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APRIL 2022 TEST DRIVE MEME
APRIL 2022 TEST DRIVE MEME
A MOSTLY PLEASANT ARRIVAL
A DIM REFLECTION
THE ROAD NOT TAKEN
CODING
Another month, another test drive meme! Our test drive memes are open to anyone interested - regardless of whether or not you join our game!
All Test Drive Memes are game canon. Players can choose to keep their TDM threads canon or not. TDM threads can be used for AC and can be used as your writing sample for your application.
Our TDMs serve as a way to build into the actual lore and worldbuilding of Deer Country and we strongly encourage everyone to enjoy and participate! Current players are always welcome to pull prompts from the TDM to reference on the Network or bring into logs as well as tag out to new characters top-leveling on the TDM itself.
Characters will always be able to actively die during TDMs as this is an extremely dangerous world. You can still have this be game canon! Check out how character death in Deer Country works here.
If you have any questions about the TDM, please ask down below!
IMAGE DESCRIPTORS IN ORDER OF APPEARANCE
Prompt One
[Image One: Delicious, Gelatinous Fruit Treats]
[Image Two: Women in white dancing around a May Pole (Animated)]
Prompt Two
[Image One: A woman turning away from a mirror. ]
[Image Two: A woman trapped inside a mirror with disembodied hands grabbing at her. ]
Prompt Three
[Image One: A Forked Trail on a Wooded Path]
[Image Two: The Grim Reaper at the end of a sewer tunnel]
All Test Drive Memes are game canon. Players can choose to keep their TDM threads canon or not. TDM threads can be used for AC and can be used as your writing sample for your application.
Our TDMs serve as a way to build into the actual lore and worldbuilding of Deer Country and we strongly encourage everyone to enjoy and participate! Current players are always welcome to pull prompts from the TDM to reference on the Network or bring into logs as well as tag out to new characters top-leveling on the TDM itself.
Characters will always be able to actively die during TDMs as this is an extremely dangerous world. You can still have this be game canon! Check out how character death in Deer Country works here.
If you have any questions about the TDM, please ask down below!
Prompt One
[Image One: Delicious, Gelatinous Fruit Treats]
[Image Two: Women in white dancing around a May Pole (Animated)]
Prompt Two
[Image One: A woman turning away from a mirror. ]
[Image Two: A woman trapped inside a mirror with disembodied hands grabbing at her. ]
Prompt Three
[Image One: A Forked Trail on a Wooded Path]
[Image Two: The Grim Reaper at the end of a sewer tunnel]
WHEN: May
WHERE: The Farther Shores/The Boardwalk
CONTENT WARNINGS: Forced honesty, personality changes, physical changes.
WHERE: The Farther Shores/The Boardwalk
CONTENT WARNINGS: Forced honesty, personality changes, physical changes.
Congratulations, sleeper! You're one of the lucky ones to arrive in a month that is not awful to come ashore. The transformational process is almost alarmingly quick and painless. In fact, it is so quick that it is deceptively easy to change back into a squid and do it all over again! Partial transformations are not uncommon during this month for the first twenty-four hours after arriving, and even brief transformations of minor facial features like hair color, eye color, height, weight and a few more extreme possibilities have been known to happen. Don't worry, because the transformations are all temporary and none are inherently monstrous (Unless you already are a monster, in which case good luck with that!). Greeters are present in force to help accommodate you as you make your way, your welcome backpack and items all freshly and neatly cleaned and ready for you as they put the robe on. Everything is so welcoming and inviting that it almost seems like they're having a party.
This is, in fact, because they are. The Wild Moon is about and festivities are in full swing throughout the month of Bauphomette. May poles are set up and it is possible to dance around one if you should wish. Doing so can help to ground oneself in their current form, which may help new arrivals settle in a bit better. Even ignoring that, it feels good to sing and dance, and everyone is very friendly. Even the usually grim Hunters who guard the roads and entries to the shores seem to have less stern smiles on their faces, though their eyes are ever watchful to keep the peace of the festivities.
SEASONAL DETAILS ON THE BOARDWALK
Decorations this month are decidedly floral in nature. Everyone is dressed in white, regardless of their usual preferences. Flowers adorn many of the people of Trench and the weather throughout the first week of May is pleasant. Even if it rains, it is a refreshing, light and pleasant rain, and there are many awnings and umbrellas to take shelter underneath.
And of course, there's refreshments. What festival in Trench would be without them? The foods this month have a very floral theme to them. Edible flowers have been grown and prepared especially for this time of year. They've been used to help create infused and gelatinous sweets, Floral spring rolls and edible flower cookies and the like, along with floral teas that are meant to calm the mind. Additionally, the people of Trench will note that any of the foods present can have a beneficial, albeit transformative effect on the mind and body. They promise it won't last long, but if you're really concerned there is hard tack and water available that's quite filling.
Changes from Food will last a few hours at most. There are several options available among the drinks and foods. These may be combined as the player sees fit. Drinks have mental effects, while Treats have physical ones, the Trenchies will inform:
Pomegranate Juice: Sweet and tart, anyone who drinks it or has some of the fresh pomegranate and seeds will feel compelled to speak nothing but the truth. Pomegranates are found littering makeshift shrines to Bauphomette throughout the party, and Trenchies insist they are free to take.
Petal Infused Hot Tea: Pungent and aromatic, it is relaxing. The heat gives a warmth and vibrancy that fills a person with confidence, to the point of arrogance and fearlessness, leading the emboldened to try something that they might not otherwise do, even if it's very risky!
Floral Iced Tea: While refreshing, it feels like there's something just a little lacking, and anyone who drinks some will feel that they need more but not what they need more of at first, making them clingy and affectionate towards other people, especially strangers.
Iced Water: It's not the tastiest, but has a way of washing things away. Water can cleanse and remove the effects of other drinks, though it leaves the person feeling emotionally drained if it is used this way.
Floral Spring Rolls: Trying one of these surprisingly edible treats will have the added effect of giving a person plant traits temporarily. Hair may convert into tresses of ivy or carefully manicured moss, or perhaps a mushroom cap! Skin might become bark-like or chlorophyl green. The more that one eats, the more that they change.
Gelatinous Sweets: These curiosities come with a note. “Have you ever wondered what it is like to walk in someone's shoes?” Eating one has a profound physical effect, causing a person's appearance to transform into that of another person in Trench! It may not even be someone they've met, or seen yet! It would be awkward to meet someone, not looking the way you're supposed to, or worse? Looking like them!
Edible Flower Cookies: They come with lovely notes saying “Eat Me!” What could be sweeter? Well, like something out of Alice and Wonderland, eating one can cause a person to grow or shrink by a foot. More cookies can cause the height difference to become worse and worse, though if you're only a foot tall, it's a good way to end up an inch tall! So, maybe eating more to fix the problem is risky.
Hard Tack: Like the water, it can fill the stomach and remove prematurely any physical effects, though if it does so, removing a physical change physically drains the character.
This is, in fact, because they are. The Wild Moon is about and festivities are in full swing throughout the month of Bauphomette. May poles are set up and it is possible to dance around one if you should wish. Doing so can help to ground oneself in their current form, which may help new arrivals settle in a bit better. Even ignoring that, it feels good to sing and dance, and everyone is very friendly. Even the usually grim Hunters who guard the roads and entries to the shores seem to have less stern smiles on their faces, though their eyes are ever watchful to keep the peace of the festivities.
Decorations this month are decidedly floral in nature. Everyone is dressed in white, regardless of their usual preferences. Flowers adorn many of the people of Trench and the weather throughout the first week of May is pleasant. Even if it rains, it is a refreshing, light and pleasant rain, and there are many awnings and umbrellas to take shelter underneath.
And of course, there's refreshments. What festival in Trench would be without them? The foods this month have a very floral theme to them. Edible flowers have been grown and prepared especially for this time of year. They've been used to help create infused and gelatinous sweets, Floral spring rolls and edible flower cookies and the like, along with floral teas that are meant to calm the mind. Additionally, the people of Trench will note that any of the foods present can have a beneficial, albeit transformative effect on the mind and body. They promise it won't last long, but if you're really concerned there is hard tack and water available that's quite filling.
Changes from Food will last a few hours at most. There are several options available among the drinks and foods. These may be combined as the player sees fit. Drinks have mental effects, while Treats have physical ones, the Trenchies will inform:
Pomegranate Juice: Sweet and tart, anyone who drinks it or has some of the fresh pomegranate and seeds will feel compelled to speak nothing but the truth. Pomegranates are found littering makeshift shrines to Bauphomette throughout the party, and Trenchies insist they are free to take.
Petal Infused Hot Tea: Pungent and aromatic, it is relaxing. The heat gives a warmth and vibrancy that fills a person with confidence, to the point of arrogance and fearlessness, leading the emboldened to try something that they might not otherwise do, even if it's very risky!
Floral Iced Tea: While refreshing, it feels like there's something just a little lacking, and anyone who drinks some will feel that they need more but not what they need more of at first, making them clingy and affectionate towards other people, especially strangers.
Iced Water: It's not the tastiest, but has a way of washing things away. Water can cleanse and remove the effects of other drinks, though it leaves the person feeling emotionally drained if it is used this way.
Floral Spring Rolls: Trying one of these surprisingly edible treats will have the added effect of giving a person plant traits temporarily. Hair may convert into tresses of ivy or carefully manicured moss, or perhaps a mushroom cap! Skin might become bark-like or chlorophyl green. The more that one eats, the more that they change.
Gelatinous Sweets: These curiosities come with a note. “Have you ever wondered what it is like to walk in someone's shoes?” Eating one has a profound physical effect, causing a person's appearance to transform into that of another person in Trench! It may not even be someone they've met, or seen yet! It would be awkward to meet someone, not looking the way you're supposed to, or worse? Looking like them!
Edible Flower Cookies: They come with lovely notes saying “Eat Me!” What could be sweeter? Well, like something out of Alice and Wonderland, eating one can cause a person to grow or shrink by a foot. More cookies can cause the height difference to become worse and worse, though if you're only a foot tall, it's a good way to end up an inch tall! So, maybe eating more to fix the problem is risky.
Hard Tack: Like the water, it can fill the stomach and remove prematurely any physical effects, though if it does so, removing a physical change physically drains the character.
WHEN: May
WHERE: Throughout Trench
CONTENT WARNINGS: Paranoia, existential dread, hallucinations, possession-related horror.
WHERE: Throughout Trench
CONTENT WARNINGS: Paranoia, existential dread, hallucinations, possession-related horror.
They warned you about mirrors. Every once in a while, one of the locals in Trench might have whispered it, made a sign of warding when they passed by mirrors, but nothing seemed out of place. They told you that you might see yourself in it, and you would never be the same. However, every time you've looked it's been fine. So, maybe they were being superstitious about something? It certainly wouldn't have been the first time someone had gotten paranoid about nothing in Trench, would it?
How wrong you were. Maybe it was when you were looking down at a puddle rippling in a light breeze. It might have been a formerly polished piece of bronze covered in tarnish that adorned a building. Perhaps it was that lovely bit of obsidian in the shop where you caught your reflection garbled by the shape. It happens only when a reflection is seen in a distorted surface, especially those that are naturally occurring, though occasionally damaged and weathered surfaces that were polished will work. When you were looking at the image, it seemed to look back at you and something was wrong, distorted, imperfect. By then it was too late.
The natives were right. You saw some part of yourself there in the mirror. It might be something that you've hidden from others for a long time, or it might be an exaggeration of a single part of yourself that you aren't proud about. What it is, is a distorted and incomplete part of yourself, something that you try to keep controlled and in check, and it was there, smiling at you and winking. The moment it winked, it was like you were riding in your own skin, watching and unable to act as you changed into a self that reflected that distorted, unnatural and incomplete side of yourself. What shadows do you hide from yourself?
This effect lasts for, at most, one solar cycle. From the rising of the sun to its setting, or the moon to its setting, the effect can last no longer than that. Especially strong-willed people, particularly palebloods, can end this effect sooner through force of will, though it usually lasts at minimum an hour. The character is, for the duration of this effect, changed in personality to behave in accordance with some singular aspect (of the player's choice) of their personality that they do not usually focus on in their day to day behavior. This change can be subtle, or it can be drastic and even dangerous. Its goal is to make sure that everyone sees and witnesses this change, and goes out of its way to impact others in a memorable fact, making sure that they see there is more to the character than what they are revealing. This could be relatively innocuous or extremely dangerous, depending on the person, and the whole while the dominant personality is riding inside their skin, forced to watch what is happening.
How wrong you were. Maybe it was when you were looking down at a puddle rippling in a light breeze. It might have been a formerly polished piece of bronze covered in tarnish that adorned a building. Perhaps it was that lovely bit of obsidian in the shop where you caught your reflection garbled by the shape. It happens only when a reflection is seen in a distorted surface, especially those that are naturally occurring, though occasionally damaged and weathered surfaces that were polished will work. When you were looking at the image, it seemed to look back at you and something was wrong, distorted, imperfect. By then it was too late.
The natives were right. You saw some part of yourself there in the mirror. It might be something that you've hidden from others for a long time, or it might be an exaggeration of a single part of yourself that you aren't proud about. What it is, is a distorted and incomplete part of yourself, something that you try to keep controlled and in check, and it was there, smiling at you and winking. The moment it winked, it was like you were riding in your own skin, watching and unable to act as you changed into a self that reflected that distorted, unnatural and incomplete side of yourself. What shadows do you hide from yourself?
This effect lasts for, at most, one solar cycle. From the rising of the sun to its setting, or the moon to its setting, the effect can last no longer than that. Especially strong-willed people, particularly palebloods, can end this effect sooner through force of will, though it usually lasts at minimum an hour. The character is, for the duration of this effect, changed in personality to behave in accordance with some singular aspect (of the player's choice) of their personality that they do not usually focus on in their day to day behavior. This change can be subtle, or it can be drastic and even dangerous. Its goal is to make sure that everyone sees and witnesses this change, and goes out of its way to impact others in a memorable fact, making sure that they see there is more to the character than what they are revealing. This could be relatively innocuous or extremely dangerous, depending on the person, and the whole while the dominant personality is riding inside their skin, forced to watch what is happening.
WHEN: May
WHERE: Dream worlds
CONTENT WARNINGS: Existential dread, disturbing visions
WHERE: Dream worlds
CONTENT WARNINGS: Existential dread, disturbing visions
It happens when you are asleep one night. There is no warning for this effect, and it comes without apparent cause. One night, you go to sleep, and then suddenly you find yourself in a dreamscape, on a path. You can sense eyes on you the whole time that you are present in this field, and though they have a sense of benevolence to them, there is a deeply alien element to the experiment, almost like you are being observed by a scientist through a microscope. You are not alone on the path, either. One, or possibly more than one, other people that you may know or not know, they seem to have entered the same dreamscape. Behind you is nothing but shadow, and before you is a path. Might as well get going if you want to wake up, right? That's how these things work.
Introductions and questions aside, there's nothing but the path and dense, impenetrable woods on both sides, so eventually you and your companion start walking. As you do, shortly you see a branch in the path ahead of you. The fork has two paths, one of which shows the traffic of many feet, footprints grooved well into the worn cobblestones and mud. One of you will somehow recognize that the footprints are their own, and will notice that the other path has no footprints or very few. That is when the compulsion hits. It is inexorable and impossible to deny, the curiosity to see what is down the path that those footprints do not travel.
Travel, walk and taking that path, you will be treated to a vision. It is a moment in the dreamer's life, where they see something that happened in their life, which involved a choice. Did they go left or right? Did they say yes, or no? A choice they made, even one that seemed immaterial at the time, had some profound effect, and now you and they watch as the other choice was taken. And, within the hour, you will see the results, to your horror. Something terrible will happen to them. It could be anything, but it will be life-shattering, perspective altering and ghastly. They might even die from the experience or see a loved one die. The horror of it will still be in your hearts as you stand there for a moment, trapped in the sight of the aftermath, trying to come to terms with what you have just seen, and just at this moment, after a few parting words are said, both will wake up in a cold sweat.
The event that plays out can be from either character. Close CR is not required. Bauphomette has summoned the characters into the dream directly, and is sharing a distorted mirror of an opposite choice that could have been made. Actual “What if” canon events such as alternate timelines in Supernatural could be used for this, or the entire event can be concocted for this scene. The characters themselves are witnesses, and cannot be personally harmed in any physical way, but the horrific ending for the 'vision' version of the one whose dream this can be as awful as desired and take any form wished so long as it is unpleasant. Please be aware and mindful of each other's Content Warning Preferences in setting these scenes up.
Introductions and questions aside, there's nothing but the path and dense, impenetrable woods on both sides, so eventually you and your companion start walking. As you do, shortly you see a branch in the path ahead of you. The fork has two paths, one of which shows the traffic of many feet, footprints grooved well into the worn cobblestones and mud. One of you will somehow recognize that the footprints are their own, and will notice that the other path has no footprints or very few. That is when the compulsion hits. It is inexorable and impossible to deny, the curiosity to see what is down the path that those footprints do not travel.
Travel, walk and taking that path, you will be treated to a vision. It is a moment in the dreamer's life, where they see something that happened in their life, which involved a choice. Did they go left or right? Did they say yes, or no? A choice they made, even one that seemed immaterial at the time, had some profound effect, and now you and they watch as the other choice was taken. And, within the hour, you will see the results, to your horror. Something terrible will happen to them. It could be anything, but it will be life-shattering, perspective altering and ghastly. They might even die from the experience or see a loved one die. The horror of it will still be in your hearts as you stand there for a moment, trapped in the sight of the aftermath, trying to come to terms with what you have just seen, and just at this moment, after a few parting words are said, both will wake up in a cold sweat.
The event that plays out can be from either character. Close CR is not required. Bauphomette has summoned the characters into the dream directly, and is sharing a distorted mirror of an opposite choice that could have been made. Actual “What if” canon events such as alternate timelines in Supernatural could be used for this, or the entire event can be concocted for this scene. The characters themselves are witnesses, and cannot be personally harmed in any physical way, but the horrific ending for the 'vision' version of the one whose dream this can be as awful as desired and take any form wished so long as it is unpleasant. Please be aware and mindful of each other's Content Warning Preferences in setting these scenes up.
his sarcasm is great
That's called sarcasm, Eraserhead. [he's actually rather annoyed with this place, but is a rather flexible person, capable of adapting as necessary. with the other hero's eyes on him, he can't use his quirk. not sure he wants to try anything with his newer abilities. there's little advantage to escalating this into a fight.]
I'm mostly focusin on surviving. Got dragged here, same as you.
no subject
Just my luck. [ He responds dryly. But after a few moments... slowly, hesitantly, Shouta begins to transition out of his fighting stance into a more casual position - though he's still very much prepared for a fight. It doesn't look like Dabi's looking to fight, by some miracle or another - but Shouta isn't going to let his guard down for even a moment if he can help it. ]
And you're expecting me to believe that you don't have anything planned? [ And, okay, Shouta knows that logically, villains aren't going to be villaining 100% of the time, but. Whenever he looks at Dabi... he remembers his students. Hurt, desperate, afraid. How is he supposed to let that go and talk to Dabi like he didn't do that to them? ]
no subject
he doesn't feel any sort of threat from him, mostly because that'd make a commotion around here's pretty sure shouta isn't looking to have. not that he's going to demand the man take his guard down; dabi certainly isn't letting his own guard down, though he's not bothering to trigger his quirk at the moment.
gonna get another piece of hard tack to munch on, ignoring the far more colorful dishes around.]
Never said I did. [yeah well there's a story behind dabi that shouta has no clue about. he's used to people looking at him with distrust and hatred. seeing the monster they want to see. then again, he knows he's a monster. he was turned into one by a hero after all.] Assumin ya just arrived here.
no subject
Eventually... he blinks. He couldn't keep his eyes open forever - but, taking a risk, Shouta doesn't reactivate Erasure for a second time, keeping his eyes trained on Dabi to watch out for any sudden movements instead. ]
Yeah. Just a few hours ago. [ And- what the hell? Shouta hadn't meant to say that at all, but the words seemed to come out of him without his permission. Eyes widening for just a fraction of a second, he quickly recovers, and adds- ] You've been here a while then, huh?
no subject
knowing shouta would likely attempt to chase him, he doesn't try to avoid him, but merely watches. the man's keeping an eye on him anyways. when he finally opts to talk to him instead of pressing the interrogation, dabi takes a bite of the bland food.]
So ya new. [he's not one to trust what a hero says, but in this case, the truth is pretty damn obvious. dabi's mouth quirks at the corner in a brief "hn" of amusement at shouta's reaction.] Two months. Goin on the third.
no subject
[ ...Awkward silence for a moment. To be honest, Shouta has no idea what to say next. How is he supposed to make small talk with a villain? Even if he wants information, he has no idea how to go about obtaining it like this. ...That's not Shouta's specialty at all. ]
You look different, too. The hair is new. [ The change in colour is vaguely interesting, but it doesn't mean anything to Shouta in particular. ...After a moment, he thinks - fuck it. ] I don't imagine you'll tell me, but are the rest of the League here? Or are you on your own?
no subject
Don't trust the dye here. [half of him's guessing he'd be putting squid ink in his hair. plus there's no reason to. not like he's disguising himself from anyone. and there's the question that's been burning on the man's tongue for the last few minutes. dabi swallows the bite.] The League doesn't exist here. Neither does ya school.
no subject
I figured. [ The fact that UA doesn't exist here is obvious - the League, slightly less so. After all, there was always the slim but possible chance that they'd all happened to have found themselves washing up ashore here. Of course, Dabi could be lying, but... Shouta can only hope he's telling the truth, and that there won't be any more villains he has to deal with in Trench. ]
So what are you doing? Living out life like a normal citizen doesn't seem like your style.
no subject
dabi finishes the water he has, then torches the cup because he's not going to waste time throwing it away in a trashcan that's way over there. true, the league is far more amorphous and mobile than u.a. as a building. it's more an idea, an alliance of ideas. but the comment was more meant to throw shouta off, let him make of it what he wants and come to his own conclusions. how about that, answering the question without answering it.]
Survivin. [which is very much his style.] There's nothin "normal" about livin in this damn place.
no subject
...This is frustrating. Beyond frustrating. He's able to hold back only because he knows how bad it would be if a fight started, but... right now, Shouta's itching with the desire to hurt Dabi, just like Dabi hurt his students. It's not a heroic feeling, and he knows it - but that doesn't stop the urge from boiling up inside him nonetheless. ]
You don't sound very fond of it. [ Some part of Shouta is smugly glad about that. And then- ]
You have no idea how bad I want to hurt you right now. [ ...Okay, that wasn't supposed to come out of his mouth at all. Shit. That's the second time that's happened- what is wrong with him? Shouta's eyes flicker to the glass in his hand and back then to Dabi, trying to hide the concern that briefly flashes over his face. ]
no subject
eraserhead's quirk isn't to be underestimated and dabi's under no delusion that he could best the man in a physical scuffle.]
It's no paradise. Had a few experiences here I ain't fond of. [the villain vocally shrugs off the comment and reaches into his pocket. a pack of cigarettes comes out with his hand and he taps one out before putting the rest back in. a quick "fwoosh" of flame from his hand ignites the end of it.]
Wouldn't be the first. [that's not a threat at all. dabi breathes out a gentle rush of smoke before leaning back against the tree.] So what's the last thing ya remember? Couple of ya kids are here too, but they're from different times.
[might as well get the first important question out.]
no subject
But when he's asked about the last thing he remembers... before Shouta can decide whether telling him would be a good idea or not, he suddenly finds himself talking without his own permission. ]
Rescuing Eri. [ His mouth snaps shut after that, and he glowers. That confirms it - somehow, something's happened, and he's being forced to tell the truth and respond to any questions he's being given. That's bad- really bad, and Shouta should already being trying to get away, but instead... ]
I think some a few days might've passed after that, but I don't remember them clearly. [ He keeps talking. Then, eyes widening just a little, he adds- ] They're here too? Which ones?
no subject
dabi's noticing this is the third time the man's spoken and gotten that strange look on his face. something about the information he's giving comes too quickly. the villain glances towards the tables of food and drink nearby. hm... interesting.
though when shouta reveals what he remembers, dabi snorts in annoyance.] Damn, ya really far back in time.
[that shit with overhaul happened before winter even started! there's a lot that went down between then and dabi's last memories. he hums slightly at eraserhead's question and rests his hands behind his head as he leans against the tree. a teacher compelled to tell the truth, but so far back in the past, it's almost not worth it.]
Look around. You'll find them eventually.