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Deer Country Mod ([personal profile] reddosmod) wrote in [community profile] countryclub2022-08-25 10:45 pm
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August Test Drive Meme!

AUGUST 2022 TDM
Another month, another test drive meme! Our test drive memes are open to anyone interested - regardless of whether or not you join our game!

All Test Drive Memes are game canon. Players can choose to keep their TDM threads canon or not. TDM threads can be used for AC and can be used as your writing sample for your application.

Our TDMs serve as a way to build into the actual lore and worldbuilding of Deer Country and we strongly encourage everyone to enjoy and participate! Current players are always welcome to pull prompts from the TDM to reference on the Network or bring into logs as well as tag out to new characters top-leveling on the TDM itself.

Characters will always be able to actively die during TDMs as this is an extremely dangerous world. You can still have this be game canon! Check out how character death in Deer Country works here.

If you have any questions about the TDM, please ask down below!

IMAGE DESCRIPTORS IN ORDER OF APPEARANCE

Prompt One
[Image One: Hands making a fish net]
[Image Two: A Skyrim Mudcrab staring menacingly]

Prompt Two
[Image One: Dingy, empty and creepy old backroom]
[Image Two: Cryptic, Creepy words scribbled on yellow wallpaper]

Prompt Three
[Image One: Skull on top of book]
[Image Two: Book with pages shaped like a whirlpool]

STANDARD ARRIVAL
WHEN: First Week of September
WHERE: The Farther Shores/The Boardwalk
CONTENT WARNINGS: Monstrous Crabs, Environmental Threat


Normally, the people of Trench would say that September is a fortunate time for sleepers to arrive at it's shores. However, the aftermath of the violent and inconsistent storms in the last month continue to batter the city. The waters are choppy, though they are beginning to calm. The swim is difficult and unsafe, waves threatening to crash unwitting squids into the rocks. It is unlikely to be fatal, but many arrive battered and bruised, gasping as they awaken from their squid form.

Hopefully, you've found something to wear, either in your Welcoming Bag or otherwise, and can start familiarizing yourself with your surroundings. Maybe you help some other squids out on the beach. Waking up sucks! You feel for the little guys. And hey, maybe you're hoping one of those squids is a good friend...Stranger things have happened.

SEASONAL DETAILS ON THE BOARDWALK

With theme music!
The weather is awful, and so the mood of the beach is a bit more subdued than on other occasions. Food is hearty and dry, easily packaged in oilcloth, and containing mostly hard tack, mushrooms and dried, cured fish. Bottles of water are included with the food, enough to ensure that the sleepers are well fed, and enough packets are offered for a few days in case they need them, but they are certainly not the most flavorful or exotic, reflecting much more the day to day food of Trench.

The people leading the waking are gathered and huddled around makeshift structures and lean-tos to deal with the awful weather along the coast during this period. Sleepers are brought here, to fires to warm. Among those who are present are the fishermen and women who work at the docks. They, along with several of the Architects from in town, have set up booths. Though they do not demand it of anyone, they politely hint that in the season of change, it is good to learn new trades and to find a place in this strange world the sleepers have been brought to. As part of this, they are willing to offer a chance for the sleepers to help craft fishing nets and other gear for those who will brave the waters to bring back food in the season.

The task is arduous and taxing, but it is not without reward. To those who choose to participate, one of the fishermen will approach them and wordlessly drop a waterlogged box into their lap. It looks dilapidated and in poor condition, but they will say nothing more, staring off into the sea from which it was dredged. When the sleeper opens it, they will find that there is one additional item within the box, which might have been included in their welcome bag normally. If pressed, the fisherman will only say that they found it dredged up along the shores in the midst of their work.

For those who brave the coasts or the waters, there is an increased threat of monstrous presence, though nothing compared to the prior month. Poisonous crabs lurk along the edges of the waterways. Much larger versions of small crabs known to live in caves along the shore, these beastly adult versions stand about three feet tall, and have particularly strong pincers which secrete a hallucinogenic venom. Victims of it are prone to paranoid delusions of danger around every corner, and known for mistaking those around them as threats. The crabs are themselves carnivorous to boot, so they are certainly a threat on their own, though they are very much killable, and supposedly very good eating. Bring in some crab meat, and it should be good to trade for additional food and supplies this month, if you dare! As with their lesser cousins, the venom of these crabs is particularly dangerous to the psychically sensitive, Palebloods and Darkbloods.

LOST BETWEEN STEPS
WHEN: August 31st-September 29, January 2, February 4, March 6, April 8, June 10, July 12, October 20, November 1, December 24
WHERE: Somewhere, you're not certain where
CONTENT WARNINGS: Labyrinth, Liminal Horror, Severe Disorientation, Autophobia, Monster Horror, Fear of Falling


You just took one step back. That's all. A step backwards while you weren't paying attention, and the sensation of falling assailed you. With a grunt, you found yourelf landing hard, but not hard enough to actually break or turn anything. Around you is a carpeted space. There are old, stained wallpaper walls on every side, set up in variable sized cubicle spaces that look like they should be occupied by an office of some sort. Everything smells like mold, stale and sharp. The carpet is a little bit moist and the wallpapers all seem to be hiding hints of mildew. It feels familiar, but even if you have been in this "place" before it is not quite the same. The wallpaper shades are not exactly right. It always feels like you should know it, but you cannot quite place it.

You are not alone in this place. Another seems to have fallen in this place, thank god because the muffled sounds of these halls are already getting oppressive. The electric hum of fluorescent are buzzing in your ears like a plague of locusts and you can practically feel the migraine coming from the unremitting light, but you dare not take shelter to let your eyes rest in the gaps in the lighting. It feels like there is something there. You should probably be leaving, though that's where the problem really begins. No method seems to clearly work. There are no identifiable features to pick out. After several turns, you might find yourself facing impossibly thin hallways or a dead end. Attempts to keep track of your passage with writing, torn wallpaper and balls of twine fail, as it becomes increasingly and inconsistently disorientating, inevitably causing the lead to be lost, or worse? It might seem to be going the wrong direction. Did someone move it? Magic compasses, even those given by the Pthumerians do not work in this "place" This should not be possible, but it is true.

An hour in, because it always takes longer than that, or does it? Time can be hard to keep track of and omnis don't tell time properly here. Whatever, an hour in, and the need to get out of this place will be getting to those trapped within. They do not belong here, and must escape. The harder you run, the more that the dank odor gets under the skin, worsening even if you should not be able to smell it. Occasional items can be found, but all are useless. If you are fortunate, perhaps you will eventually find a hole in the floor. But, looking down it, you cannot see the bottom. Do you dare leap down, not knowing the end? If you do, the passage seems to go far too long to be healthy. The rush of air and the feel of fraying wallpaper comes until you find yourself deposited on the ground of Trench, in front of the statue of the Tower, or in front of the gates of Gaze.

The less fortunate may finally find writing on the walls. Someone else has been in this place. But, as the cryptic words proclaim the need to S̵̨̡̟̗̰̝͚̲̦̗͔̥̞̈͂̆̿̐́̅̓͐͝T̸̠̥̰̭͎͙̮̬͋̀͛̓̽̚Ā̷̧̮̣̪̤̠̫̤͔̩̥̾̊̍̊̀̇͋̍̚͜͝͝Y̶͓̟̍̆̍ ̴̭̲̀͘͝S̵̨͖̩̻̰͇͎̠̻͚͓̱͇̭͖͒̋͆̀͐͋̾̆͝͝T̴̮̹̫̞̘̈́̏̐̒̋̎͛̂̽̅Ĩ̵͙̖̟̥̤̲̆̈́́͘ͅͅL̵͖̣̫̙̹̊͜L̷̫̠̒̽͌͘͠. A ghastly sound erupts from behind you, complete with unnatural, horrid breathing. Steps come towards you unnaturally fast. If you move, look to turn, there is a vision of something black moving into your field of vision, just before a bone-crushing force claims life and in the next moment you wake, screaming at the feet of the gates to Gaze, or the Tower's statue. Remain absolutely still, and the puff of a breath, the smell of cow hair and breath grazes over the shoulder before eventually storming away behind, until the sound is gone, and the unlucky are left to continue searching until they find a hole leading out.


NOTES:
1. Any step backwards can cause someone to end up between places, participating in this event. Exiting requires either falling through one of the holes in the floor or being killed by the unnamed creatures residing between spaces.
2. If a character dies in this event, they do not undergo normal death effects. They awaken in one of the locations indicated, gasping for breath. While harrowing, and possibly a source of nightmares for the next few days, not to mention chills for an hour or two, there is no further apparent harm.
3. It is possible to encounter this prompt throughout the year. At one random, unpredictable day each month (listed above), the space between spaces is accessible. A person could theoretically fall in on that day, following the rules as above.
4. Mapping the space between spaces is difficult, but not impossible. Perhaps there are other locations within the labyrinthian mass, but for now at least they are not findable.
5. If the natives are asked about this place, they will make a warding sign and refuse to speak of them. At most, they will say something about the "veins of the tower."

ABSOLUTE IMMERSION
WHEN: Last Week of August through all of September
WHERE: Gaze, and somewhere else
CONTENT WARNINGS: Possible Life-threatening experiences, Distorted Realities, Fourth Walling, Content Depending upon the Canon Referenced


As the month of September approaches, and Mariana shows signs of having cooled in her wrath, the people of Trench begin to relax once again. Hoping to keep level heads and to promote learning, the Arcane Scholars of Gaze have opened the private stores of more rare texts from the Archaic Archives. Trundling carts of books are being brought out by roped and masked individuals who kindly offer one to anyone who wishes to partake. They limit each guest to three, though they seem happy to trade a book for a book, so it's always possible to get more. They ask only that the books be returned by the end of the month for cleaning and maintenance. Whispers among the Disciples still with ruffled feathers at Mariana's wrath are that this is Never Mind's way of reasserting himself after strange magical books have been found around town. No Arcane Scholar will acknowledge such gossip, however.

The books seem harmless enough. What is wrong with a little light reading? The fiction within is quite enthralling, though after a page or two, a creepy familiarity to the book's contents comes to whoever reads. There is a sense of deja vu, and only when it is too late do they realize that it feels like they are reading the memories and recollections of someone else, perhaps someone that they know! In that moment, they will feel an inexorable pull as the book seems to literally suck them into it, along with anyone unlucky enough to be next to them!

Those who read these magical books will find themselves trapped in an event within another canon reality. The intent, of course, is to broaden their horizons and experiences, to teach moral lessons through new memories, but as always Never Mind seems not to understand the possible perils. The scenario that they find themselves in, which may be of any canon, is always one of immediate and very real peril, a time in which the character's life is put into immediate and very real peril. They have to prevail or flee successfully to escape the chapter and end the book, though for their troubles it is quite possible that they might bring something back with them. Hopefully it's nothing dangerous!

NOTES:
1. Any Canon may be used, including canons not present in the game. Players are encouraged to use their imaginations, though it is worth being aware that the entirety of the Cthuluh Mythos may be found among these collections, should one wish to utilize these books.
2. There is an actual physical threat that is present in whatever scene is viewed. If it is necessary, a threat is fabricated from the fringes of the memory, even if this changes the canonical scene. It is a real threat and can cause death or harm. However, these threats are killable through all normal fashions, and can be escaped by clever captives. Once escaped or defeated, the sleeper is deposited out of the book.
3. The books are absolutely indestructible, and even if the sleeper does not return them, ravens will break into their home (ruining a window and making a mess) to retrieve all books by the end of September. Multiple books can be enjoyed throughout the month.
4. Items retrieved may be anything from any canon which does not count as a significant power acquisition. Weapons can be brought, though they will be mundane once they emerge in Trench. Players are limited to retrieving one item from another canon per character during the month.

CODING
strongroots: (mash)

[personal profile] strongroots 2022-08-26 03:35 pm (UTC)(link)
He's got eyes on the man, the tension in the line of his shoulders not easing, caution in how to read this old man's apology and friendliness. There's nothing outwardly off about him - actually, he looks like he could be someone's eccentric granddad - but Robby knows that doesn't always mean much.

But if Robby was worried about something being off about him, it's not what he does hear that he was suspecting. His brows raise, crinkle.

"Are you high?"

If he is high, sticking around is never a good idea, but that question, those words. What. What?
cryptograms: = ɴᴇᴜᴛʀᴀʟ (ʜᴇ's got a watch with a minute hand)

[personal profile] cryptograms 2022-08-26 03:49 pm (UTC)(link)
Robby's question gets a blink from Ford, but after a moment he simply waves a dismissive (six-fingered) hand at the question.

"No, no, I know they're usually seasonal but I'm certain I saw one."

He's not clued in enough to realize Robby might be asking for reasons other than seasonal inconsistencies. Instead he reaches into an inner coat pocket and withdraws a thick, leather bound journal. He's certain he's got a specimen sketch in here somewhere...

"The smell is unmistakable, for one." And pause, and then: "Though I suppose that means I've probably lost the trail already..."
strongroots: (cash)

[personal profile] strongroots 2022-08-26 04:04 pm (UTC)(link)
He's heard something about crabs and beasts since coming here (the first? food; the other? probably dogs), but walking sharks - yeah, there's something off about this guy.

Yet, he seems harmless. Seems. Going on more like a guy interested in whatever fantasies are in his head than someone about to jump him in some delusion, and so Robby's tone softens, if not entirely believing (or at all).

"You sound like you got turned around somewhere. Sorry," his hands raise, "but I don't know where anything is here. You should look for your family, or someone."
cryptograms: = ɴᴇᴜᴛʀᴀʟ (ᴡɪᴛʜ a frying pan)

[personal profile] cryptograms 2022-08-26 04:18 pm (UTC)(link)
Finally, finally, Ford realizes that there's a bit more behind the incredulity in Robby's tone. He blinks and flips his journal closed again, and all of his focus is finally properly on Robby. Some things that definitely should have registered a moment ago, like the fact that the Sleeper robes are in fact Sleeper robes and not some interesting fashion choice, finally click into place.

"Wait - you've only just arrived here?"

That's not really a problem, exactly, but for him to be so new that he's baffled by the idea of sharks with legs is a little concerning.
strongroots: (wasss)

[personal profile] strongroots 2022-08-26 04:41 pm (UTC)(link)
He didn't miss the proper observation, and of course not the accompanying question, and Robby wishes he had pockets in this stupid bathrobe to do something with how put on the spot he feels. Instead he folds his arms, a flick of his head as he tries to feel a little more comfortable.

"Yeah." So? You going to tell me there's sharks around here? No, he is not allowing an opening into that. He'll settle for a shrug. "--So? Place must get new people all the time."

It's not untrue, Robby knows that much, but he can't sell any confidence to the statement.
cryptograms: = ɴᴇᴜᴛʀᴀʟ (ᴀɴᴅ i don't think the world is sold)

[personal profile] cryptograms 2022-08-26 07:39 pm (UTC)(link)
... Interesting reaction. Ford's not great with social cues, but he can read defensiveness just fine. Still, he can't place why it's there, so he'll elect to just pretend it isn't.

"It does. I'd say newcomers are close to a daily experience. But this place is dangerous - and if sharks with legs sounds absurd to you, it's dangerous in ways you probably aren't familiar with."

There's a reason why there there's constantly Wakers patrolling the beaches, though this kid apparently left before he got much in the way of an explanation. That just means it's up to Ford to fill in the gaps, though there's one gap in particular that needs filling first. He tucks his journal under one arm and gestures to himself.

"Stanford Pines. I'm a researcher, and I've been in Trench for about a yaar now."
strongroots: (sack)

[personal profile] strongroots 2022-08-26 08:15 pm (UTC)(link)
He still doesn't like the sound of sharks with legs, but if there's anything Robby can't deny, it's that something feels off about this place. Not safe, and not just because of his lack of resources and knowledge.

There might be a scoff in his throat from the absurdity, but that's where it stays, unvoiced. And not because - this time - he might have a chance to catch that extra finger of the man's, confirming that it wasn't just his imagination. It's seen with the wave of his hand, and then Robby's eyes are back on-- Stanford.

"Robby." He'll go along with introductions, only giving his name because it's giving him time to think. He's been trying to get his bearings, but it's been more difficult than he'd like to admit. Might be what happens, when you don't hang around on beaches or boardwalks or take heeds about bags. "This place like what you remember? When you woke up."

The added clarification is a bit awkward, in that way where he isn't sure how to speak. But that's what they call it, and that's what happened.
cryptograms: + ᴘᴏsɪᴛɪᴠᴇ (ʜᴏᴘᴇ is our four letter word)

[personal profile] cryptograms 2022-08-27 01:38 pm (UTC)(link)
The question is worded a bit awkwardly, but Ford (assumes that he) gets what Robby's getting at. For some reason, it's question people think to ask him a lot.

"Not exactly. Magic and the supernatural exist, but you have to go looking for it. Trench is more open about its weirdness." He says that last part like it's a good thing. "But I made an entire career out of 'looking for it', so it didn't take much to adjust to Trench, and Trench hasn't changed much since I woke up. Now--"

He looks Robby over again. The shapelessness of the Sleeper robe makes it hard to gauge much about his stature or body language, but his quick reaction and defensive response when Ford nearly bumped into him are a different story.

"Are you used to being in any sort of combat situation? I wouldn't call fighting skills necessary, but they do make things easier."

Ford has no qualms with walking any child into a dangerous situation, but even prefers it if said child is prepared for danger first.
strongroots: (Default)

[personal profile] strongroots 2022-08-27 02:10 pm (UTC)(link)
...You know, it's not entirely the answer he was looking for, but at the same time, it cements just how different everything is for the people here. Nothing that Robby becomes stuck on when he notices the way that Pines regards him. His folded arms twitch some, but there's still nothing really to tell about his body shape.

(Thanks, robes.)

"I can handle myself in a fist fight," because he could be more specific, say he knows karate, but, "--but from what I've been seeing, people carry more than their fists."

...and he's taking a look at the man himself with that answer, looking to see if there's any obvious tells of the older man carrying. He wouldn't say he looks much like a fighter, but Mister LaRusso looks more like a car salesman than a karate man too.

Still, he manages to add: "What, I gotta be worried about Bigfoot jumping me around here?"

Does Bigfoot count as supernatural? Close enough.
cryptograms: + ᴘᴏsɪᴛɪᴠᴇ (ᴘᴇʀsᴏɴ man)

[personal profile] cryptograms 2022-08-28 11:46 pm (UTC)(link)
Bigfoot? Ford shakes his head.

"Probably not. Even if Bigfoot is here, he's very reclusive. Not really the 'jumping people' sort."

Aside from that, Robby's impression of the city and its methods of arming itself are on the mark. Despite that, Ford looks satisfied by his answer.

"You're off to a good start, then. There's plenty of people willing to teach you extra skills if you need them--" Including some weirdos constantly picking fights with each other over karate. "--but the most important next step is going to be outfitting yourself."

He pauses.

"Probably with an actual outfit before a weapon. No luck with your Welcoming Bag?"
strongroots: (wasss)

[personal profile] strongroots 2022-08-30 02:43 pm (UTC)(link)
Please Ford, picking fights with each other over karate is the true karate lyfe. But the subject of clothing does give a pause to Robby. That mention of the welcome bag, too. He looks aside, taking a moment before he admits:

"Where I'm from, Bigfoot's about as likely as bags watching up from sea just for you." Or more likely, if you were shipwrecked. But his arrival's different from an accident, an admittance and an explanation of, I didn't look for it, and this is why, without the doubt for what Ford's suggesting.

Some people just have more open minds than others about the supernatural, a bigger curiosity for the weird. It's still weird now, to be talking about some bag that was out there for him; like some thing he should have taken more serious, along with the rest at the time.

But maybe more importantly, on the subject of clothes: "I miss somewhere giving out actual clothes? Place doesn't look it's doing so bad that it can't spare some shirts."

And the rest.
cryptograms: + ᴘᴏsɪᴛɪᴠᴇ (ᴘᴇʀsᴏɴ man)

[personal profile] cryptograms 2022-09-02 01:53 am (UTC)(link)
Robby's explanation passes muster, though mostly because 'I didn't see it' is still a perfectly fine excuse in Ford's mind.

"Sometimes your bags come with clothes in them."

He gestures to himself by way of explanation - or rather, to the sturdy, ankle length, and slightly tattered tan coat he's wearing. This thing's been through hell and back and he's glad its survived all the insane situations he's put it through.

"But if not the locals are fairly generous with Sleepers. If you have something to barter you can get clothing without any trouble, and if you don't then most people will give you an outfit if you agree to some manual labor for them later.

"Just don't be too quick to give away your blood."
strongroots: (lag)

[personal profile] strongroots 2022-09-03 11:01 am (UTC)(link)
So, find things to trade for. He remembers something about helping the fishermen back on the boardwalk, and more and more it seems like he'll have to head back that way to gather his bearings. If that's entirely the right track is yet to be seen, but it's a better direction than none.

The mention of blood though - for all that Ford's brought up, blood being important doesn't get an immediate look of puzzlement. Robby's felt it, understood it, that there's something important there - something useful.

"I can't use that to barter for anything?"

Because if there's anything he has to his name currently...
cryptograms: = ɴᴇᴜᴛʀᴀʟ (ᴀɴᴅ i don't think the world is sold)

[personal profile] cryptograms 2022-09-03 04:59 pm (UTC)(link)
"Not at all. In fact, it may be one of the most valuable resources you have."

And he says this not even knowing that Robby is a Warmblood. Blood is just that handy.

"But blood that's never been extracted for the purposes of blood magic is rare, powerful, and very valuable. Plenty of people will try to trick you into parting with it for less than it's worth, but the right buyer will pay a high price."

Ford looks a little interested, in fact, but he busies himself with adjusting his coat on his shoulders a moment later. He's learned a few things about tact since he came here, and one of those things is that asking a random teenage boy if he can buy his blood is kind of an alarming thing to do.
strongroots: (Default)

[personal profile] strongroots 2022-09-03 06:10 pm (UTC)(link)
Truthfully, the idea of extracting his blood for anything right about now is one that Robby has no intentions of going down.

But is the information useful? Absolutely, and especially about first extractions. There's a peculiar element to the conversation - of, you know, talking about blood and extractions and selling it at the right price - that should be as crazy as the talk that distracted Robby in the first place, but the use - he'll tuck that information, figure it out for another day.

"Okay." For now he laughs a little into the word, a small shake of his head as he spreads out his hands. "--I'll leave the blood stuff for another day. I'll look for that bag - and watch out for land sharks. Good to know. I appreciate it."

There might've been a humorous edge to land sharks (look, it's not going to stop being weird to say right away), but there's a genuine one to what comes after. A small nod of the head with the appreciation.

He's distracted Ford for a time now, and the guy was in the middle of something, even if he said about losing the scent.
cryptograms: + ᴘᴏsɪᴛɪᴠᴇ (sɪᴢᴇ of the entire universe man)

[personal profile] cryptograms 2022-09-03 11:17 pm (UTC)(link)
Robby makes to continue on his way, and Ford simply gives him a nod of acknowledgement in exchange for the thanks. Ford is pleased to have been able to help, but he's not so altruistic as to want to lead a stranger around on a tour of the city - especially not a stranger that seems confident in setting off on his own.

He does have one more thing to add. He reaches into his pocket and withdraws a little spiral notepad. A moment of scribbling later, he tears off a sheet and offers it to Robby.

"There. Once you've figured out your Omni, you can contact me here if you've got any more questions."

Assuming Trench doesn't generate some new form of nonsense that pushes them together in person before then.