reddosmod: (Default)
Deer Country Mod ([personal profile] reddosmod) wrote in [community profile] countryclub2022-08-05 09:24 pm
Entry tags:

August Plotting Post

AUGUST 2022 PLOTTING POST
Please use this post to plot with other players and keep track of your plans for this month's event! You can ask specific questions about the event down below. If you are ever waiting on a question, please feel free to reach out to Simcha directly.

This post will be updated with the Live Event once it is posted. Plotting posts are always made on the 5th and events always go live on the 8th.

WE GLOW SO DIM
CONTENT WARNINGS: Deep diving, possible drowning, possible death

Early on in the month, the waves start to have a strange look to them. They seem a little brighter, even at night, and it's then that it hits you: the waves are glowing. It's easy to at first to brush it off as the bioluminescence of certain types of plankton, but the way it moves and sparkles has an other-worldly quality to it that can't be explained by science. Those who look even closer at the glow will notice that it seems to be forming some sort of path into the watery depths.

Those who choose to follow the path despite the angry waves and awful storms that plague the seas this month will find that the ocean seems to be at its calmest along these illuminated, watery roads. Diving down to follow them won't require any equipment, as Sleepers will find that staying within the glowing path allows them to breathe under water when they might normally not have been able to. The pressure changes don't seem to be impacting anyone who follows the light either, allowing them access to deeper depths of the ocean than may have previously been explored.

Continuing to follow the path will lead Sleepers to a series of ship wrecks under the water. These ancient vessels are rotted and covered in seaweed, but anyone who is familiar with the cultures of Earth will notice that they seem to come from all over the world and their styles vary by multiple centuries. But all the ships seem to be covered in this same, strange glow that has brought people here.

Exploring the ships will lead to multiple different discoveries. There are chests filled with ancient artifacts: carvings of squids, statues of various sea creatures that feel a little off somehow, and stones carved with a strange text that is almost impossible to decipher. The artifacts are covered in strange, rust-looking stains that penetrate deep into the materials they're made of. These artifacts can be brought back to shore, and if someone were to try and ask the Trenchies what the writing said, they would only be able to say that these are clearly texts of the Old Ones from long before any recorded history that Trench has in its Archives. When asked about the sea creatures, they'll think it's obvious: these are Mariana's various forms from over the years. The off qualities are her unique takes as a Pthumerian on the creatures of the ocean.

Prolonged exposure to these statues of Mariana will cause people to become more bluntly honest, more open with their emotions, and often much more prone to large outbursts from said emotions, both good and bad. However, Sleepers who keep these statues near them will also find that they are able to keep more control of their blood powers. It's up to each individual if it's a worthy trade off.

If you leave the path, two things can happen: Sleepers will either turn into their squid selves and can continue to swim or they will drown. There will be nothing of interest outside of these paths, just typical ocean creatures, and maybe some of those monsters that have been crawling out of the watery depths as of late.

MONSTER WITHIN
CONTENT WARNINGS: Body horror, mentions of potential cannibalism/vore, possible death, contagious curse.

Soon after people start to explore the ships, a strange occurrence will start to sweep through the city. Locals start to mutter something about a curse, one that seems to only be impacting Sleepers. The early signs that there's something off is an increase in strength and stamina. For example, Sleepers will find that they might go to pick up a chair or a mug and it shatters in their hands. Some people may find that they are incapable of sleeping. Others might find they're able to move quicker and for longer periods than normal.

If they look themselves over, they will start to find small patches of skin that have started to gray and blacken. These patches will be cracked, almost scaley, and will be consistently damp no matter how hard you try to dry them off. As time passes, this odd rash will start to spread, taking over more and more of the body. The torso might start to swell and distort, making Sleepers feel particularly top heavy. And eventually, suckers will start to form on the arms and legs.

This curse isn't beasthood in its usual forms; instead, it seems to be some sort of malady in of the magical blood that Sleepers have been granted. If the blood of an infected Sleeper is looked at under a microscope, there will be black patches clinging to the cells, similar to the patches that people see on their skin. If it isn't stopped, the person suffering from the curse will ultimately turn into a monstrous form of their squid-selves: these monster forms are large, aggressive, and able to move on land. They will feel a hunger for destruction and some Sleepers may find in these forms that they are only satisfied if they feed on other, uncursed Sleepers.

There are two ways to lift the curse. One is through a thorough blood transfusion with a blood type that is compatible with your own. This becomes more difficult to do the closer to the monstrous form people get, both due to aggression from the curse, and also due to the fact that the black patches of skin are highly difficult to puncture. Once the blood is completely replaced by fresh blood, the skin patches will disappear over 48 hours and the Sleeper will be left feeling thoroughly exhausted.

The second way to lift the curse is through death. While these monster squid forms are difficult to kill, it is not impossible, and they are particularly susceptible to magic over weapons. Once a Sleeper has died, they can be reborn, and their blood will be completely free of the curse.

The blood malady can be spread outside of those who come into contact with the ship wrecks. People who touch a cursed Sleeper, particularly the scaley patches of skin, will also run the risk of being cursed. It takes roughly a week for the signs of the curse to show, and can spread as slowly or as rapidly as players choose.

LAVISH DESIRES
CONTENT WARNINGS: Personality changes, mental manipulation, hoarding, obsessive anxiety, disassociation, depersonalization

The high waves seem to just be getting higher at the beginning of the month. Rougher and rougher seas start to cause something anyone who's lived around water will be familiar with: flash floods. These floods are large, powerful, and fill the streets of Trench. First-floors of buildings may get extreme damage, though they can be protected with physical and magical barriers if people are smart about it. The floods happen multiple times throughout the month without warning, so it may be good to get that protection built up sooner rather than later.

The after effects of these floods aren't just structural devastation though. People who get caught up in the water, particularly those who end up swallowing it, will have one word echoing in their mind on a regular basis: More.

More of what? That seems to be different for each individual. Maybe one person wants more and more food, anything from an extra slice of cake after dinner, to wanting to stuff themselves until they just might pop. Or maybe they want to hoard all of their favorite objects or pieces of clothing, filling more and more of the space in their homes until they're ready to burst at the seems. Some might find it's their emotions that come in excess, with over the top anger, or irregular excitement that leaves them unable to sleep for days. Anything and everything can come in excess and it certainly seems to be this month. Some people may get these obsessive needs to such a degree that they start to feel disconnected from themselves, fractured by the overabundance that has taken over their lives.

If people ignore these desires, they'll start to find they're plagued by hallucinations. Strong, life-like visions that riddle them with anxiety and leave them petrified of what might happen if they don't partake in this gluttonous behavior. They'll feel shaken to the core and slowly go mad with need and desire for whatever it is they've been craving. This feeling of madness can make them become violent, lashing out at those around them, even killing those who try and help them out of belief that they're trying to force them to give in to their vices.

The impact of the water will wear off either after one week without re-exposure, or by using a Moon Drop to help to cleanse the mind.

PLOTTING FORM
Feel free to use the following form as a general guidance for your ideas for this month's event. Tag around for new CR, build off old CR, or use this as a way of organizing your thoughts and plans.

CODING
burnitblack: by burnitblack @ dreamwidth (Default)

[personal profile] burnitblack 2022-08-06 07:44 pm (UTC)(link)
Player Name: StarSeed
Preferred Player Contact: PM | Discord: [discord.com profile] StarSeed #3572 | Plurk: [plurk.com profile] StarSeed69

Monthly Pacing: Pretty fast to regular pace. Shorter tags can get 2 - 3 a day, longer tags can be 1 a day, and texting-style tags can be any number from a few to a lot.
OOC Limits: Nothing really? Check my permissions if you like.
Opting-Out Prompts: N/A

Character Name: "Dabi" [if you know his real name, feel free to use it]
Character Blood Type: Paleblood
Character Role(s): Hunter | Night Walker
Character Profile/Inbox: Profile | Inbox

What CR you would like to develop for this event: Open to all kinds of developing CR, from trade partners to information brokers to hunting partners to night walker patrons. Doesn't make "friends" so much as makes "allies" for mutual benefit, even if he always looks out for himself first.

Open/Closed to New CR this event: Very open to New CR

What CR you want to avoid this event: None. Bring it on. Bother him.

Timeline/Event Ideas: See Below~

WE GLOW SO DIM  
Dabi will likely notice the glowing waves and paths since he frequents the beaches often enough looking for interesting things. He'll keep an eye on the networks to listen for if people are talking about them and what becomes of interacting with them. That said, unless someone has a really good reason for wanting him to join them on a trip down there, he's not really one for oceanic exploring. He'll be perked initially by the idea of sunken treasure, but will wait to see what other Sleepers are bringing back up with them when they return. At the very least, he'd probably be coerceable into at least going for a swim, since breathing underwater would be something to experience.

MONSTER WITHIN  
I'll be interacting with the curse at the initial stages and the ending stages (if wanted). Dabi's never been the strongest, physically, so he's gonna enjoy getting a boost in his physical strength and abilities. Not so much the gross patches of skin (though considering more than 80% of his body is burned up scar tissue, moot point). While I'm gonna go ahead and skip the middle length of the curse, if anyone wants to deal with monster!squid Dabi and battle him, I'm down for that! This can end in making him retreat after enough damage, or result in either him killing (and eating) the opponent or his opponent killing him.

Note: Dabi hates the entire "squid" aspect of Sleepers and will pretend this never happened afterwards. F*cking gross.

LAVISH DESIRES  
Anyone who knows Dabi's other hobby (not the skulking around and killing one) will know he likes to stockpile and collect interesting things to trade and barter with later on. For this prompt, he'll likely try to resist the urge to gather "more" of these items at a reckless pace, usually too smart to try that route, but in the process will end up having hallucinations about his past and homeworld. Not something he wants to deal with. That aggression can certainly spill out into fights, so if you want to throwdown with him, be my guest. Otherwise, you can find him at Goat Turning, aggressively gambling away with other people at an almost reckless pace.

General Prompts  
Here are four non-event-related prompts that are going to be general setups for meeting and interacting with Dabi.
1) - Convenience Store Broker
2) - Farther Shores Scavenger
3) - Hunter, Getting Started
4) - Night Walker, Gambling or *ahem*
All of these can be plotted out for more specific starters/threads, or you can simply tag into the ones available.
bleedformeplz: ([168])

[personal profile] bleedformeplz 2022-08-07 05:18 am (UTC)(link)
/popcorn network together/

Because Himiko is opting out on the diving team.
burnitblack: by burnitblack @ dreamwidth (Default)

[personal profile] burnitblack 2022-08-08 03:37 am (UTC)(link)
Basically how it's gonna go. Kick back and chill until something interesting shows up.
robussy: (pic#15837220)

[personal profile] robussy 2022-08-08 09:27 am (UTC)(link)
i hear you might like someone to kill a squid sir

tubee is good at making calamari
burnitblack: by burnitblack @ dreamwidth (Default)

[personal profile] burnitblack 2022-08-08 03:28 pm (UTC)(link)
bahaha! calamari on a spit. i'd be totally down for this.

tubee. that's it, calling her that from now on.
robussy: (pic#15830887)

[personal profile] robussy 2022-08-08 06:51 pm (UTC)(link)
awesome. should i prep a tl for you or will you be posting anything i could tag into? i'll also by having 2b get infected from this! she'll remember it....
burnitblack: by burnitblack @ dreamwidth (Default)

[personal profile] burnitblack 2022-08-08 09:01 pm (UTC)(link)
i'll be getting a TL up tomorrow or wednesday. rip the infection! don't touch the squid monster.