Finding a home isn't too difficult to achieve: there's plenty of unoccupied houses and cottages and townhouses. It's a matter of approaching one, making sure no one else has claimed it, and claiming it as your own. Though the fantasy inn is quite cozy: I stayed there overnight with a friend I knew from the world which birthed this one, when we first arrived here.
I can't say that I like the Beasts either, though healing people affected by them - Hunters and civilians alike - keeps my calendar full of rotations in emergency.
I can say, you won't generally have to defend yourself from the Pthumerians, but some you may need to maneuver the odd things they throw our way. You'll need strong wits more often than strong fists.
They do appear to have a weird sense for pranks: earlier this year, odd portals opened from our respective worlds of origin. We couldn't walk through from this world, but things could come through and cause no end of trouble, in some instances.
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I can't say that I like the Beasts either, though healing people affected by them - Hunters and civilians alike - keeps my calendar full of rotations in emergency.
I can say, you won't generally have to defend yourself from the Pthumerians, but some you may need to maneuver the odd things they throw our way. You'll need strong wits more often than strong fists.
They do appear to have a weird sense for pranks: earlier this year, odd portals opened from our respective worlds of origin. We couldn't walk through from this world, but things could come through and cause no end of trouble, in some instances.