamming into walls. You can't quite see it, not unless you want a swift, awful death at least. But around a corner there is salvation, an elevator shaft and the door is open. Frantic scrambling, running and jabbing buttons will cause the doors to close, just as something black like a giant hand grabs the far wall. You hear the rush, the scream. The elevator shudders three times as something pounds on it, but you're safe. Or, are you?
Instead of the usual moldy hallways, you see what looks like a hospital hallway. Anyone who lived through the nightmare may have awful flashbacks, but nothing is chasing you this time. The impossibly stretching hallway seems ceaselessly unchanging, each door locked, at least until you happen to notice a grate on one of the overhead air conditioners open wide. If you are curious enough to crawl up and into it, you're treated to a long scramble through the passageway, right up until you hear voices, menacing ones in the distance. Crawl quietly!
A grate emanating ugly, light is up ahead. As you and your companion work your way over, you're hopefully not heard. Through the grate, you see something awful. Two mutilated and disfigured figures speak while a third, calm and ordered looking woman listens. She seems to have mutilated her throat such that she should not be able to speak, and the other two appear have performed torturous experiments on their own flesh, their twisted visages that of the 'Zealots' that the Sleepers sometimes whisper about in fear. "It is almost time for the harvest. We made the quotas last cycle but only barely. The need is greater. Sacrifices must be made," one hisses. The other nods vigorously. "Yes. The situation is decaying. We have to move to stop this before it gets out of hand."
Before they can say more, however, the third woman looks up, directly at the grate. She smiles once, and a voice echoes from her throat as what appears to be a mouth inside of it moves, her own lips unmoving. "Continue this discussion later. It seems the problem has worsened. We will need to step up security in the meantime." She reaches out a hand and wrenches. The air shimmers around them and suddenly the duct you are traveling in collapses and breaks beneath you. Instead of falling into the farm, however, you find yourself falling through darkness for what seems an eternity, until you collapse hard to the pavement, in front of the entrance to the Gate, your breath coming back to you slowly, shakily.
NOTES: Death is possible should a sleeper assault the first creature. It is a being of impossible angles and blackness, is itself unkillable and will rend its victims to oblivion through brute force. Fighting the Zealots is not possible through this prompt. The grate cannot be opened in time to exit into the Sleeper Farm and engage them. However, the astute will be certain that there was for a moment an actual entry through and into the Sleeper Farm, somehow. Those familiar with these locations will recognize them as being Floor 1, the Stalls
Only this time its different. You're not in the spot you were last time, and in the distance you can hear shuffling of feet. Dread enters your heart, as you know that you do not have the means to fight whatever it is. You have an overwhelming urge to run, to flee at top speed. You and whoever is "lucky" enough to be with you must run as fast as you can, around corners, a roaring, inhuman scream echoing through the hallways, slamming into walls. You can't quite see it, not unless you want a swift, awful death at least. But around a corner there is salvation, an elevator shaft and the door is open. Frantic scrambling, running and jabbing buttons will cause the doors to close, just as something black like a giant hand grabs the far wall. You hear the rush, the scream. The elevator shudders three times as something pounds on it, but you're safe. Or, are you?
Instead of the usual moldy hallways, you see what looks like a hospital hallway. Anyone who lived through the nightmare may have awful flashbacks, but nothing is chasing you this time. The impossibly stretching hallway seems ceaselessly unchanging, each door locked, at least until you happen to notice a grate on one of the overhead air conditioners open wide. If you are curious enough to crawl up and into it, you're treated to a long scramble through the passageway, right up until you hear voices, menacing ones in the distance. Crawl quietly!
A grate emanating ugly, light is up ahead. As you and your companion work your way over, you're hopefully not heard. Through the grate, you see something awful. Two mutilated and disfigured figures speak while a third, calm and ordered looking woman listens. She seems to have mutilated her throat such that she should not be able to speak, and the other two appear have performed torturous experiments on their own flesh, their twisted visages that of the 'Zealots' that the Sleepers sometimes whisper about in fear. "It is almost time for the harvest. We made the quotas last cycle but only barely. The need is greater. Sacrifices must be made," one hisses. The other nods vigorously. "Yes. The situation is decaying. We have to move to stop this before it gets out of hand."
Before they can say more, however, the third woman looks up, directly at the grate. She smiles once, and a voice echoes from her throat as what appears to be a mouth inside of it moves, her own lips unmoving. "Continue this discussion later. It seems the problem has worsened. We will need to step up security in the meantime." She reaches out a hand and wrenches. The air shimmers around them and suddenly the duct you are traveling in collapses and breaks beneath you. Instead of falling into the farm, however, you find yourself falling through darkness for what seems an eternity, until you collapse hard to the pavement, in front of the entrance to the Gate, your breath coming back to you slowly, shakily.
NOTES: Death is possible should a sleeper assault the first creature. It is a being of impossible angles and blackness, is itself unkillable and will rend its victims to oblivion through brute force. Fighting the Zealots is not possible through this prompt. The grate cannot be opened in time to exit into the Sleeper Farm and engage them. However, the astute will be certain that there was for a moment an actual entry through and into the Sleeper Farm, somehow. Those familiar with these locations will recognize them as being Floor 1, the Stalls
no subject
Oh, but Lan Xichen is apparently from one of the less, uh, 'cosmic' xianxia settings, or hasn't come to grips yet with those aspects of reality. Shen Yuan's grin takes a turn for the chagrined. "Forgive me, I fear I've gotten ahead of myself. You must of course be familiar with the concept of the heavens and hell, how they lie without yet remain connected to the mortal world?" At Lan Xichen's nod, he continues, "Now picture all three realms as if they were written descriptions a single piece of paper, somewhere in the middle of an entire stack of papers on which are written descriptions of other mortal realms, other heavens and hells. The ones that are close together will be similar, sometimes differing in only a single character, but the ones that are far apart may be very different indeed. Each piece of paper may be considered a 'dimension;' it's a way of viewing reality in its entirety as though seen from the outside. Things that have to do with multiple dimensions -- such as a library containing books originating from multiple realities, or this city populated by people from very different worlds -- are considered 'interdimensional.' Does that makes sense?"
no subject
Perhaps the cultivation world makes considerable progress in the future...? He's already quite fond of his omni. Having them back home would make a world of difference.
"I am familiar," he agrees, letting Shen Yuan continue. Listening closely to the explanation does paint a picture he can understand; if worlds were books, he's on an entire other shelf than the one he came from.
"So while this is another realm of existence such as the heavens and hells, it is, itself, not an afterlife, plucking people from various pages of their own stories."
It would explain the disparate timelines at any rate.
no subject
no subject
"This has happened to you before...?"
He thinks he should probably follow that up with maybe a question about ways back. That's probably something he should want, no? He has duties back home, to his Sect, to his family, to the elders...
(No he doesn't want to go back.)"Of course I have questions. Was your last transmigration similar to this one? Or are they different every time?"
Does everyone turn into a squid when they go to another world? Is that just what squids are?
no subject
"Oh, sorry," he says, giving his shoulder an embarrassed little pat. "My mistake. But yes, this is the third world I've lived in that I'm able to recall. The first time, I believe I might have actually died in my original world -- at any rate, I fell very ill, and woke up in a body and a house that wasn't my own. Waking up here was much more sudden but also significantly less unpleasant...I know it's not the same for everyone, but I sort of liked being a squid."
He thinks for a moment about how much he should share right away. "Some of the books in the library say that the Pthumerians bring us here to give us another chance, to make new choices divorced from the pressures and responsibilities of our old lives. That comes more easily to some than others; for my part I'd been trapped in a rather nasty situation in my second world, and it was a relief to suddenly find myself reborn here."
no subject
"Twice reborn with your memory intact," he muses as they resume their walk. The city seems reasonably quiet aside from the occasional passersby.
"It is a lovely sentiment, if what they say of the Pthumerians is true. But it seems a trade-off in regards to troubles."
He gives a soft, self-deprecating chuckle. He'll still take a city twisting impossibly on itself over the pain he left behind.
"What manner of trouble were you in back in your second world?"
no subject
For all his complaining about the challenges and invasions of privacy Trench poses them, Shen Yuan also prefers this to the fate that awaited him in his second life. He hums his agreement, and takes a moment to think over his answer before saying, "The first world I transmigrated into bore a strong resemblance to a novel I'd read shortly before the end of my first life, and my new identity was that of one of the characters in the book. An entity similar to the Pthumerians was interested in making sure events in that world played out in accordance with the plot of the book, so..."
He sighs deeply, and tries to force himself to smile through the discomfort as he says, "I was forced to betray a young man I'd been mentoring, so he could take the first steps on the path to achieving his 'glorious destiny.' Not something I take any pride in remembering, I assure you."
no subject
He hesitates.
Ah.
Right.
"...I forget, the time discrepancy."
He may not even be the same Wei Wuxian as the one his didi is married to. After all, a single letter changed, as Shen Yuan had said.
Lan Xichen is gradually getting his head around this. It's one thing to read about heavenly realms in texts, it's a whole different matter experiencing sudden, unexpected interdimensional travel in itself.
The conversation moves on, and Lan Xichen grimaces.
I was forced to betray a young man I'd been mentoring.
"It is difficult, when our actions are both our own, and guided by another hand."
He knows that all too well.
no subject
It goes without saying that this is what Shen Yuan tries to do, as much as he can.
no subject
It's a terrible temptation; one he can feel his heart already reaching for. He slaps it down, tries to bury the thing, but it's resilient and persistent and it's already had a taste of what could be.
They come up to the arch of an overpass, stepping into the shade.
"Letting the past go is no easy feat. There is always reconciliation to con-"
As they are about to come out the other side back into the light of day, Lan Xichen only manages to make a sharp gasp of surprise as the world falls out from under them.
Lan Xichen has the reflexes to grab Shen Yuan by the middle with one hand and grasp on to a lamppost that's now horizontal with the other. The gaping void below their feet yawns out across the expanse of the city once more turned inside-out, upside-down, and very topsy-turvy.
...He'll still take it over going home.
"Are you alright...?!" he asks urgently as they dangle above the vast nothing as bits of city drifting past them.
no subject
"Help me reach the lamppost," he says through gritted teeth, already straining to reach it. This isn't sustainable, if Lan Xichen gets tired --
With Lan Xichen's help, Shen Yuan manages to reach it and then pull himself onto it, straddling the beam like a witch on a broomstick. He helps Lan Xichen do the same, and then they both pause to stock of themselves. The timing of this new challenge is also not lost on Shen Yuan, who wonders out loud, "I wonder if Trench is trying to tell us something?"
no subject
"Perhaps we're just terribly unlucky?" he suggests, offering his hand out to Shen Yuan to help him up from the lamppost onto the solid ground it's sticking out of.
no subject
Shen Yuan laughs quietly, accepting the help up in turn. "Perhaps!" he says, voice a little high and unsteady for some reason, probably the vertigo. "But it's not a bad idea to consider whether there might be an intended moral lesson behind all this. Maybe something about watching our steps...?" What is he even saying at this point, honestly. It's like the words are coming out on their own.
no subject
(He definitely has an 8 pack tho).
"I think we can meditate - " he gives a pull, tugging Shen Yuan to safety just as the lamppost uproots itself and floats away, "-on the moral lessons of exploring the unknown when we're safe."
As safe as one can be in a city that does... this, anyway.
no subject
Yes, those are his two top priorities, and no he is not accepting criticism at this time.
As he studies their surroundings, a few familiar features begin to make themselves clear. The surrounding street and buildings have been broken up into floating blocks, some of them floating at right angles or even upside relative to each other. However, all of the nearest blocks float at the same angle relative to the one he and Lan Xichen are currently standing on. And, Shen Yuan realizes after a moment, all of them are within jumping distance even with his reducing qinggong.
"A platforming section?" he mutters under his breath. "Are you fucking kidding me?"
no subject
"A ... platforming section?"
(He's not going to mention Shen Yuan's little language slip... for now.)
He follows the trail of bits of city as they float along, and, yes, there, he spots a door, and it's frame, and nothing else. But things are so strange, it may just be their way out. Or deeper into this peculiar realm.
"Are you thinking of jumping from one to the other? I'm sure we can both make it, if you're up for it. If not, I don't mind helping."
no subject
He gathers up the skirt of his robe with in hand, eyeing the distance before closing his eyes and taking a moment to center himself. He takes a deep breath, lets it out -- and darts forward, pushing himself off the platform with a great leap.
If he'd still been Peak Lord Shen Qingqiu, none of that preparation would have been necessary. Indeed, jumping such a small distance would have been as easy as walking from one end of his house to the other. As he is now, he's just glad he doesn't fall short or stumble when he lands.
He quickly moves away from the edge of the platform, making room for Lan Xichen and turning to wave him over with a cheeky grin.
no subject
"One down and about twenty to go," he says. He's about to suggest a bit of a race when he hears a distant rumble.
He casts a look over his shoulder and pales, the city once more beginning to shuffle.
"Quickly," he urges, gripping Shen Yuan's forearm. "Jump with me!"
wrapping up thread, thanks for giving sy a fun new friend <3
[Much later, he and Lan Xichen will be able to laugh with relief over their narrow escape, and Shen Yuan will introduce Lan Xichen to the fun new concept of ice cream before they part ways. But for now Shen Yuan unashamedly grabs Lan Xichen's hand in his own and jumps like his life depends on -- and for all they know, it does.]